Vindication: Remnants of the Ancients
Vindication: Remnants of the Ancients Rulebook
Table of Contents
Companions
Stonework Golem (Y)
Companion — Yellow Golem, 12. Attributes: 2 Inspiration.
When you gain a new companion, augment 1 power for each honor they bestow.
Stonework Golem (R)
Companion — Red Golem, 88. Attributes: 2 Strength.
When fighting monsters, you may re-roll either die a number of time equal to your strength.
Stonework Golem (B)
Companion — Blue Golem, 44. Attributes: 2 Knowledge.
- If adjacent to the Arcane Tower: 1 Inspiration
- If adjacent to the Ancient Tomb: 1 Strength
Note on this card: the DB text prints these two conditional effects as icons only. The icons are a yellow "1" token matching the Inspiration attribute badge on the Yellow Golem, and a red "1" token matching the Strength attribute badge on the Red Golem. The card does not print a verb for them, so they are transcribed here as the attribute and amount shown, with no verb added.
Traits
Inventor’s Inclination
Trait.
Proficiencies cost you 1 attribute fewer. You may not have more than one of each type (return all duplicates).
Transhumanism
Trait.
In lieu of diluting power to activate a loot card ability, you may add an influence to one of your companions instead.
Relics
Each relic in this pack has the "When acquired" line printed below its ability.
The Go-Faster Gadget
Relic.
Return 1 influence: move to the opposite side of an adjacent region.
When acquired, place 1-3 influence here.
Stonework Contraption
Relic.
Lose 1 honor and return 1 influence: swap any two proficiency tiles.
When acquired, place 1-3 influence here.
Inscrutable Device
Relic.
Return 2 influence: move one of your blocks from anywhere, to any other legal location.
When acquired, place 1-3 influence here.
One Man Band, Without the Man
Relic.
Return 1 influence: use the ability of one of the face-up companions on the main board.
When acquired, place 1-3 influence here.
Pets
A Single Gear
Pet.
Attach this pet to your character. When you activate your character, you may use the ability of any of your companions.
Stonework Fledgling
Pet.
Attach this pet to a companion you control. While active, if you rest, you may augment twice instead of once.
Note: the DB text reads "toa a companion" and "agument". The card image (publisher art) prints "to a companion" and "augment", so the corrected wording is used here.
Monsters
Enraged Stonework Stomper
Monster.
Before end game scoring, destroy 1 proficiency tile. If you have 2 or more relics, you may claim that tile for yourself.
Loot
Each loot card's ability begins with a cost of diluting power. The ability-cost icon printed on these cards is not in the DB text and is not transcribed separately.
Mobile Platform
Loot.
Dilute 1 power: Remove an influence from each of your companions.
Stonework Glove
Loot.
Dilute 1 power: Move 2 influence from your companions – 1 back to your influence and 1 onto a relic.
Backpack Engine
Loot.
Dilute 1 power: Roll the white die; gain that attribute. Gain 1 honor if its color matches one of your cards.