The Lord of the Rings: The Card Game – The Crossings of Poros
The Lord of the Rings: The Card Game – The Crossings of Poros Rulebook
Table of Contents
Table of Contents
Multiple Encounter Sets
"The Crossings of Poros" is played with an encounter deck built with all the cards from the following encounter sets: The Crossings of Poros, Mountains of Shadow, Desert Sands, Desert Creatures, Harad Soldiers, and Mordor Orcs. (Desert Sands, Desert Creatures, Harad Soldiers, and Mordor Orcs can be found in The Sands of Harad deluxe expansion to The Lord of the Rings: The Card Game. The Mountains of Shadow encounter set is included in this adventure pack.)
"The Crossings of Poros" comes with two encounter sets: The Crossings of Poros and Mountains of Shadow. When setting up the scenario, the Mountains of Shadow encounter set is set aside along with four other encounter sets. Only The Crossings of Poros set is used to create the encounter deck at the beginning of the game. Throughout the rest of the game the players are instructed to shuffle in other encounter cards from set aside encounter decks. Once a set aside encounter card is revealed, put into play, placed in the encounter discard pile, or shuffled into the encounter deck, it is considered to be part of the encounter deck for the rest of the game.
Removed from the Game
When the players advance to a stage 2A, they are instructed to shuffle either the Desert Sands or Mountains of Shadow encounter set into the encounter deck and remove the other one from the game. When an encounter set is removed from the game, it should be placed back in the box and remain unused for the rest of the game. Effects that target a "set aside" encounter set cannot target an encounter set that has been removed from the game.
Encounter
Encounter is a keyword that appears on player cards with an encounter card back, and it has the following rules:
- Player cards with the encounter keyword cannot be included in any player's deck because they have encounter card backs. Instead, when setting up a scenario, each player may set up to 3 cards with the encounter keyword aside, out of play. These cards do not count toward the player's deck minimum of 50 cards.
- Player cards with the encounter keyword have a dash (-) instead of a cost because they are never played from a player's hand. Instead, player cards with the encounter keyword are meant to be shuffled into the encounter deck. In order to shuffle one of the set aside player cards into the encounter deck, a card effect must instruct a player to do so.
- The "when revealed" effect on player cards with the encounter keyword cannot be canceled.
- If a player card with the encounter keyword is dealt as a shadow card to an enemy, it is treated like an encounter card: place it in the encounter discard pile after resolving that enemy's attack.
- If a player card with the encounter keyword leaves play, it is removed from the game. Do not place it in a player's discard pile or in the encounter deck discard pile.