Trivial Pursuit: Bet You Know It
Trivial Pursuit: Bet You Know It Rulebook
Table of Contents
Table of Contents
Contents
1 game board, 6 movers, 36 wedges, 80 chips, die, Mixologist envelope, 297 cards with more than 1,780 fascinating questions.
Object of the Game
Be the first player to collect all six wedges (one of each color) and answer a final question to win. You earn a wedge by answering a question correctly — or by buying it with chips.
Get Ready
- Set out the game board, movers, wedges, chips, die and Mixologist envelope.
- Each player chooses a mover and places it on a matching space on the outer ring of the board. For a larger group, you can also play in teams.
- Each player gets 15 points to start (for example, five 1-point chips and two 5-point chips). Keep the extra chips handy in the bank — you'll need them throughout the game.
- Place four question cards in the Mixologist envelope without looking at the questions or answers. Be sure the topic is visible.
- Now you're ready to play! Choose who goes first.
On Your Turn
- Roll the die and move in either direction. If you roll the triangle symbol, you can move to any space on the board.
- On a BUY or ROLL space, you can either buy a wedge by paying the bank 10 points, or roll again. If you buy a wedge, your turn is over.
- On a WEDGE space, answer a question in the category you landed on. Look at the topics on the four cards in the Mixologist envelope and choose a card. Do not look at the question.
- All other players bet whether you will get the question RIGHT or WRONG by placing 0-10 points on the inner circle spot that matches the colour of their mover.
- The player to your left reads the question to you.
If you answer correctly, you earn the wedge and keep all the chips that were bet on WRONG. (If you already have the wedge, you earn 5 points from the bank.) All players who bet RIGHT double their bets and are paid out by the bank.
If you answer incorrectly, you earn nothing. All players who bet WRONG double their bets and are paid out by the bank. All chips placed on RIGHT go to the bank.
- Draw a new card and place it in the Mixologist envelope.
- Now it's the next player's turn.
How to Win
Once you have collected six wedges (one of each colour), you must wait until your next turn to answer a final question to win.
- The other players choose the category and the topic from those in the Mixologist envelope without looking at the question.
However:
- a. Pay 15 points to the bank to choose either the category OR the topic.
- b. Pay 30 points to the bank to choose the category AND the topic.
- All other players place bets (0-10) as on a normal turn.
- The player to your left reads the question to you.
If you answer correctly, you win!
If you answer incorrectly, all players who bet WRONG double their bets and are paid out by the bank. Your turn is now over — try again on your next turn.
If You Run Out of Chips
On any wedge space you may choose to answer a question for 5 points instead of a wedge.
Categories
- Geography (blue)
- Entertainment (pink)
- History (yellow)
- Art & Literature (purple)
- Science & Nature (green)
- Sports & Leisure (orange)