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The Lord of the Rings: The Card Game – The Morgul Vale thumbnail

The Lord of the Rings: The Card Game – The Morgul Vale

Expansion for The Lord of the Rings: The Card GameExpansion for The Lord of the Rings: The Card Game – Heirs of Númenor

The Lord of the Rings: The Card Game – The Morgul Vale Rulebook

Table of Contents

Table of Contents

  • Setup
  • "Captain" Enemies

Setup

When setting up The Morgul Vale, stage 1A instructs the players to search the encounter deck for the To the Tower objective card and add it to the staging area. This card represents the Mordor troop escorting Faramir to the tower of Minas Morgul. Since the players are trying to rescue Faramir in this scenario, the objective reads: "Remove Faramir from the game." This means that no version of Faramir can be used by the players when playing this scenario.

"Captain" Enemies

The Morgul Vale scenario has 3 stages, and a corresponding Captain enemy for each stage: Murzag, Lord Alcaron, and Nazgûl of Minas Morgul. To advance from each stage and win the game, the players must defeat each Captain. These tenacious enemies will stop at nothing to prevent the heroes from rescuing Faramir, and to that end each stage includes a line of text that prevents that stage's Captain from leaving play unless it is destroyed. This means that card effects that would otherwise shuffle that enemy into the encounter deck or remove it from play will have no effect on the Captain at that stage.