Village FAQ
125 questions players ask · Updated Nov 9, 2026 · Full rulebook
Rounds and Seeding
- Do leftover cubes stay in the green bag between rounds?
- What exactly goes into the green bag at the start of each round?
- What if there are not enough cubes to fill the bag or seed the board?
- What happens when the last cube is taken from the board?
- When does the starting player change?
- Can the starting player take the starting-player ring from the Council Chamber?
- What do the numbers on the anonymous graves mean?
Taking Your Turn and the Well
- Must I take a cube on my turn, and can I skip the action?
- If I have no family member left to place, can I still take a cube?
- Do I need a family member on a space to take its cube?
- Can I perform more than one action with a single cube?
- Can I spend the cube I just took to pay for that same action?
- What happens when I take a plague cube?
- How does the Well (substitute action) work?
- Does the Well waive the family members or resources an action needs?
- Can I use the Well on a space that still has cubes?
- Does using the Well extend the round?
- Can the Well be used for any of the actions, including Grain harvest and Family?
- Can coins replace cubes at the Well?
- Do the three cubes for the Well come from my farmyard?
- If two of my family members are on the same action space, do I get both benefits with one cube?
- If I take the Market cube, must I sell?
Crafts and Grain
- Can I train a family member in a craft building without producing the good?
- Can I train a family member and then produce the good in the same action?
- Can I train a family member and pay cubes for the good in the same action?
- Can I buy a good with cubes if I already have a family member in that building?
- Can I pay time for a good if I have no family member in that building?
- Can one craft action produce more than one good?
- Can more than one family member stand in the same craft building?
- Do I pay the first time number every time I craft?
- Can a family member move directly from one building to another?
- Can I harvest grain with no family member on my farm?
- How much grain does a harvest give with horses, oxen and plows?
- How many bags of grain can I hold?
- Are goods and coins limited by the supply?
- Can I place a family member on the mill?
- Can the Family action return a family member from the black bag?
- How do I get a family member back from the board to my farm?
- Must a family member go onto the board from my farmyard?
Market
Travel
- Does each player get a city's reward, or only the first to arrive?
- Where does a new traveller start when I already have one on the map?
- Can I place a traveller without paying the trip cost?
- Where do travel markers go?
- If my traveller dies, can a new one start from a city already visited?
- Do I pay a wagon every time I travel?
- Can a traveller go directly between the two starting cities?
- Must the two influence cubes from a travel reward or privilege be the same colour?
- Can I move a traveller more than one city in a turn?
- Do I have to travel when I take the Travel cube?
Council Chamber
- Do I pay anything to use a privilege without moving up?
- Can I use the privilege of any earlier stage, or only the one directly below?
- If I add a second member to the Council Chamber, can I use the higher member's privilege?
- Where does a new Council Chamber member start?
- Do I pay both green cubes and a scroll to advance?
- What does the third stage give?
- Can I buy points for more than one coin in a single fourth-stage action?
- What if the starting-player marker is already taken?
Church and Mass
- How is a tie for most family members in the church settled at Mass?
- At Mass, can I pay coins to pull several of my own family members from the bag?
- How many pieces are drawn from the bag at Mass?
- Is Mass held when nobody took the Church action?
- How far can I move members up the church at Mass?
- Can players look into the black bag?
- What does the Church action cost, and can I choose either payment?
- Do family members in the bag score, or count as living in the final tie-break?
- Is there a final Mass at the end of the game?
Family Members and Death
- Which family member dies when my marker crosses the bridge?
- When does the family member die, before or after my action?
- If the plague cube I took to start a market day carries me past the bridge, does a member die immediately?
- What if no family member is visible when I cross the bridge?
- Where does a dying family member go?
- Can a member in the black bag be chosen to die?
- Can two members die in the same turn?
- What if all my family members die?
End of the Game and Scoring
- What triggers the end of the game?
- Do the other players get a last action when the end is triggered?
- Can I skip my last turn?
- What if the game ends during a market day?
- How many points do chronicle members score?
- How many points do visited cities score?
- Do church and council points count for members who died?
- How is a tie at the end broken?
- What do coins and customer tiles score?
- Which points are scored during the game?
- Does the ring or starting-player token score?
- Can a coin stand in for any influence cube?
Village: InnExpansion
- Can I play Village: Inn's Farmhand during Mass?
- Where does a family member who dies in the inn go?
- Do I pay the villager's cost when the Noblewoman gives me a card?
- Can the Noblewoman take any card in a villager deck?
- At the Inn, can I pay the time and cycle a card without buying one?
- What happens to a villager card after I play it?
- Can I buy from the deck I just cycled, and can I take the last card?
- What does the Mayor (or a similar colour card) score with four or more cubes?
- Can I play the Herb Woman in the middle of paying a cost?
- How does the Juggler work, and can it cost the last player a turn?
- Can the Old Man take any action without a cube?
- Can the Well or Old Man activate the Inn?
- Is the Brewery treated like other craft buildings?
- Do I need Village: Inn for five players?
- What does the Cutpurse score if I am tied for last?
- How does the Bard work for scoring?
- What does the Scrap Dealer's free customer cost?
- Can I play any-time cards after my action?
- How much does the Count cost?
Village: PortExpansion
- Does the Innkeeper count person cards that can never be played, and Admiral or Helmsman once played?
- Do I need Village: Inn to play Port with five players?
- Can my ship carry two pieces of the same type?
- Can my ship stay on an island and repeat the island action?
- How far can my ship move in a turn?
- How do I return to port?
- Where does a member who dies at sea go?
- Can I take the Travel action and only hire a captain without sailing?
- Can I place a member on an occupied missionary church?
- Does selling tea or cocoa count as serving a customer for the Merchant goal?
- Do treasure chests count before unloaded and revealed?
- Do items on my ship count for life goals?
- Are captains random?
- Do ring-related goals score at the end of the game?