The Apprentice Game
The Apprentice Game Rulebook
Table of Contents
Table of Contents
Memo from Donald Trump
From Donald Trump
This amazing game is based on my hit TV show, The Apprentice. As you know, competitors from all walks of life are split into two teams. Each week they endure rigorous business tasks while living together in a Manhattan loft apartment. These interesting tasks test their intelligence, chutzpah and street-smarts.
While the competitors deal with the challenges of living in close quarters, they must also complete difficult job assignments that force them to think outside the box. Each week, one competitor who doesn't meet my standard of excellence hears those dreaded words - "You're Fired!"
In order to win, and be hired by me, one competitor must outshine all of the others. This game plays the same way. Read the instructions below, but remember, once the game starts, I'll be directing you every step of the way.
Now show me what you've got! Play your cards right, and you might get a job offer!
Batteries
4 AA or LR6 batteries required (not included).
To install the batteries, do the following:
- Use a Phillips head screwdriver to loosen the screw on the battery compartment door (located on the back of the unit) and open the door.
- Insert 4 new AA or LR6 size alkaline batteries, making sure to align "+" and "-" as shown.
- Replace the battery compartment door and tighten the screw.
- If this game malfunctions or "locks up," use a ballpoint pen to press the RESET button.
Caution: To Avoid Battery Leakage
- Be sure to insert the batteries correctly and always follow the toy and battery manufacturers' instructions.
- Do not mix old batteries and new batteries, or alkaline, standard (carbon-zinc) or rechargeable (nickel-cadmium) batteries.
- Always remove weak or dead batteries from the product.
Important: Battery Information
Please retain this information for future reference. Batteries should be replaced by an adult.
Caution
- Always follow the instructions carefully. Use only batteries specified and be sure to insert them correctly by matching the + and - polarity markings.
- Do not mix old batteries and new batteries, or standard (carbon-zinc) with alkaline batteries.
- Remove exhausted or dead batteries from the product.
- Remove batteries if product is not to be played with for a long time.
- Do not short-circuit the supply terminals.
- Should this product cause, or be affected by, local electrical interference, move it away from other electrical equipment. Reset (switching off and back on again or removing and re-inserting batteries) if necessary.
- RECHARGEABLE BATTERIES: Do not mix these with any other types of batteries. Always remove from the product before recharging. Recharge batteries under adult supervision. DO NOT RECHARGE OTHER TYPES OF BATTERIES.
Important
- If this game malfunctions or "locks up," use a ballpoint pen to press the RESET button. See diagram below. If the game still doesn't function, remove and replace the batteries with fresh ones.
- Please keep these instructions for future reference.
A Look at the Game Unit
Controls and parts shown on the unit diagram: CARD SCANNER, START, BLUE TEAM, RED TEAM, ON/OFF, and RESET (on back of unit).
Controls
- ON/OFF - Press to turn the game on and off. The game turns off automatically after 5 minutes of non-use.
- START - Press to begin a game. Also press to repeat the last message announced.
- RED TEAM - Press when directed to do so.
- BLUE TEAM - Press when directed to do so.
- CARD SCANNER - Swipe COMPETITOR and TASK cards through the scanner when directed to do so. The bar code on each card should be facing toward the game unit as shown. Make sure the card is kept level as you swipe it through the scanner. If you don't scan the card correctly, you will be directed to try again.
- RESET - Press with a ball-point pen if your game operates erratically or "locks up."
Object of the Game
Win the most tasks, earn the most money, avoid the boardroom, and get hired by Donald Trump.
The Cards
Following is a brief description of each type of card:
COMPETITOR cards provide the name, age and photo of a competitor, along with point values for each of the five skills needed in this game. These skills include Sales and Marketing, Creativity, Education, Street Smarts and Charisma. Each competitor has some points in all of these skill areas from 1-10, with "1" being the lowest and "10" being the highest.
TASK cards describe job assignments that Mr. Trump uses to test your team's skills.
EARNINGS cards are awarded by Mr. Trump at various times during the game. These cards range in value from $1,000 to $5,000. The team with the highest total value of EARNINGS cards wins the task!
Set Up
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Divide into two teams - the Red team and the Blue team. It doesn't matter how many players are on a team.
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Place the game unit in the center of the table.
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There are three different decks of cards - COMPETITOR cards, TASK cards and EARNINGS cards. Shuffle each deck and place all three decks facedown on the table.
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The Red team and the Blue team each begin with six COMPETITOR cards. One of the following three methods may be used to select the COMPETITOR cards for each team. However, both teams must decide as a group which method will be used.
- A. Deal each team six COMPETITOR cards facedown. (or)
- B. Deal each team ten COMPETITOR cards facedown. Each team then selects the six competitors they want, and returns the remaining four cards facedown on the bottom of the COMPETITOR card deck. (or)
- C. Each team takes turns drawing COMPETITOR cards. This version of card selection involves more strategy than the previous two versions. Your goal is to select COMPETITOR cards with high point values in as many skills as possible.
One team begins by drawing a COMPETITOR card from the top of the deck. The team then decides to keep it or discard it. If the card is discarded, it must be shown to the other team. Then the other team may either pick this card for itself, or draw the top card from the deck, and decide to keep that card or discard it.
Each team takes a turn drawing a COMPETITOR card until one team has picked the six competitors that it wants for the game. The other team is then forced to finish its selection by drawing from the top of the draw pile without discarding.
Trump Tip: "You can keep your COMPETITOR cards secret from the other team or reveal them. It's your choice. However, I like to keep my strengths and weaknesses hidden from the other team as long as possible."
How to Play
As soon as each team has six COMPETITOR cards, press the ON button followed by the START button. Donald Trump will personally welcome you to the game, and instruct one of the teams to scan each of its six COMPETITOR cards. Once this team has scanned its cards, the other team will be instructed to do the same.
The First Task
Mr. Trump will then instruct one of the teams to draw a TASK card from the top of the TASK card deck and scan it. A member of that team reads the TASK card to all players. Each team considers which skills it thinks will be needed to win this task. Then each team picks three of its COMPETITOR cards most suited to take on this task.
After these cards have been chosen, each team presses its team's color button. "The Donald" will then reveal the first skill needed for this task.
Each team then picks one of its COMPETITOR cards from the three and scans it. Mr. Trump compares each competitor with the specific skill that he named, declares the winner and rewards each team with an appropriate amount of EARNING cards. The winning team draws its EARNING card(s) from the top of the deck. The other team then draws its EARNING cards the same way.
Mr. Trump then reveals the next skill needed. Each team picks one of its COMPETITOR cards from the remaining two and scans it. Once again, the results are announced and EARNING cards awarded.
The final skill is then announced. Each team scans its remaining COMPETITOR card. The results are then announced and EARNING cards awarded.
Each team then tallies its EARNING cards. The team with the highest earnings (not necessarily the most cards) wins the task, and informs Mr. Trump of this by pressing its team color button. If both teams have the same total earnings, each team draws another EARNING card until the tie is broken.
The winning team is congratulated by Mr. Trump. The losing team must then face him "in the boardroom." Mr. Trump acknowledges the best competitor on the losing team and allows that competitor to return to "the suite." One of the remaining two competitors is then FIRED and removed from the game. Place that COMPETITOR card out of play. The two surviving COMPETITOR cards return to their team.
All of the EARNINGS cards are returned to the deck and reshuffled.
Trump Tip: "If, at any time during the game, you didn't hear what I said, press the START button and I will repeat myself. Next time pay better attention!"
The Second Task
Mr. Trump will then instruct one of the teams to draw a new TASK card from the top of the TASK card deck and scan it.
Again, each team considers which skills it thinks will be needed to win this task. Then each team picks three of its COMPETITOR cards most suited to take on this task. Play continues as previously described.
The Corporate Reshuffle
Whenever one team has two fewer COMPETITOR cards than the other team, The Donald will call for a Corporate Reshuffle. The team with the most COMPETITOR cards will be asked to choose one of its cards and hand it over to the other team. Scan the chosen card so that Mr. Trump knows who was sent over to the other team!
Trump Tip: "You can send over any remaining competitor you have to the other team. Of course, I'd try to figure out which one is the weakest and send that one. Since future tasks are unknown to you, this decision may be difficult. Do your best. I never said this would be easy!"
The Remaining Tasks
Each team continues to compete with new tasks as previously described. Before long, one team will have only two COMPETITOR cards left to scan for the three skills. When this happens, simply use one of the cards for two different skills. (You cannot use the same card for all three skills.)
The Final Task
For the final task, Mr. Trump makes sure there is only one remaining competitor on each team. These two competitors will compete in one last task as described above. There is no need to scan in the final two COMPETITOR cards. Mr. Trump will automatically compare these competitors' skills and award EARNINGS cards as previously described. Each team then tallies its earnings and the winning team's button is pressed as previously described.
Mr. Trump will then review the overall performance of the two teams and the final two competitors. He will then hire one of the final two competitors as his Apprentice.
How to Win
The team with the competitor chosen as The Apprentice wins the game!
Automatic Shut Off
The unit turns off automatically after 5 minutes of non-use.
Maintenance
- Handle the game carefully.
- Store the game away from dusty or dirty areas.
- Keep the game away from moisture or temperature extremes.
- Do not disassemble the game. If a problem occurs, remove and replace the batteries to reset the game, or push in the RESET button.
Defects or Damage
If your game has been damaged or something has been left out, DO NOT RETURN IT TO THE STORE. The store doesn't have replacement parts. Instead, write to us at:
Hasbro Inc. P.O. Box 200 Pawtucket, RI 02862 USA
In your note, mention the name of your game, its model number, and tell us briefly what the problem is. Also include sales slip, date, date of purchase and price paid. We will do our best to help.