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Warhammer 40,000: Conquest – Against the Great Enemy thumbnail

Warhammer 40,000: Conquest – Against the Great Enemy

Expansion for Warhammer 40,000: Conquest

Warhammer 40,000: Conquest – Against the Great Enemy Rulebook

Table of Contents

Table of Contents

  • Space Marines
    • Dark Angels Vindicator
    • Imperial Power Fist
  • Astra Militarum
    • Catachan Tracker
    • Death Serves the Emperor
  • Orks
    • Sootblade Assashun
    • Repulsor Minefield
  • Chaos
    • Sickening Helbrute
    • Purveyor of Hubris
    • Cloud of Flies
  • Dark Eldar
    • Kabalite Blackguard
    • Abomination Workshop
  • Eldar
    • Jain Zar
    • Banshee Assault Squad
    • Intercept
    • Storm of Silence
    • The Mask of Jain Zar
  • Tau
    • XV25 Stealth Squad
    • Kroot Hunting Rifle
  • Tyranids
    • Lictor Vine Lurker
    • Invasion Site
  • Necrons
    • Risen Warriors
    • Quantum Shielding

Space Marines

Dark Angels Vindicator

  • Faction: Space Marines | Loyalty: Common | Type: Army
  • Cost 4 | Command 2 | ATK 1 | HP 5 | Shields 0
  • Traits: Vehicle. Tank. Dark Angels.
  • Keywords: No Wargear Attachments.
  • Card text:

No Wargear Attachments. While this unit is attacking it gets +2 ATK for each command icon the defender has.

Imperial Power Fist

  • Faction: Space Marines | Loyalty: Common | Type: Attachment
  • Cost 2 | Command -1 | ATK -1 | HP -1 | Shields 1
  • Traits: Wargear. Weapon.
  • Card text:

Attach to an army unit you control. While each other unit you control at this planet is exhausted, attached unit gets +5 ATK.

Astra Militarum

Catachan Tracker

  • Faction: Astra Militarum | Loyalty: Common | Type: Army
  • Cost 3 | Command 1 | ATK 2 | HP 3 | Shields 0
  • Traits: Soldier. Catachan.
  • Card text:

Increase the Deep Strike value of each card you opponent controls at this planet by 2.

Death Serves the Emperor

  • Faction: Astra Militarum | Loyalty: Common | Type: Event
  • Cost 0 | Command -1 | ATK -1 | HP -1 | Shields 1
  • Traits: Tactic.
  • Card text:

Interrupt: When a Vehicle unit you control is destroyed, gain resources equal to its printed cost. Max 1 per round.

Orks

Sootblade Assashun

  • Faction: Orks | Loyalty: Common | Type: Army
  • Cost 4 | Command 1 | ATK 3 | HP 3 | Shields 0
  • Traits: Soldier.
  • Keywords: Deep Strike.
  • Card text:

Deep Strike (2). After you Deep Strike this unit, have your opponent deal 2 indirect damage among exhausted units he controls at this planet.

Database note: the card name is kept as exported ("Assashun"); it has not been checked against the printed card.

Repulsor Minefield

  • Faction: Orks | Loyalty: Common | Type: Attachment
  • Cost 2 | Command -1 | ATK -1 | HP -1 | Shields 1
  • Traits: Upgrade.
  • Keywords: Deep Strike.
  • Card text:

Deep Strike (1). Attach to a planet. Forced Reaction: After an enemy army unit is declared as an attacker at this planet, deal it 1 damage.

Chaos

Sickening Helbrute

  • Faction: Chaos | Loyalty: Common | Type: Army
  • Cost 7 | Command 2 | ATK 2 | HP 9 | Shields 0
  • Traits: Vehicle. Nurgle. Elite.
  • Keywords: Brutal.
  • Card text:

Brutal. Forced Reaction: After a unit at this planet is declared as a defender, deal 1 damage to it.

Purveyor of Hubris

  • Faction: Chaos | Loyalty: Common | Type: Army
  • Cost 4 | Command 2 | ATK 3 | HP 4 | Shields 0
  • Traits: Soldier. Slaanesh.
  • Card text:

Interrupt: When your opponent deploys a non-Elite unit at this planet, increase its cost by 2.

Cloud of Flies

  • Faction: Chaos | Loyalty: Common | Type: Attachment
  • Cost 1 | Command -1 | ATK -1 | HP -1 | Shields 1
  • Traits: Blessing.
  • Card text:

Attach to a Nurgle army unit you control. Reaction: After a combat round begins at this planet, each player deals 2 indirect damage among non-Nurgle units he controls at this planet, if able.

Dark Eldar

Kabalite Blackguard

  • Faction: Dark Eldar | Loyalty: Loyal | Type: Army
  • Cost 2 | Command 0 | ATK 2 | HP 3 | Shields 0
  • Traits: Warrior. Kabalite.
  • Card text:

Reaction: After you win a battle at this planet, take up to 2 RESOURCE from your opponent.

Abomination Workshop

  • Faction: Dark Eldar | Loyalty: Common | Type: Support
  • Cost 2 | Command -1 | ATK -1 | HP -1 | Shields 0
  • Traits: Location.
  • Card text:

Headquarters Action: Sacrifice this support to have each player discard cards from his hand until he has cards equal to or less than the highest printed cost among units he controls.

Eldar

Jain Zar

  • Faction: Eldar | Loyalty: Signature | Type: Warlord
  • Cost -1 | Command -1 | ATK 2 | HP 6 | Shields 0
  • Traits: Phoenix Lord. Warrior.
  • Keywords: Unique.
  • Card text:

Interrupt: When your opponent targets a unit you control at this planet with a triggered effect, cancel that effect. (Limit once per round.)

Banshee Assault Squad

  • Faction: Eldar | Loyalty: Signature | Type: Army
  • Cost 2 | Command 1 | ATK 2 | HP 2 | Shields 0
  • Traits: Warrior.
  • Card text:

Reaction: After you cancel a card effect, put this unit into play from you hand at a planet.

Database note: "from you hand" is kept as exported; it has not been checked against the printed card.

Intercept

  • Faction: Eldar | Loyalty: Signature | Type: Support
  • Cost 2 | Command -1 | ATK -1 | HP -1 | Shields 0
  • Traits: Upgrade.
  • Card text:

Reaction: After your opponent targets a single unit with a card effect, exhaust this support to change the target of that effect to a target unit you control (ignoring targeting restrictions).

Storm of Silence

  • Faction: Eldar | Loyalty: Signature | Type: Event
  • Cost 2 | Command -1 | ATK -1 | HP -1 | Shields 1
  • Traits: Power.
  • Card text:

Interrupt: When a card effect targets a unit, cancel that effect. If the targeted unit was a unit you control, ready your warlord.

The Mask of Jain Zar

  • Faction: Eldar | Loyalty: Signature | Type: Attachment
  • Cost 1 | Command -1 | ATK -1 | HP -1 | Shields 3
  • Traits: Wargear. Relic.
  • Keywords: Unique.
  • Card text:

Attach to your warlord. After an enemy unit at this planet triggers an ability, deal 1 damage to that unit.

Tau

XV25 Stealth Squad

  • Faction: Tau | Loyalty: Common | Type: Army
  • Cost 5 | Command 0 | ATK 5 | HP 3 | Shields 0
  • Traits: Soldier. Pilot. Elite.
  • Keywords: Deep Strike.
  • Card text:

Deep Strike (3). You may Deep Strike this card as an Action during the combat phase.

Kroot Hunting Rifle

  • Faction: Tau | Loyalty: Common | Type: Attachment
  • Cost 2 | Command -1 | ATK -1 | HP -1 | Shields 1
  • Traits: Wargear. Kroot.
  • Keywords: Deep Strike.
  • Card text:

Deep Strike (0). Attach to an army unit you control. Reaction: After attached unit destroys an enemy unit by an attack, gain 1 RESOURCE.

Tyranids

Lictor Vine Lurker

  • Faction: Tyranids | Loyalty: Common | Type: Army
  • Cost 4 | Command 1 | ATK 3 | HP 3 | Shields 0
  • Traits: Creature. Leviathan.
  • Keywords: Deep Strike.
  • Card text:

Deep Strike (2). Reaction: After you Deep Strike this unit, discard 1 card at random from your opponent's hand.

Invasion Site

  • Faction: Tyranids | Loyalty: Common | Type: Support
  • Cost 0 | Command -1 | ATK -1 | HP -1 | Shields 0
  • Traits: Location.
  • Keywords: Unique.
  • Card text:

Reaction: After an Elite unit you control is destroyed, sacrifice this support to gain X RESOURCE. X is equal to that unit's printed cost.

Necrons

Risen Warriors

  • Faction: Necrons | Loyalty: Common | Type: Army
  • Cost 3 | Command 0 | ATK 2 | HP 2 | Shields 0
  • Traits: Soldier.
  • Keywords: Deep Strike.
  • Card text:

Deep Strike (0)

Quantum Shielding

  • Faction: Necrons | Loyalty: Common | Type: Attachment
  • Cost 2 | Command -1 | ATK -1 | HP -1 | Shields 1
  • Traits: Hardpoint.
  • Card text:

Attach to a Necrons Vehicle unit you control. Attached unit gets +2 HP. Interrupt: When this card is discarded as a shield card, attach it to the shielded unit instead of discarding it, if eligible.