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Trivial Pursuit: Star Wars – The Black Series Edition thumbnail

Trivial Pursuit: Star Wars – The Black Series Edition

Trivial Pursuit: Star Wars – The Black Series Edition Rulebook

Table of Contents

Table of Contents

  • Object
  • Contents
  • Categories
  • Get Ready
  • Let's Play
    • On Your Turn
    • Notes
  • Winning

Object

Be the first player to collect six different colored wedges and answer a final question correctly.

Contents

Gameboard • 300 Cards • 1 Die 4 Star Wars Wedge Holders • 24 Wedges

Categories

  • The Cantina—scenes, aliens, cameos, etc.
  • The Force—for every action, there is a reaction
  • Heroes, Villains & Scoundrels—all the main characters
  • The Saga—movie plots
  • A Galaxy Far, Far Away—planets, cities, buildings, vehicles, etc.
  • Hyperspace—wild card

Get Ready

The first 20 cards in the deck feature questions from Episode VII. Keep them separate or shuffle them in with the rest of the cards. It's up to you!

  • Place the cards in the center of the tray located in the game box. Make sure the question side is facing you.
  • Decide whether you want to play individually or in teams.
  • Each player or team takes an empty Star Wars wedge holder and places it in the central hub of the board. Note: If you need help remembering which wedge holder is yours, sit near the corner of the board with the matching icon.
  • The player who does the best Chewbacca™ impression goes first.

Let's Play

On Your Turn

  1. Roll the die and move that many spaces.

    • Move that number of spaces in any direction. You may not move both clockwise and counterclockwise in the same move.
    • The central hub counts as one space only. You can move either straight across it or "turn" and go down another spoke.
    • If you land on the central hub exactly, you can choose any category.
    • If you land on a "roll again" space, roll the die once more on the same turn and keep moving. You can reverse your direction after a "roll again" space.
  2. Answer a question. If you're playing as a team, anyone can answer.

    • If you land on a wedge space, the player to your left picks a card from the front of the deck and reads the question that corresponds to the color of the space you're on.
      • Got it right? Roll again.
      • Didn't come up with the answer? Your turn is over. Try again next time.
    • If you land on a category headquarters space, the player to your left picks a card from the front of the deck and reads the question that corresponds to the color of the headquarter space.
      • Got it right? Add a wedge of that color to your wedge holder.
      • Didn't come up with the answer? Your turn is over.
      • Note: On your next turn you must move away from that category headquarters before landing on it and trying for that color wedge again.
  3. The reader returns the card to the back of the deck in the game box.

  4. The player to your left now rolls the die to take a turn.

Notes

  • You must move the number of spaces shown on the die.
  • Once you've got a wedge in a certain category, you cannot earn another one of the same color. You can continue to answer questions in that category though.
  • Any number of wedge holders may occupy the same space at the same time.

Winning

  1. When your wedge holder is filled with six wedges of different colors, immediately return it to the hub in the center of the board.
  2. On your next turn, the other players (or team) first choose the category of your final question and then draw the next card and read the question.
    • If you get it right, you win. Congratulations! The Force is clearly with you!
    • If you don't get it right, your turn is over. Remain on the central hub. On your next turn, try to answer another final question. The other players can pick the same category used on your previous turn. On future turns, continue answering questions until you get one right. If you do, you win!
  • Play continues until one player has collected six different colored wedges.