Tombs: The Sword of Valhalla
Tombs: The Sword of Valhalla Rulebook
Table of Contents
Table of Contents
Actions
ACTIONS Nudge, cost 1 INVENTORY POINT = Move up/down Table one position per point spent. Reroll, cost 1 INVENTORY POINT = Reroll the result once per point spent. Camp, cost 1 INVENTORY POINT = Sell Artifacts from the ARTIFACT TRACK, 1 Artifact buys 1 INVENTORY POINT and 2 Artifacts buys 1 EXPLORER.
Setting Up
Denmark March 1922 Setting Up
We have arrived on a remote island off Denmark. In setting camp up we sourced 4 DICE locally. Using the first to record INVENTORY POINTS it is placed on the Artifact Track's 1 position with the 6 face up. The second is placed with 1 face up on the Hex tile and shows your HEX POINTS and the third positioned on the leftmost tile of the map with 4 face up. This dice represents how many EXPLORERS you have. The remaining die is used to roll table results.
Gameplay
Denmark March 1922 Gameplay
Today I briefed the expedition in basic fieldcraft. Reciting the mantra, ROLL,REACT,RESOLVE. Each day we should First ROLL against the table those symbol matches the tile your EXPLORERS occupy. Second REACT, you may spend INVENTORY POINTS on ACTIONS to Modify the result and or make camp. Third RESOLVE, follow the instructions of the table result which you have settled upon.
Tables
The four tables are identified by their runic symbol, which is drawn on the printed sheet to the left of each table (the glyphs are not reproduced here). They are listed in the order they appear on the sheet, top to bottom.
Table, first symbol (top)
- Today we found our way barred by a cave in. Clearing a path was costly, -1 INVENTORY POINT.
- We found a sacrificial pit today. Some labourers thought is a bad omen and fled. +1 HEX POINTS
- The expedition moves deeper into the tomb but its hard going. May move EXPLORERS to an adjacent tile -1 INVENTORY POINT.
- We found a new door this afternoon. May move EXPLORERS to an adjacent tile -1 INVENTORY POINT.
- Artifacts were recovered today. MOVE THE INVENTORY POINT DIE +1 ALONG THE ARTIFACT TRACK.
- A large hoard was unearthed this morning. MOVE THE INVENTORY POINT DIE +2 ALONG THE ARTIFACT TRACK.
Table, second symbol
- A labour disappeared last night with a number of artifacts. MOVE THE INVENTORY POINT DIE -1 DOWN THE ARTIFACT TRACK.
- An unholy artifact was excavated this afternoon, I dare not describe. +1 THE HEX POINT.
- We forge ever deeper in this forgotten maze. May move EXPLORERS to an adjacent tile -1 INVENTORY POINT.
- A fresh corridor was uncovered today. May move EXPLORERS to an adjacent tile -1 INVENTORY POINT.
- We salvaged equipment from a skeleton of a past explorer. +1 INVENTORY POINT.
- A cache was excavated today. MOVE THE INVENTORY POINT DIE +1 ALONG THE ARTIFACT TRACK.
Table, third symbol
- An member of your party has disapeared, Our search partys have found no trace. -1 EXPLORER.
- A Nothing pole has been uncovered, supposedly a curse . +2 THE HEX POINT.
- We discovered the corridor ahead collapsed, it took all day to clear. -1 INVENTORY POINT.
- Excavations have uncovered a new section of chambers. May move EXPLORERS to an adjacent tile -1 INVENTORY POINT.
- We found an altar to some unrecorded deity. MOVE THE INVENTORY POINT DIE +1 ALONG THE ARTIFACT TRACK.
- A number of burial chambers were found today. MOVE THE INVENTORY POINT DIE +2 ALONG THE ARTIFACT TRACK.
Table, fourth symbol (bottom)
* Deduct the Hex Points total from rolls on this table.
- Tragedy,a cave in killed a number of our party. -2 EXPLORER.
- One of the party has been killed by what we can only guess was a wild animal. -1 EXPLORER.
- We returned from the site to find our camp had been destroyed -1 INVENTORY POINT.
- This morning a mass grave was unearthed. +1 THE HEX POINT.
- The discovery of an abandoned camp bolstered supplies. MOVE THE INVENTORY POINT DIE +2 ALONG THE ARTIFACT TRACK.
- At last we found the crypt and discovered the Sword of Valhalla, who knows what secrets it holds . WIN.