Unmatched Adventures: Tales to Amaze FAQ
106 questions players ask · Updated Nov 12, 2026 · Full rulebook
Setup, Board and Tokens
- Can you play Tales to Amaze solo, and how much health does the villain have?
- How many villains and minions are in the box, and how many minions does a game use?
- Are minions tied to a specific villain, or can any minion be used with either villain?
- Can you use the Tales to Amaze heroes and board in competitive Unmatched, and can other heroes join co-op?
- What are the Amazing Events, and what do they do?
- How does 'closest empty starting space' work when an enemy is placed?
- Do web and acid tokens stay on the board after the Tarantula or Blob is defeated?
- How long does a web token stop a fighter?
Your Turn and Actions
- Can the same fighter attack twice in one turn?
- Can a hero and its sidekick both attack with one Attack action?
- Does one Maneuver move both a hero and its sidekick, and does a Boost apply to both?
- Does a Maneuver always draw exactly one card, and is the draw mandatory?
- What happens when your deck runs out and you must draw a card?
- Can you take the Attack action to avoid exhaustion damage when no enemy is in range?
- When a card says to discard a card, do you discard from your hand or your deck, and who chooses?
- What happens when an effect makes you discard but your hand is empty?
- Does a space with tokens but no fighters count as empty?
- Can you move through other players' heroes and sidekicks in co-op?
Combat
- Can a ranged fighter attack a target in its zone when another fighter stands between them?
- When both fighters have effects at the same timing step, which one resolves first?
- If a fighter is defeated during combat, do its played card's After Combat effects still resolve?
- If a defeated fighter's After Combat effect needs an adjacent target, does it still hit the enemy?
- What happens if combat deals no damage, such as when attack and defense values are equal?
- What is the difference between a card's value and its printed value?
- If an effect ignores a card's value, do Golden Bat's +2 and other boosts still count?
- Does Mothman's Visage of Impending Doom ignore an opposing card that a boost could raise to 4 or more?
- When are passive attack buffs such as Golden Bat's +2 applied during combat?
- Can an offensive Feint cancel Mississippi Queen's effect on Annie after the defender's Immediately step has resolved?
- Must you fulfil the first part of Anti-Metal Claws to use the second part?
Winning, Losing and Elimination
- When is the victory check made, and do After Combat effects resolve before a win?
- Do you have to defeat the minions to win a co-op game?
- When a player's hero is defeated but they still have sidekicks, are they eliminated and is their initiative card removed?
- When a defeated fighter is resurrected, when is its player card shuffled back into the initiative deck?
Heroes & Sidekicks
Set Rules: The Heroes
- Does Golden Bat's Terrifying Roar stop other movement effects, such as an 'arrive just in time' move?
- Can Annie Christmas's Captain's Orders place her or a friendly fighter in a new space while Terrifying Roar is active?
- Can Golden Bat's +2 apply to an attack made before he takes a Maneuver that turn?
- Can Golden Bat still take a Maneuver after attacking with his +2?
- Does Golden Bat's skirmish card trigger when the space he is in shares no zone with where he started the turn?
- Is a gadget still Jill Trent's active gadget after an enemy's turn, if she chose it on an earlier turn?
- Do Jill Trent's gadgets apply during enemy turns?
- Which gadget does Jill Trent start the game with?
- Does Feint cancel Jill Trent's Blaster gadget?
- Does Jill Trent's Ultrabiotic Tonic trigger when her attack is undefended?
- When Daisy attacks with Sisters in Arms while Jill's Ultrabiotic Tonic is active, who recovers the health?
- Does Jill Trent's flippable gadget token also apply to Daisy's attacks?
- Does Jill Trent's Gyroscopic Jetpack let her fly over The Blob's acid tokens unharmed?
- Does Jill Trent's 'shuffle up to 3 cards back into your deck' include any card, or only Jill Trent cards?
- If Tesla's coils raise his attack value, does Dr. Jill Trent still take damage from the combat despite her Immediately effect?
- Does Jill Trent's Stasis Diffuser cancel Golden Bat's +2?
- On Annie's Lagniappe ('up to 2 damage'), can you take 0 damage and draw no cards?
- Can you use Annie's Captain's Orders if no other friendly fighter is alive?
- With Tesla's Intense Experimentation, can you draw the first card before deciding how many coils to discharge?
- Does Tesla's Lightning Storm deal 1 or 2 damage to each opposing fighter in his zone?
Enemies
- Can a card that targets an 'opposing hero' or 'hero' affect villains and minions?
- Can effects that choose an opponent, or move a fighter, target a villain or minion?
- Can effects that target an opponent, such as Feint, be used on villains and minions?
- How do effects that look at or discard from an opponent's hand work when the opponent is a villain or minion?
- When an effect gives the opponent a choice, what does an enemy do?
- Does Stolen Dreams work against villains and minions in Tales to Amaze?
- Can a villain be played as a hero, or fight a one-versus-many game?
- Does a minion card's effect apply to both its attack and its defense when there is no divider line?
- If an enemy's deck runs out when an effect says to reveal its next card, what happens?
- What happens when a minion runs out of action cards?
- Does the Blob have a heal ability?
- What is the BOOST value on villain and minion cards for?
- What counts as a small fighter, and do villains and minions attack them?
- Are villain and minion action cards versatile, so they can be used to attack or defend?
- Does Skunk Ape's end-of-round damage hit a hero or sidekick, or an ally of Skunk Ape?
- When does the Loveland Frog add its extra initiative cards?
- For an effect that says each opposing fighter, which fighters are affected?
Threat Track and Enemy Turns
- If an enemy is 4 spaces from its nearest target and has a move of 3, does it move and attack?
- What do the numbers on the threat track do?
- If the Ant Queen's end-of-round check sees the threat marker on the last space, does she add a Pheromone card?
- If Golden Bat's after combat effect reveals an enemy's Deception card, does the enemy reshuffle?
- If an enemy's Deception is discarded during combat, is the combat card the enemy played also shuffled into its deck?
- When an enemy plays Hoax, does the enemy shuffle its discard pile back into its deck?
- Can the Tarantula take several turns in a row through 8 Legs of Terror?
- If Skunk Ape loses combat on the final turn of a round, does its initiative card go to the bottom of the deck for another turn?
- If an effect gives an enemy an extra action, such as Achilles' Heel, what happens?
- When an enemy has two equally close targets or equally short routes, who chooses?
Mothman: Bridges and Doom
- When can you activate a bridge, and does it count as a separate action?
- When a bridge lets you reveal an enemy's card and put it back, does it go back face up or face down?
- What if there is no empty space next to the lowest-health hero to place Mothman after the first bridge is destroyed?
- When a destroyed bridge says each player discards a card, does that include Mothman and the enemies?
- When the third bridge is destroyed, what does Mothman gain?
Martian Invader: Invasion and Aliens
- How do Martian Invasion wave cards work in the initiative deck, and how many are used?
- When you defeat Martian Invader, do you remove the alien tokens from the fields?
- If the Martian Invader is not next to any field, what happens when a wave card requires a discard that nobody makes?
- If the Martian Invader already sits next to the field named on its card, must it still be placed there?
Unmatched: Bruce LeeExpansion
- Do two Nunchaku cards stack, so every attack Bruce Lee makes that turn gets +2?
- Does Feint cancel the extra boost that Bruce Lee's Nunchaku adds?
- If the defender's after combat effect moves it away, does Corkscrew Finger Jab's after combat damage still happen?
- When Bruce Lee takes a card from the discard pile, must the pick be revealed?
- Which cancel resolves first when Intercepting Fist meets Feint or It's Just Your Imagination?
Unmatched: DeadpoolExpansion
- If Time Out! is played as a defense against Feint, does the swap still happen, and does Feint cancel the replacement card?
- When does Deadpool's heal resolve relative to after combat effects like Wily Fighting or Counter Punch?
- Does Deadpool's 'Call Me' card's 'your opponent's name' mean the real-life player or the fighter?
- Does Deadpool's 'Time out!' effect make him shuffle his deck afterward?
- Does Deadpool die if his health reaches zero during combat, even if he gains life afterward?
- What does Deadpool's Push to Teleport card do?
- What does Holy Mackerel need, and what happens if the opponent does not discard to it?
- Can an opponent cancel Deadpool's ranged-attack card effect?
- If a fighter moves out of range after an attack is declared, does the attack still deal damage?