Top Dance! Just Dance
Top Dance! Just Dance Rulebook
Table of Contents
Table of Contents
Goal of the Game
Top Dance! is a game for 3 to 8 players, played over several rounds. The two decks of 60 cards show the same choreographies. The goal is to guess, and to get others to guess, as many cards as possible while the music plays.
Setup
The game is played standing up only. Make sure there is enough space around you to dance.
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Sort the round and square cards into piles by background colour to form 8 piles.
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Shuffle the round cards together and lay them face up on the table.
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Shuffle the square cards together to form a draw pile, face down. Place it within reach of all players.
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Choose the music you want to dance to. An ideal playlist is suggested at the back of the rulebook (see Recommended Hits below), but any music with a beat is suitable for playing.
Choosing the colours. Choose the colours to play with according to the difficulty you want:
| Difficulty | Players | Colours |
|---|---|---|
| Easy | 3 to 4 players | 2 colours |
| Normal | 3 to 8 players | 3 colours |
| Difficult | 3 to 8 players | 4 colours |
Return the card piles of the colours not selected for this game to the box.
Card anatomy. Each round card shows:
- the pose and movement to dance;
- a number (for example, 47);
- the background colour to announce (for example, orange).
The rulebook's example setup for an easy game uses 2 colours.
How to Play
Choose your game mode: Challenge 1, 2 or 3.
The person wearing the most colours is the first player. They become "the Dancer".
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The Dancer starts the music of their choice and draws a square card. They look at it in secret and take care to memorise its number.
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The Dancer announces the background colour of their card and dances, repeating the indicated movement in time with the music.
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The other players must find, as quickly as possible, the round card on the table that represents the choreography being danced.
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As soon as a player thinks they have found it, they point to it and announce its number out loud, so that the Dancer can validate it or not.
Warning! Each player has only one choice (two choices with 3 players). If several players point to a card at the same time, the player whose finger is most centred on the card wins it.
Challenge 1: Contest
Goal: Collect the most cards by the time the music ends.
Players take turns becoming the Dancer, one after another.
- As soon as the card is guessed, the player who guessed it takes the round card and keeps it face down. The Dancer keeps their square card face down.
- If no player has guessed the Dancer's card, the Dancer puts it back under the draw pile.
In both cases, the Dancer's left-hand neighbour becomes the Dancer.
At the end of the music, the player with the most cards (round and square) wins the game. They choose the song for the next challenge. In case of a tie, the player with the most round cards wins.
Challenge 2: Collective
Goal: Guess together as many cards as possible during the music.
Place the draw pile in front of the Dancer, at the edge of the table. Choose a song lasting about 3 minutes 30 seconds.
- As soon as the card is guessed, the Dancer places their card in the discard pile face down. The round card that was designated stays on the table.
- If no player has guessed the Dancer's card, the Dancer places it in the discard pile face up.
In both cases, the Dancer passes their place to their left-hand neighbour. All players shift one place around the table, so that each becomes the Dancer in turn.
At the end of the music, count the face-down cards in the discard pile to determine the group's level:
| Cards in the discard pile | Level |
|---|---|
| Fewer than 10 | Beginner |
| 10 to 20 | Confirmed |
| More than 20 | Expert |
Challenge 3: Competition
Goal: Be the first to get rid of all your cards.
Each player draws 5 square cards from the draw pile.
The Dancer tries to have the first card in their hand guessed.
- As soon as the card is guessed, the Dancer places their card in the discard pile face down, and the player who guessed it becomes the new Dancer. The round card that was designated stays on the table.
- If no player has guessed the Dancer's card, the Dancer keeps it in hand, and their left-hand neighbour becomes the new Dancer.
As soon as a player has no cards left in hand, they win the game. They choose the song for the next challenge. The player who guessed the last card is second.
If the music ends and all players still have cards in hand, the player with the fewest cards wins the game.
Recommended Hits
The rulebook suggests the following playlist. Any rhythmic music is suitable for playing.
| Song | Artist | Length |
|---|---|---|
| 99 Luftballons | Nena | 3:53 |
| American Girl | Bonnie McKee | 3:44 |
| Bad Romance | Lady Gaga | 4:55 |
| Barbara Streisand | Duck Sauce | 3:14 |
| Beware of the Boys | Panjabi MC | 3:59 |
| Big Girl | MIKA | 4:08 |
| Birthday | Katy Perry | 3:35 |
| Boogie Wonderland | Earth Wind & Fire | 4:48 |
| California Gurls |