RulesPal
Chat
Rulebook
Thunder Alley: Crew Chief Expansion – The Dice Tower Effect Promo Pack thumbnail

Thunder Alley: Crew Chief Expansion – The Dice Tower Effect Promo Pack

Expansion for Thunder Alley

Thunder Alley: Crew Chief Expansion – The Dice Tower Effect Promo Pack Rulebook

Table of Contents

Table of Contents

  • Draft & Pursuit Movement
  • Limitations
  • Solo Movement
  • Lead Movement

Draft & Pursuit Movement

Printed on the front of the card. The card says "See reverse side for limitations."

Draft & Pursuit Movement

  1. Split Movement between two cars.
  2. Add Pit Speed to MP.
  3. Ignore wear from card.
  4. Add 1d6 to MP.
  5. Ignore text on card if desired.
  6. After move, Use Pit Speed for solo WTP.

Glossary

  • WTP: Work the Pack or Overtake in Grand Prix.
  • Reduce Wear: Permanent to Temporary. Choose any Temporary token.
  • Diagonal: All diagonal movement must be into an empty space.
  • Split Movement: Active car moves first and takes the wear. Must use at least half MP.
  • Draft: Line Movement in Grand Prix.

Limitations

Printed on the reverse of the card, under the card's title.

Limitations:

  • One card per player.
  • Use once then remove from game.
  • Roll before movement is started.

Solo Movement

Printed on the reverse of the card.

  1. Change MP to WTP.
  2. Add Pit Speed to MP.
  3. Reduce wear from card.
  4. Add 1d6 to MP.
  5. Add Clean Air at end of move.
  6. Free lane changes.

Lead Movement

Printed on the reverse of the card.

  1. Free lane changes.
  2. Add Pit Speed to MP.
  3. Reduce wear from card. Perm to Temp. Temp to none.
  4. Add 1d6 to MP.
  5. All moves may be diagonal.
  6. Break link anywhere behind you.