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Tiny Park

Tiny Park Rulebook

Table of Contents

Table of Contents

  • Contents
  • Before the First Game
  • Preparation
  • How to Play
    • Important Dice Rules
    • Placement Rules
  • End of the Game
    • Tip

Contents

  • 4 construction sites
  • 48 attraction tiles (in six different shapes)
  • 5 dice
  • 1 sticker sheet
  • 1 set of instructions

Before the First Game

First you need to place the stickers on the five dice. There are six different symbols. Each symbol sticker needs to be stuck once on each die. The division on the sticker sheet helps you know which stickers belong on each die. There are six extra replacement stickers just in case a mistake occurs.

Preparation

Each player takes a construction site and places it in front of them. For two and three players the extra construction sites are placed back in the box.

Sort and stack the attraction tiles in the middle of the table, divided into their six shapes.

Get the five dice ready.

How to Play

Play in a clockwise direction. The player who last rode on a rollercoaster begins, and rolls all five dice.

Compare the dice you rolled with the top attraction tiles in the middle of the table. Each tile has up to three attractions illustrated in various sizes. To earn one of the tiles your dice must show the right number of the appropriate symbols.

Important Dice Rules

  • You may roll the dice up to three times per turn.
  • First always roll all five dice.
  • On the second and third rolls you may re-roll as many of the dice as you like.
  • Set aside the dice that you would like to collect after each roll.
  • In the third roll you may also roll dice that you have already set aside.
  • If you already rolled enough for a worthwhile attraction tile on the first or second roll then you can naturally forgo further rolls and stop immediately.
  • If after the third and final roll you have rolled all the symbols needed, you may take a single attraction tile you've earned.
  • If after the third roll you still don't have the symbols needed to earn one of the attraction tiles, then unfortunately you cannot take a tile.

If you did earn an attraction tile you may now place the obtained attraction tile on your construction site.

Placement Rules

The following placement rules apply:

  • You may rotate the attraction tile however you like before placing it.
  • You must always place the attraction tile on the construction site according to the marked grid.
  • The tile may not be placed on another tile or over the boundary fence.
  • Tiles may not be moved after placement.
  • You may not take an attraction if you don't have enough space for it.

Then the next player takes their turn to roll the dice.

End of the Game

The game ends when one player has filled all the fields in their construction site with attractions, thus winning the game. They are the best park designer, and are the first to be able to open their amusement park.

Tip

The game can be made to play much easier if you allow players to move the tiles around the construction site during the game.