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The Mystic Wood Extension Kit

The Mystic Wood Extension Kit Rulebook

Table of Contents

Table of Contents

  • Knight Cards
    • Astolfo
    • Marfisa
  • Denizen and Thing Cards
    • Bear
    • Crone
    • Friar
    • Griffin
    • Immortal
    • Nymph
    • Ogre
    • Pilgrim
    • Sorcerer
    • Sphinx
    • Tartar
    • Tyrant
    • Wife
  • Spell Card
    • Mystic Thunder
  • Area Tiles
    • Enchanted Wood set
    • Earthly Wood set

Knight Cards

Astolfo

  • Quest: visit the four corners of the Wood.

Marfisa

  • Quest: leave Wood with personal Prowess of 6 or more.
  • King ignores her.

Denizen and Thing Cards

Bear

  • Vanquisher adds 1 to Prowess.
  • Printed label: Bear-Killer.

Crone

  • Knight who draws this card must deliver Crone to Palace, then roll die.
    • 1,2: go to Tower; discard this.
    • 3–6: become Maiden-rescuer.
  • Printed label: Maiden-rescuer.

Friar

  • Befriends Knight with combined personal Strength and Prowess of 6 or less; otherwise remains.
  • As friend, adds his Strength and Prowess to Knight's.

Griffin

  • 1–4: transports self.
  • 5,6: befriends.
  • As friend, will carry Knight and one companion (but not Horse) to any area, then transports self.

Immortal

  • If vanquished, revives at end of turn; you must leave on your next turn or fight again.

Nymph

  • 1,2: transports self.
  • 3,4: remains.
  • 5,6: gives Crystal.
  • Printed label: Crystal. As a turn, bearer may examine any one hidden card.

Ogre

  • Vanquisher adds 1 to Prowess.
  • Printed label: Ogre-slayer.

Pilgrim

  • Befriends. If you deliver him to City he gives Staff.
  • Printed label: Staff. Bearer can joust with any player on equal terms.

Sorcerer

  • If vanquished, he will immediately summon one denizen or thing of your choice, then transports self.

Sphinx

  • Guess a die roll correctly and she gives Helmet; otherwise remains.
  • Printed label: Helmet.

Tartar

  • If vanquished, gives Sword.
  • Printed label: Sword.

Tyrant

  • Vanquisher adds 1 to Prowess.
  • Printed label: Tyrant-topple.

Wife

  • 1–4: remains.
  • 5,6: gives Broth which permanently increases Strength.
  • Printed label: Broth-drinker.

Spell Card

Mystic Thunder

  • Each Knight goes (with companions) to place occupied by player who takes turn following his.
  • Discard this.

Area Tiles

Two sets of nine tiles each are included: the Enchanted Wood set and the Earthly Wood set. Most tiles are plain path tiles with no printed text. The following tiles carry rules text.

Enchanted Wood set

  • Mountain: Pray for two full turns before drawing.
  • Pool: Draw only if you discard one extra Prowess card.

Earthly Wood set

  • City: Draw Two.
  • Swamp: DO NOT DRAW. To leave, roll a die.
      1. Stay another turn
      1. Go North
      1. Go South
      1. Go East
      1. Go West
      1. Go any way