RulesPal
Chat
Rulebook
Warhammer: Invasion – Arcane Fire thumbnail

Warhammer: Invasion – Arcane Fire

Expansion for Warhammer: Invasion

Warhammer: Invasion – Arcane Fire Rulebook

Table of Contents

Table of Contents

  • Cards
    • 101. Longbeards
    • 102. Rune of Hearth and Home
    • 103. Hewn from the Mountain
    • 104. Helblaster Crew
    • 105. Sigmar's Brilliance
    • 106. Protect the Empire
    • 107. Ellyrian Reavers
    • 108. Morvael's Legacy
    • 109. Charge of the Silver Helms
    • 110. Snotling Saboteurs
    • 111. Da Brainbusta!
    • 112. Easy Pickin's
    • 113. Beast of Chaos
    • 114. Cacophonic Scream
    • 115. Blessings of Tzeentch
    • 116. Slave Driver
    • 117. Your Will Is Mine
    • 118. Witch Hag's Curse
    • 119. Greyseer's Lair
    • 120. Plague Monk

Cards

One entry per card in the pack. The line under each name gives the card's type, faction, printed cost, loyalty, power and HP, traits, and copies in the pack.

101. Longbeards

Unit | Dwarf | Cost 4 | Loyalty 2 | Power 3 | HP 4 | Traits: Warrior, Elite | Copies in pack: 3

Battlefield only.

102. Rune of Hearth and Home

Tactic | Dwarf | Cost 10 | Loyalty 5 | Traits: Epic Spell | Copies in pack: 3

Epic Spell. Play during your turn. Action: Heal all damage to your capital.

103. Hewn from the Mountain

Tactic | Dwarf | Cost 2 | Loyalty 1 | Copies in pack: 3

Action: Each of your defending Units gains 2 Power until the end of the turn.

104. Helblaster Crew

Unit | Empire | Cost 4 | Loyalty 2 | Power 2 | HP 2 | Traits: Engineer | Copies in pack: 3

Action: When this unit enters play, move one target Attachment from one unit to another unit in the same zone.

105. Sigmar's Brilliance

Tactic | Empire | Cost 10 | Loyalty 3 | Traits: Epic Spell | Copies in pack: 3

Action: Rearrange your units and support cards, moving any number of them into new zones.

106. Protect the Empire

Quest | Empire | Cost 0 | Loyalty 2 | Traits: Quest | Copies in pack: 3

Any unit questing on this card can defend any of your zones, when they are attacked.

107. Ellyrian Reavers

Unit | High Elf | Cost 3 | Loyalty 1 | Power 1 | HP 3 | Traits: Warrior, Elite | Copies in pack: 3

FORCED: When this unit enters play, put the top card of your deck into your battlefield as a development.

108. Morvael's Legacy

Tactic | High Elf | Cost 10 | Loyalty 3 | Traits: Epic Spell | Copies in pack: 3

Play only during your turn. Action: Put into play all units in your discard pile. (You choose which zone each unit enters.)

109. Charge of the Silver Helms

Tactic | High Elf | Cost 1 | Loyalty 2 | Copies in pack: 3

Action: One of your target units gets -1 hit points and gains 3 power until the end of the turn.

110. Snotling Saboteurs

Unit | Orc | Cost 3 | Loyalty 2 | Power 1 | HP 3 | Traits: Ranger | Copies in pack: 3

Action: Spend 2 resources and sacrifice this unit to destroy one target support card or development.

111. Da Brainbusta!

Tactic | Orc | Cost 10 | Loyalty 3 | Traits: Epic Spell | Copies in pack: 3

Play at the beginning of your turn. Action: Destroy all opponent's units.

112. Easy Pickin's

Tactic | Orc | Cost 2 | Loyalty 1 | Copies in pack: 3

Action: The unit in play with the lowest printed cost must be sacrificed. You choose which unit in case of a tie.

113. Beast of Chaos

Unit | Chaos | Cost 4 | Loyalty 3 | Power 3 | HP 1 | Traits: Creature | Copies in pack: 3

Battlefield Only.

114. Cacophonic Scream

Tactic | Chaos | Cost 10 | Loyalty 3 | Traits: Epic Spell | Copies in pack: 3

Play at the beginning of your turn. Action: Deal 8 damage to one section of target capital (you choose which section).

115. Blessings of Tzeentch

Tactic | Chaos | Cost 3 | Loyalty 1 | Traits: Spell | Copies in pack: 3

Action: Sacrifice a unit. If you do, you may search the top 5 cards of your deck for any number of units and put one of them into play at random (you choose which zone). Then, shuffle the other cards back into your deck.

116. Slave Driver

Unit | Dark Elf | Cost 2 | Loyalty 4 | Power 1 | HP 1 | Traits: Warrior | Copies in pack: 3

Kingdom. Action: Spend 2 resources to choose one target unit with printed cost 2 or lower. That unit cannot attack or defend this turn.

117. Your Will Is Mine

Tactic | Dark Elf | Cost 10 | Loyalty 3 | Traits: Epic Spell | Copies in pack: 3

Play only during your turn. Action: Choose a zone. Take control of each opponent's units in that zone. (Those units move to your corresponding zone.)

118. Witch Hag's Curse

Support | Dark Elf | Cost 1 | Loyalty 2 | Traits: Attachment, Hex | Copies in pack: 3

Attach to a target unit. Treat attached unit as though its printed text box were blank (except for Traits).

119. Greyseer's Lair

Support | Neutral | Cost 4 | Loyalty 0 | Power 2 | Traits: Warpstone, Skaven | Copies in pack: 3

Destruction Only. Kingdom. Lower the cost of the first Skaven card you play each turn by 1.

120. Plague Monk

Unit | Neutral | Cost 2 | Loyalty 0 | Power 1 | HP 2 | Traits: Skaven | Copies in pack: 3

Destruction Only. Kingdom. Action: Whenever you play a Spell, look at the top two cards of any player's deck. Discard any number of those cards and place the rest back on top of the deck in any order.