Turncoats
Turncoats Rulebook
Table of Contents
Table of Contents
1. Components
- 63 stones (21 stones in each color)
- 1 stone bag
- 1 map bag
- 1 rulebook
2. Setup
2.1. Put two matching stones in each faction's corresponding homeland indicated by the circles matching the faction's color.
2.2. Randomly draw pairs of two stones and place them in every other area.
2.3. Each player draws 8 stones at random, keeping them secret from the other players.
3. Playing the Game
The player who last held a flag takes the first turn.
On a player's turn, they will take one of the following actions: Recruit, Battle, March, or Negotiate.
Turns pass clockwise between players until every player consecutively Negotiates, immediately ending the game.
4. Ruling Areas & Ties
The faction with the most stones in an area rules it.
The first tiebreaker is the most stones on the axe. The second tiebreaker is the most stones on the flag.
5. Actions
5.1. Recruit
Place a stone from your hand on the map in any area.
5.2. Battle
Place a stone from your hand on the axe and choose an area. For each matching stone in the chosen area, return a stone from a different faction to the bag.
5.3. March
Place a stone from your hand on the flag and choose an area. Move one or more matching stones from the chosen area to an adjacent area.
5.4. Negotiate
Draw a stone from the bag. Then, reveal a stone from your hand and return it to the bag.
If each player consecutively Negotiates on their turn, the game ends.
6. The Winning Faction
If all players Negotiate consecutively on their turn, the game ends and the faction that rules the most areas wins.
The first tiebreaker is the faction with the most stones on the axe. The second tiebreaker is the faction with the most stones on the flag. If all else fails, no one wins.
7. The Winning Player
The player holding the most stones from the winning faction wins the game.
The first tiebreaker is the player who also has the least stones from the losing faction. The second tiebreaker is turn order, starting with the next player who would've taken a turn.
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