Tiny Towns FAQ
96 questions players ask · Updated Nov 12, 2026 · Full rulebook
Round Overview
- Can you look at other players' boards while everyone places their cubes?
- Must the next Master Builder wait for everyone to build before naming the next resource?
- Do you have to announce which building you are working toward while placing resources?
- Are you forced to construct a building when your placement completes its pattern?
- Can resources placed in the Cavern be used later instead of the named resource?
- How many resources can you put in the Cavern, and when?
- If you are the last player still building, do you keep naming resources each round?
Building Construction Rules
Game End
Additional Rules
Town Hall Rules
Solo Variant
Building Clarifications: Scoring
- What counts as a contiguous group of buildings, and can it stretch across the board?
- How do you score several Feast Halls when you have more than the player on your right?
- How many points does a Tailor score when built in the centre four squares?
- How do two adjacent Fountains score?
- How do Wells score next to Cottages, including several Wells beside one Cottage?
- How do Markets score when they sit in different rows and columns, and does a single Market score anything?
- How does a Theater score, and does a building type in both its row and column count twice?
- What counts as a different building type for scoring, such as for Theater?
- How do duplicate buildings score, such as two Farms, two Taverns or two Almshouses?
- How many times can an Inn score?
- Does a Bakery score 3 VP for each adjacent Farm or Factory, or is 3 VP its maximum?
- How do multiple Cloisters score when some sit in corners?
Building Clarifications: Feeding Cottages
- Can a Greenhouse feed a single Cottage that does not touch another Cottage?
- Can a Greenhouse's fed group mix building types, such as Cottages and Barrett Castle?
- Does every red feeding building feed up to four Cottages, like the Farm does?
- Does a Cottage score twice if two Farms or two Greenhouses feed it?
- What does it mean for a Cottage to be fed, and when is it checked?
Building Clarifications: Resource Buildings
- Must a Trading Post be part of the building's layout, and can several Trading Posts stand in for cubes?
- Can one Trading Post be used for two buildings built in the same turn?
- Can you construct a building using only Trading Post cubes?
- Can a newly built Trading Post's wild resource be used to build another building in the same turn?
- Can you fill all 16 squares of your town when a Trading Post is in play?
- When a Bank is built, where does its required resource cube come from?
- Can a Factory hold more than one resource cube, or take more cubes after it is built?
- When a Factory's resource is named, can you replace it with any resource, and can it happen more than once?
- Can a placed building or a Factory's cube stand in for a resource colour in a building pattern?
- Can you use a Warehouse in a round where you name the resource yourself as Master Builder?
Monument Clarifications: Barrett Castle
- How many points does Barrett Castle score, and does it count as two Cottages?
- Does Barrett Castle count as a Monument when a Theater scores?
- How is Barrett Castle fed, and does it need feeding twice because it counts as two Cottages?
- How does a fed Barrett Castle score alongside Chapels and Cottages?
- Does a fed Barrett Castle count as two fed Cottages for a Temple's adjacency requirement?
- Can you place a Cottage on Opaleye's Watch because Barrett Castle counts as two Cottages?
Monument Clarifications: Architect's Guild and Opaleye's Watch
- Can Architect's Guild replace itself with another building?
- Can Architect's Guild replace a building with another building of the same type?
- Can Architect's Guild replace two Warehouses, or replace a full Warehouse with another Warehouse?
- When Architect's Guild replaces a building with a Bank or Factory, does it still need its resource cube?
- Can Opaleye's Watch trigger when a neighbour's Architect's Guild places a building?
- Do buildings constructed in the same round or turn as Opaleye's Watch trigger it?
- Must you place three buildings when you build Opaleye's Watch?
- If your town has no empty square, can you take a building from Opaleye's Watch when a neighbour builds one of its buildings?
- If an opponent's Architect's Guild replaces a building with one from your Opaleye's Watch, can you take that building?
- Does a neighbour who has filled their town still count for Opaleye's Watch?
- Does placing a Cabin from Opaleye's Watch trigger the Cabin's resource effect?
Monument Clarifications: Other Monuments
- Does Grand Mausoleum of the Rodina replace the normal 3 VP for fed Cottages?
- How does Shrine of the Elder Tree count and score?
- Can you declare your town complete early for The Starloom?
- How does Mandras Palace score unique adjacent building types?
- How does Silva Forum's contiguous group count?
- Do resources stored on Statue of the Bondmaker cottages count as negative points, and can they build?
- After Obelisk of the Crescent is built, can you build on squares that hold resource cubes?
- How does Archive of the Second Age count buildings?
Tiny Towns: FortuneExpansion
- How does the Museum's ability to return a named resource for gold work?
- Can the Prism Forge let one cube serve two different buildings in the same round?
- Can the Prism Forge share a cube between two buildings of the same type?
- Does Caterina's Grotto give its coin immediately if a building already sits on the centre square?
- Do coins on the slot of a monument card count toward Schoolhouse's coin-in-chest requirement?
- Does Treasury at Okaver give a free building every time you reach four coins, not only the first time?
- Where can the extra buildings bought with Mason's Guild be placed?
- How many Fortune buildings should you use in a game?
- What is the maximum score of Eraflage Vineyard, and does it need buildings in its row or column?
- If you build a Grove University cathedral, do you still pay the 3 coins?
- If you build two Gambler's Dens in one turn, do both check and collect coins together?
- How does a Schoolhouse score when you have more coins than an opponent?
- Do buildings constructed for free by a monument count toward the end-of-round coin?
Tiny Towns: VillagersExpansion
- Do the Villagers building cards work with the base game?
- For Cut Corners, does the missing resource have to be an empty square?
- Can you use Folly Tower in the solo game?
- When Forge places a Grey Hex, can it go on top of an existing Folly Tower stack, or only on an empty square?
- If a Folly Tower is completed on a square holding a villager, is that villager working?
- Can you use a resource placed on the Outhouse to build a building?
- If you place Traveler's Center on an animal space, do you get to place another building, and how many points is it worth?
- Does Monastery measure distance to a fed village orthogonally or diagonally?
- If you have two Public Houses, does each one score 1 VP per unique building type?
- Can you build two buildings in one turn and still keep a Villagers worker on the cube space?