RulesPal
Chat
Rulebook
FAQ
War of the Ring thumbnail

War of the Ring FAQ

215 questions players ask · Updated Nov 8, 2026 · Full rulebook

Setup and ComponentsThe Game Turn and Action DiceEvent Cards and Combat CardsArmies, Movement and RecruitingBattles and SiegesPolitics of Middle-earthThe Fellowship and CompanionsThe Hunt for the RingMordor and the Quest for Mount DoomWinning the GameMultiplayer RulesWar of the Ring: Battles of the Third Age

Setup and Components

  • Is the first edition playable as printed, or should I adopt second-edition changes?
  • Do Nazgul come back after being killed?
  • What counts as a settlement, and is a Fortification one?
  • Are South Rhun and East Rhun adjacent?
  • Can Gwaihir the Windlord fly over mountains?
  • Are Nazgul Minions, and are they Leaders?
  • Where does the Elves' political counter start?
  • Are the extra miniatures in the box used for setup or reinforcements?
  • What does 'friendly' mean for a region or Stronghold?
  • Does a captured settlement stay captured when left empty, and can Nazgul enter it?
  • Are characters killed when an enemy army moves into their region?
  • Are units limited, and can eliminated units be recruited again?
  • What are the Army Unit Replacement counters for?
  • What are the Companion counters used for?
  • What do the black lines on the map mean, and are regions across them adjacent?

The Game Turn and Action Dice

  • Why do the Free Peoples action dice have two Character faces and no plain Army face?
  • What is the difference between an Army die and a Character die for moving and attacking?
  • If I change a die with an Elven Ring, must I use that same die for the action?
  • How many Elven Rings can a player use per turn?
  • Can an Elven Ring change a die that already shows an Eye?
  • If I must use my last action die and my hand is full, what do I do?
  • What can the Free Peoples Will of the West die be used as?
  • Can an army or character move more than once per turn?
  • Can one Character die move all the Nazgul and the Mouth of Sauron?
  • Can one Character die move both the Fellowship and the separated Companions?
  • Can an Army/Muster die be used both to muster and to move?
  • Can a Companion or Nazgul attack on its own?
  • How many action dice does each side have?
  • Do dice in the Hunt Box come back to their owners?
  • When can a player pass instead of using a die?
  • With a full hand, do I draw both cards at the start of the turn before discarding?
  • What is the action order in a four-player game, and what if someone passes?

Event Cards and Combat Cards

  • Is Help Unlooked For a full battle with combat cards and Leader re-rolls?
  • Does Durin's Bane's 'within two regions of Moria' include Moria itself and regions across black lines?
  • If part of an Event card cannot be carried out, can I still play it?
  • Can recruiting Event cards place units in a besieged Stronghold, for a nation not at war, or in a captured settlement?
  • Can House of the Stewards recruit in a region without a settlement, or in a settlement the Shadow has captured?
  • When is a card played on the table discarded?
  • Can Threats and Promises be played when every Free Peoples nation is already at war?
  • When is The Last Battle discarded?
  • When does Worn with Sorrow and Toil trigger?
  • When discarding cards to pay for A Power Too Great, must I show them to my opponent?
  • What does A Power Too Great stop, and does it protect the Elven Strongholds?
  • Which units count toward Dreadful Spells?
  • Can Devilry of Orthanc be played in a field battle outside a Stronghold?
  • Can Nazgul Search or Nazgul Strike move a lone Nazgul into a Free Peoples stronghold region?
  • Does The Eagles card hit every adjacent army, and does it affect the Witch-king?
  • Can Swarm of Bats cancel the Scouts combat card?
  • Does Mumakil's extra hit still count if Heroic Death is played?
  • Can Corsairs of Umbar rescue a besieged army the way Dead Men of Dunharrow moves Companions?
  • Which Companions does Dead Men of Dunharrow move?
  • When must Crebain Swarms be discarded, and how do Mithril replacement tiles work?
  • Does Cruel as Death check my own leadership or the total Nazgul leadership?
  • Where do Eye tiles go after Challenge of the King, and is the Balrog's combat use free?
  • Can I Will Go Alone be played when no Companions remain in the Fellowship?
  • Does playing a combat card cost an action, and are the two halves of a card independent?
  • Do players draw event cards on the first turn, and what happens when a deck runs out?
  • Can Ent cards kill Saruman or attack defenders on the Shadow side?
  • Can an Event die be used to fight a battle, and do Event card attacks count politically?
  • Can Dead Men of Dunharrow recruit Gondor units in a region the Shadow controls?
  • If the Shadow plays Words of Power, can Mighty Attack still work?
  • Can Onslaught eliminate the last unit of the Shadow's own army?
  • Can the Ents attack a besieged Shadow army in a Stronghold from the adjacent region?

Armies, Movement and Recruiting

  • When mustering two Regulars or two Leaders with one Muster die, can they go in the same settlement?
  • How many units can be in a region, and do Leaders and Companions count?
  • Can Leaders move with an army when I use an Army die, and can one stay behind?
  • What does an attack with a Character die require, and can an immobile Leader like Saruman provide it?
  • Can a unit move twice with one action, for example by joining another army and moving on?
  • Can one Army die split an army into two parts that go to different regions?
  • Does an army need a Leader to move or attack?
  • Where can units be recruited with a Muster die?
  • Can one Muster die bring in units from two different nations?
  • What can one Muster die bring in?
  • Can a lone Nazgul, Companion or Minion be attacked or killed by an army?
  • Can Nazgul enter or leave besieged Strongholds and Free Peoples regions?
  • Do Isengard Elite units count as Leaders?
  • Does a captured Stronghold give its defensive bonus to whoever holds it?
  • Do I keep control of a captured settlement when my army leaves?
  • In a mixed army, can units of a nation that is not at war attack?
  • Can Army Unit Replacement counters be used to field more units than there are figures?
  • Can a card that moves an army several regions pass through friendly or enemy armies?

Battles and Sieges

  • What do combat dice hit on, and how do modifiers work?
  • Does a combat card bonus to the Combat Roll also apply to the Leader re-roll or to extra attacks?
  • Are combat rolls and casualties simultaneous, and who plays combat cards first?
  • When an Elite is replaced by a Regular, where does the Regular come from?
  • What happens to Leaders and Companions when all the army's units are eliminated?
  • Is the Witch-king immortal, and can a lone Nazgul capture a settlement?
  • After winning a battle, must the attacker move into the conquered region?
  • Does an attacking army enter the target region, and must all units attack?
  • Can a retreating army split up, or leave characters behind?
  • When can the defender retreat or withdraw into a siege?
  • Does retreating into a siege end the battle, and does the attacker need another die to besiege?
  • How does a siege battle work, and how can it last longer?
  • Can a besieged army leave, retreat, or be reinforced?
  • When a garrison sorties, can Companions or Leaders stay inside?
  • Does the attacker's 6-to-hit in the first round apply to the Leader re-roll?
  • If both armies are eliminated, who controls the stronghold or region?
  • Can Scouts be played by the attacker or used to withdraw into a Stronghold?
  • What happens to Saruman if a Free Peoples army enters Orthanc?

Politics of Middle-earth

  • What is the difference between an active nation and a nation At War?
  • What activates a Free Peoples nation?
  • Can a passive nation be moved to At War with a Muster die?
  • Does a Companion passing through a city or stronghold activate that nation?
  • Does an attack on a nation's army advance it on the Political Track?
  • Which Event cards count as an attack for political purposes?
  • Can Help Unlooked For let units of a nation that is not at war attack?
  • Where can a non-belligerent army go when it retreats into another nation, and must it leave later?
  • Can The Red Arrow send a nation to war if it is not active?
  • Does the Witch-king's entry into play activate the Free Peoples nations?
  • Can I muster a nation that is not At War with a Muster die?
  • Do Companions, Minions and Nazgul need their nation to be at war to move and fight?
  • Can a non-belligerent nation's besieged army sortie?
  • Do I move one box or one diamond on the Political Track?
  • How do Legolas, Gimli and Boromir's abilities affect the Political Track?
  • Does capturing or attacking a fortification move a nation on the Political Track?
  • Are the Shadow nations active at the start of the game?

The Fellowship and Companions

  • Who becomes the Guide when the Guide dies or leaves the Fellowship?
  • Can Merry and Pippin both separate as Guide to reduce one Hunt's damage?
  • Can Companions leave the Fellowship while it is in Mordor?
  • Can one Character die send separated Companions to different places?
  • How far can Companions move when they separate?
  • Can a Companion alone in a region be attacked or killed?
  • Can Companions enter or leave a friendly stronghold that is under siege?
  • Can the Fellowship be declared in, enter or leave a besieged stronghold?
  • Can the Fellowship be killed or involved in a battle in its region?
  • What is the difference between declaring and being revealed, and does declaring draw a Hunt tile?
  • Can the Fellowship declare without moving, and heal each turn in the same city?
  • Can a revealed Fellowship end its move in a Free Peoples settlement?
  • Where and how does Strider become Aragorn?
  • What do I need to bring in Gandalf the White?
  • Where are Companions placed by Breaking of the Fellowship, and can they move on?
  • Do cards that discard a 'Character card on the table' remove Companions?
  • Can Gollum use a Guide ability on the Hunt that made him Guide, and do Merry and Pippin return?
  • Must a Companion stop when entering a Shadow Stronghold?
  • Can a Companion rejoin the Fellowship after leaving?
  • How far does the Fellowship move per Character die?
  • Which position do cards use when they ask where the Fellowship is?
  • When does Gollum count as a Companion?

The Hunt for the Ring

  • Does the Shadow roll for the Hunt every time the Fellowship moves, including by Event card?
  • How do Free Peoples dice in the Hunt Box change later Hunt rolls?
  • Does the die that plays a card moving the Fellowship go into the Hunt Box?
  • What gives the Shadow Hunt re-rolls?
  • How much damage does an Eye tile do?
  • If the Hunt roll has several successes, how many tiles are drawn?
  • Can I eliminate several Companions to absorb the damage from one Hunt tile?
  • Can Merry or Pippin be a casualty after another Companion was already taken in the same Hunt?
  • If the Hunt tile shows 0 damage, can I still sacrifice a Companion?
  • Can Gollum, as Guide, reveal the Fellowship to cut damage when the damage is already 0 or the Fellowship is already revealed?
  • With Gollum as Guide, does The Breaking of the Fellowship still draw a Hunt tile?
  • What if Shelob's Lair is drawn during Breaking of the Fellowship?
  • Can Companions be taken as casualties in Mordor, and do tiles drawn by Event cards work the same?
  • What goes into the new Hunt Pool when the Fellowship enters Mordor?
  • When is an extra Hunt tile drawn for a Shadow Stronghold?
  • What does 'using the Ring' mean after a successful Hunt?
  • How many dice can the Shadow put in the Hunt Box?
  • Do Hunt tiles go back to the pool after being drawn?
  • Can the Shadow attack the Fellowship directly with armies or Nazgul?
  • What position do cards use for the Fellowship once it is in Mordor?
  • Is a Hunt roll made in Mordor?
  • Does The Balrog of Moria trigger if the Fellowship merely passes through Moria?

Mordor and the Quest for Mount Doom

  • If the Fellowship is revealed in Minas Morgul or Morannon, does it enter the Mordor track right away?
  • When the Fellowship is declared in Minas Morgul or Morannon, which step of the Mordor Track does it start on?
  • Can the Mouth of Sauron be mustered when the Fellowship is merely in Minas Morgul or Morannon?
  • How does a turn change while the Fellowship is on the Mordor track?
  • Can the Fellowship advance on the Mordor track while revealed?
  • What damage does an Eye tile do on the Mordor track, and does the Free Peoples die from this move count?
  • What happens to Companions when the Fellowship is in Mordor?
  • Can event cards that target the Fellowship be played while it is on the Mordor track?
  • Can the Fellowship heal Corruption in a Free Peoples City when its progress counter is above zero?

Winning the Game

  • How many victory points are Strongholds, Cities and Towns worth?
  • Do Shadow Cities count toward the Free Peoples' four victory points, or only Strongholds?
  • Are military victory points net or absolute?
  • If the Free Peoples retake a city, does the Shadow lose the points it had from it?
  • If I captured a Stronghold and my army then retreats inside it and is besieged, do I keep the points?
  • If both players meet a victory condition on the same turn, who wins?
  • If the Ring is destroyed on the same turn the Shadow reaches 10 victory points, who wins?
  • If the Fellowship reaches the Crack of Doom but corruption is 12 or more, who wins?
  • Does the Fellowship still win if it is revealed when it reaches the Crack of Doom?
  • Does a military victory happen the moment the points are reached?
  • Does occupying the region of an enemy Stronghold score points, or must I capture it?

Multiplayer Rules

  • In a three-player game, can the Free Peoples player use two actions in a row on the same nation?
  • In a three- or four-player game, does a player who passes still get his next action or does his teammate?
  • May teammates talk about which action dice to use or leave for each other?
  • In a multiplayer game, can I recruit a nation with an Event card and then muster the same nation with the next action?
  • In multiplayer, does a Companion of another nation let a different player move an army?
  • In a three- or four-player game, who may move the Witch-king and the Mouth of Sauron?
  • How are three- and four-player games divided between players?
  • In a four-player game, may each player use an Elven Ring each turn or only one per side?
  • What is the Free Peoples hand limit in a three-player game?
  • How does the event card draw and card exchange work in a four-player game?
  • What does the Leading Player token do in team play?
  • In team play, may I play a card about a nation or unit I do not control?

War of the Ring: Battles of the Third AgeExpansion

  • Can Heroic Death cancel the casualty that Great Host inflicts?
  • When a Fate tile says to draw another tile, is it a full series of draws?
  • What is the maximum number of Action dice in the pool?
  • How can the Free Peoples use Action Tokens?
  • Can the Shadow move into an empty, unbreached Free Peoples Stronghold and use its Protection?
  • What happens when a Smeagol Hunt tile is drawn, including by cards like Orc Patrol?
  • Can the Balrog move on his own?
  • Can the Dunlendings or Corsairs be eliminated for good?
  • Can a half Army die move ships to two different regions?
  • How do Siege Engines work for removal timing and captured Strongholds?
  • How does Siege Engine superiority interact with Grond and The Fighting Uruk-Hai?
  • Do Ent attacks kill the Minions, Nazgul and Leaders in the army they destroy?
  • Can units other than Ents move between Fangorn and Derndingle?
  • How many Shadow Leadership tokens can be in play?
  • How do Call to Arms and Stand and Fight work?
  • Are unit special abilities optional, and does Rohan Shield Wall stop them?
  • How do Recruitment Areas work in the Gondor scenario?
  • What does the Woses token do in the Gondor scenario?
  • What does 'advance Aragorn on the Fate track' mean, and how do character dice work?
  • Is the Great Horn of Helm's attack optional?
  • Does the Pelennor Wall protect against attacks through Causeway Forts?
  • How does Nazgul Search reveal the Fellowship?
  • Which is used first, Mithril Coat or We Shall Get It?