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Warhammer: Invasion – Signs in the Stars

Expansion for Warhammer: Invasion

Warhammer: Invasion – Signs in the Stars Rulebook

Table of Contents

Table of Contents

  • Cards
    • 61. Beleaguered Scout
    • 62. Karak Azul Forge
    • 63. Gyrocopter
    • 64. Sneaky Git
    • 65. Squig Hopper
    • 66. Dreams Uv Conkwest
    • 67. Luthor Huss
    • 68. Inner Circle Knight
    • 69. Waiting in Ambush
    • 70. Bladelord
    • 71. Shield of Saphery
    • 72. Comet of Casandora
    • 73. Juggernaut of Khorne
    • 74. Masque of Slaanesh
    • 75. Beastlord Rakarth
    • 76. Enraged Manticore
    • 77. Witchbrew
    • 78. Drycha
    • 79. Sacred Glade
    • 80. Danse Macabre

Cards

One entry per card in the pack. The line under each name gives the card's type, faction, printed cost, loyalty, power and HP, traits, and copies in the pack. A stat that the card does not print is shown as the database records it (-1 for none).

61. Beleaguered Scout

Unit | Dwarf | Cost 3 | Loyalty 1 | Power 1 | HP 2 | Traits: Ranger. | Copies in pack: 3

Text: Action: Sacrifice a development to deal 1 damage to target attacking unit.

62. Karak Azul Forge

Support | Dwarf | Cost 4 | Loyalty 2 | Power 2 | HP -1 | Traits: Building. | Copies in pack: 3

Text: Each unit you control with at least one Attachment support card attached to it gains Toughness 1.

63. Gyrocopter

Support | Dwarf | Cost 2 | Loyalty 2 | Power 0 | HP -1 | Traits: Attachment. War Machine. | Copies in pack: 3

Text: Attach to a target [Dwarf] unit you control. Attached unit may attack while in any of your zones.

64. Sneaky Git

Unit | Orc | Cost 2 | Loyalty 1 | Power 1 | HP 2 | Traits: Goblin. | Copies in pack: 3

Text: Action: When this unit attacks, reveal the top card of your deck. If the printed cost of the revealed card is odd, deal 2 damage to target capital. Otherwise, deal 2 damage to your capital. Then, shuffle your deck.

65. Squig Hopper

Unit | Orc | Cost 3 | Loyalty 2 | Power 1 | HP 3 | Traits: Goblin. Warrior. | Copies in pack: 3

Text: This unit gains [Power] as long as you control another Goblin unit.

66. Dreams Uv Conkwest

Quest | Orc | Cost 0 | Loyalty 2 | Power -1 | HP -1 | Copies in pack: 3

Text: Action: When you play a development from your hand, put a resource token on this card if a unit is questing here. Action: Discard X resource tokens on this card to move X damage from your capital to target unit you control.

67. Luthor Huss

Unit | Empire | Cost 3 | Loyalty 2 | Power 1 | HP 3 | Traits: Hero. Warrior. Priest. | Copies in pack: 3

Text: Limit one Hero per zone. Each unit in this zone gains Counterstrike 1.

68. Inner Circle Knight

Unit | Empire | Cost 2 | Loyalty 1 | Power 1 | HP 3 | Traits: Knight. | Copies in pack: 3

Text: (none)

69. Waiting in Ambush

Tactic | Empire | Cost 0 | Loyalty 3 | Power -1 | HP -1 | Copies in pack: 3

Text: Action: Play a unit from your hand (paying all costs).

70. Bladelord

Unit | High Elf | Cost 5 | Loyalty 2 | Power 3 | HP 4 | Traits: Warrior. Elite. | Copies in pack: 3

Text: Redirect the first 2 damage dealt to this unit each turn to another target unit in any corresponding zone.

71. Shield of Saphery

Tactic | High Elf | Cost 1 | Loyalty 2 | Power -1 | HP -1 | Traits: Spell. | Copies in pack: 3

Text: Action: Target [High Elf] unit you control cannot be targeted by opponent's card effects until the end of the turn.

72. Comet of Casandora

Tactic | High Elf | Cost 2 | Loyalty 3 | Power -1 | HP -1 | Traits: Spell. | Copies in pack: 3

Text: Action: Reveal the top 2 cards of your deck. Deal X indirect damage to each player. X is the total printed cost of the revealed cards. Then, put the revealed cards on the bottom of your deck.

73. Juggernaut of Khorne

Unit | Chaos | Cost 6 | Loyalty 3 | Power 3 | HP 4 | Traits: Creature. | Copies in pack: 3

Text: Action: When this unit attacks, sacrifice X developments to search the top five cards of your deck for a unit with printed cost X or lower and put it into your battlefield, attacking. Then, shuffle your deck.

74. Masque of Slaanesh

Unit | Chaos | Cost 4 | Loyalty 2 | Power 2 | HP 4 | Traits: Hero. | Copies in pack: 3

Text: Limit one Hero per zone. Action: At the beginning of your turn, each player names a unit. Corrupt all copies of the named unit.

75. Beastlord Rakarth

Unit | Dark Elf | Cost 3 | Loyalty 2 | Power 2 | HP 2 | Traits: Hero. | Copies in pack: 3

Text: Limit one Hero per zone. Action: When this unit attacks, put a random card from the defending player's hand facedown as a development into the defending zone.

76. Enraged Manticore

Unit | Dark Elf | Cost 6 | Loyalty 3 | Power 3 | HP 5 | Traits: Creature. | Copies in pack: 3

Text: While attacking, this unit gains [Power][Power][Power] if there are 3 or more developments in the defending zone.

77. Witchbrew

Support | Dark Elf | Cost 0 | Loyalty 2 | Power 0 | HP -1 | Traits: Attachment. | Copies in pack: 3

Text: Attach to a target unit you control. Action: When attached unit attacks, discard the top card of target player's deck. If the discarded card is a unit, attached unit gains [Power] until the end of the turn.

78. Drycha

Unit | Neutral | Cost 4 | Loyalty 0 | Power 2 | HP 3 | Traits: Hero. Wood Elf. Forest Spirit. | Copies in pack: 3

Text: Order only. Limit one Hero per zone. Action: When this unit attacks, spend 2 resources to have it gain power equal to the number of developments in this zone until the end of the turn.

79. Sacred Glade

Support | Neutral | Cost 3 | Loyalty 0 | Power 1 | HP -1 | Traits: Wood Elf. Location. | Copies in pack: 3

Text: Order only. Action: When this zone is attacked, target development in this zone becomes a unit with [Power] and 2 hit points until the end of the turn. It still counts as a development.

80. Danse Macabre

Tactic | Neutral | Cost 2 | Loyalty 0 | Power -1 | HP -1 | Traits: Undead. Spell. | Copies in pack: 3

Text: Destruction only. Action: Target unit gets -1 hit points until the end of the turn for each Undead unit in your discard pile.