The Lord of the Rings: The Card Game – Wrath and Ruin
The Lord of the Rings: The Card Game – Wrath and Ruin Rulebook
Table of Contents
Table of Contents
Controlling Locations
Wrath and Ruin is a battle to liberate the ancient capital of Gondor from the forces of Mordor. To represent Gondor's struggle to drive the enemy from every last corner of the ruined city, the players are instructed to take control of locations when they leave play.
Stage 1B and 2B both read: "Forced: When a location is explored, the first player takes control of it." To take control of a location, the first player removes all progress from the just-explored location and places it in front of him in his play area, instead of discarding it. Locations under any player's control are still in play. Their game text is active and they can be affected by card effects.
Losing Control of a Location
There are many encounter card effects that force players to return locations they control to the staging area. Additionally, some of the locations have triggered effects that will cause players to return them to the staging area.
When a player returns a location he controls to the staging area, he loses control of that location and removes all progress from it. If a player is eliminated from the game, each location controlled by that player is returned to the staging area.
Encounter Keyword
Encounter is a new keyword that appears on player cards with an encounter card back, and it has the following rules:
- Player cards with the encounter keyword cannot be included in any player's deck because they have encounter card backs. Instead, when setting up a scenario, each player may set up to 3 cards with the encounter keyword aside, out of play. These cards do not count toward the player's deck minimum of 50 cards.
- Player cards with the encounter keyword have a dash (-) instead of a cost because they are never played from a player's hand. Instead, player cards with the encounter keyword are meant to be shuffled into the encounter deck. In order to shuffle one of the set aside player cards into the encounter deck, a card effect must instruct a player to do so.
- The "when revealed" effect on player cards with the encounter keyword cannot be canceled.
- If a player card with the encounter keyword is dealt as a shadow card to an enemy, it is treated like an encounter card: place it in the encounter discard pile after resolving that enemy's attack.
- If a player card with the encounter keyword leaves play, it is removed from the game. Do not place it in a player's discard pile or in the encounter deck discard pile.