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The Others: 7 Sins – Delta Team Expansion thumbnail

The Others: 7 Sins – Delta Team Expansion

Expansion for The Others: 7 Sins

The Others: 7 Sins – Delta Team Expansion Rulebook

Table of Contents

Table of Contents

  • Delta Upgrade Cards
    • IR Goggles
    • Laz Blade
    • Speed Implants
    • Talisman of Hope
    • Neuronimator
    • Liquid Courage
  • Delta Heroes

Delta Upgrade Cards

Each Delta Upgrade card is placed next to the Hero's dashboard and is always in effect (see Upgrade Cards in the base rulebook). Card type is shown as printed.

IR Goggles

Item

When you Start a Ranged Fight, your Defense results may count as Fight results.

Laz Blade

Weapon

+3 dice in Fights in your Space. +2 dice instead vs. only Abominations or Acolytes.

Speed Implants

Cyberwear

At the start of your first turn each round, you may take 1 Wound to gain an Extra Turn token.

Talisman of Hope

Item

For each token you remove with a Skill roll, heal 1 Wound.

Neuronimator

Cyberwear

After a Skill roll, you may take 1 Wound to roll 2 more dice.

Liquid Courage

Item

At the start of your turn, you may destroy this item to heal all of your Wounds.

Delta Heroes

The Delta team's Hero dashboards were not in the sources checked. The card portraits for Kurt, Bob Walker, and Julia / Manuela show the FAITH icon and artwork only. Their Fight dice, Skill dice, Base Defense, class, and Natural Ability text are [not legible]. Each Delta Hero uses the standard Hero Dashboard described in the base rulebook.