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The Agents: Sites thumbnail

The Agents: Sites

Expansion for The Agents

The Agents: Sites Rulebook

Table of Contents

Table of Contents

  • How Sites Are Used
  • The Site Cards

How Sites Are Used

Sites are shuffled with the Safe-Houses to a "sites deck", before setting up the game. Each player (beginning with the first player) draws one site from the sites deck and chooses which direction to place it in towards the player to their left. That site marks the shared Faction between the player who placed it and the player to their left.

Note that a site provides a special ability to the player towards whom they are facing (i.e. their text is facing). These abilities apply as long as the text is facing that player. If the site is turned (e.g. by the Engineer), then the ability is then granted to the opposite player of that Faction.

The Site Cards

  • Rendezvous Spot: You may spend an action swapping any two agents in or between your faction(s)
  • Drop Site: Placing an agent in this faction does not use up an action
  • Server Farm: Steal, from other players, the IPs you receive from completed matching data-tokens in this faction
  • Situation Room: Every time the opposite player is awarded IPs from the last mission they assigned to this faction, you receive the same
  • Interrogation Cell: You may reactivate commands not facing you in this faction
  • Training Camp: Disregard agent and mission number limits in both your factions