RulesPal
Chat
Rulebook
FAQ
The Adventures of Robin Hood thumbnail

The Adventures of Robin Hood FAQ

131 questions players ask · Updated Nov 12, 2026 · Full rulebook

How Do the Adventures of Robin Hood Start?Moving and the Game BoardTurns and Actions"Red" Dark Events"Violet" Dark EventsCoat of ArmsCampaigns, Chapters and LosingCharacters and ItemsThe Adventures of Robin Hood: Friar Tuck in Danger

How Do the Adventures of Robin Hood Start?

  • Are tiles 121 and 190 flipped in Chapter 3 setup regardless of difficulty?
  • In easy mode setup, is the grey disc or the purple disc optional?
  • Do you reset the flipped tiles after each chapter?
  • Where is tournament site 65 on the board in Chapter 5?
  • How do you reset the board to its original state before starting a new campaign?
  • How do you reset the board to replay a chapter after losing?
  • Do all characters get a bow at the start of Chapter 3?
  • Which tiles do you flip or leave at the start of a chapter, and do tiles set in earlier chapters carry over?
  • How many purple cubes go in the bag at setup: six in total or six per player?
  • Are the coloured cubes that mark items limited in number?
  • Which guards and nobles are flipped in Chapter 2 setup, given the French edition typo?
  • Does the order of the seals at setup matter when resetting the board?
  • Does the hope marker start each chapter at a set position?
  • When one player controls several characters, how many violet cubes go in the bag at the start of each chapter?
  • Is there a setup step for bows in Chapter 4?
  • At the start of Chapter 2, do you empty the bag or keep the cubes left from Chapter 1?
  • In Chapter 5 setup, is the seal placed on tree bridge 36 or 38?
  • When a chapter's set-up does not say where the bard starts, where does he start?
  • Which characters must you play in the first adventure?
  • Which discs go in the bag at setup for the first adventure?

Moving and the Game Board

  • Can you cut corners when moving a figure over tree bridges?
  • After you interact with a flipped tile, must your standing figure go back to its exact spot?
  • Can you move across trees, buildings or people on the board?
  • Must you move your figure on your turn?
  • Does a figure have to be completely in the shadow to hide from guards?
  • Can a character continue walking after jumping onto or off a tree bridge?
  • Can a moving figure jump onto a tree bridge in the middle, or must it use the bridge ends?
  • Can a figure move through another character's figure?
  • Can a figure walk through the castle gate or onto parts of buildings?
  • Can a character walk through the river beside the waterfall?
  • How do you recognize a carriage tile?
  • Can you still reach the castle after a rope is placed from outside the castle wall?
  • Can you escape the castle by any route other than the explicitly named tiles?
  • Do guards and noblemen count as obstacles when moving?
  • Can a figure move to or from a tree bridge's end point inside the forest?
  • What must Little John do in the castle after escaping a guard, until a way out is found?
  • Must a figure use the full length of a staircase to climb it?
  • How are clearings defined, and how many guards can share one?
  • Can you reach tile 70 in Chapter 1?
  • Where does a move start after the previous turn ended on a movement tile?
  • What is the difference between 'umdrehen' (turn over) and 'verdecken' (cover) in the tile instructions?
  • Does a house split a clearing, so a guard cannot see a figure behind it?

Turns and Actions

  • Where does the hourglass for a defeated guard come from, the supply or the Book of Bad Ends?
  • Do you place an hourglass on a guard every time you defeat it?
  • How many item cards or cubes can a character carry at once?
  • Can you attack nobles like guards, and where are the noble rules explained?
  • What do you gain by not using your longest movement piece?
  • When a rule says to draw two white cubes in one turn, do you get two of three draws?
  • Do you draw each disc and act on it before drawing the next, or are all discs drawn first?
  • What is the required order of a turn?
  • Can a character who has been captured still attack a guard to free themselves?
  • What can a captured character still do?
  • When can the horn, the gold bag and food be used, and by whom?
  • Does Robin's bow special ability, drawing 5 cubes, work against carriages or only against guards?
  • Can the axe and sword bonuses be combined in one fight?
  • Are you required to check every question mark on the board before time runs out?
  • Can Will Scarlett add a white cube to the bag when he runs with the grey extra figure?
  • If you lose the long stride figure to Guy of Gisbourne, can you still save energy?
  • What does a page number of 'X' mean in the book?
  • Can you use the keg's extra long figure when all your teammates have been eliminated?
  • Can you shoot an arrow at Prince John instead of fighting him?
  • Can an arrow be shot through trees or walls, or from a higher level?
  • After a defeat action, where do the drawn cubes go?
  • Can a character attacking with the bow target a guard on the castle wall from the courtyard?
  • Do you have to touch Prince John to defeat him in Chapter 7?
  • When you draw the grey disc, how many turns does a character get?
  • How many white cubes are needed to overwhelm a nobleman?
  • If several characters attack the same target, how many cubes can be drawn in total?

"Red" Dark Events

  • When are the hourglasses on guards and nobles removed during a red event?
  • What do the seals drawn after a red disc do?
  • Can you walk past a guard while you are in shadow, before a red disc is drawn?
  • What is the Bad End, and why are hourglasses placed on it?
  • Which red dark event ribbon position starts Chapter 4, and where is it set up?
  • After Chapter 3, which book pages control red and violet dark events in Chapter 4?
  • What happens to a guard after you defeat it, and to its hourglass when the red disc is drawn again?
  • If a character stands in a clearing with a guard after the red disc was already drawn this round, are they captured?
  • How much does the bard marker move when a red disc is drawn?
  • If hope is already at zero when a red event lowers it, what happens?
  • Can guards that become visible during a red event attack in the same event, and when does a capture happen?
  • Do guards that are already face up flip back down when a later seal shows their number?
  • Does a guard that is turned face down by a seal receive an hourglass?
  • What happens when the red disc is drawn and all eight seals are already out?
  • If a guard is holding a captured character and its number is drawn on a seal, is it turned over?
  • Can the crow or raven, from Lady Marian's ability, be moved from one guard to another?
  • Where is a captured player placed?
  • Why are seals in the bag, and when are they drawn?
  • When a guard and a nobleman share a clearing with an outlaw, who captures the outlaw?
  • When a rule adds hourglasses to the Bad End, are they stacked on the ones already there?
  • Do you lose hourglasses on the Bad End when hope is at 0 and a red disc is drawn?
  • When an hourglass is removed from an overwhelmed guard, is the guard turned back over?
  • Do you lose hope when a guard catches you, and when you try to overwhelm a guard on your turn?

"Violet" Dark Events

  • Does Guy of Gisborne move when no hero is visible to him?
  • Do you lose a movement piece every time Guy of Gisborne catches you, and can he catch the same character more than once?
  • What happens when Guy of Gisborne takes a character's last movement piece?
  • When a violet disc sits on a seal position, what happens when that seal is drawn?

Coat of Arms

  • Which mode should you use on a second playthrough, Coat of Arms II or + mode?
  • Which chapter 2 hideout is found in the lower left versus the upper left, and does Coat of Arms I or II change it?
  • Does the first scenario have separate I and II versions?
  • Can a player keep the same variant I or II if they lost an adventure without getting far?
  • How do the '+' and plain coat of arms sections work across playthroughs?

Campaigns, Chapters and Losing

  • Can the Chapter 4 adventure become unwinnable if you ask the farmer about the blacksmith?
  • Can players in Chapter 4 pursue different victory conditions at the same time?
  • Are the characters' carriages able to appear in a + mode story, or be overwhelmed?
  • In Chapter 5, which eye on the carriage track must be reached first, and what must you do to win?
  • Is the chapter 4 guardian task worth it, and what is the reward?
  • Do you lose the chapter if Robin is eliminated, or can the remaining players continue?
  • Is the game cooperative or competitive?
  • After you lose a chapter, do items you earned in a + mode mission reset?
  • In + mode, is the back of tile 78 used in the last chapter?
  • If you lose a chapter, do you read page 213 and reset the scenario?
  • In the last chapter, what happens if you reach the tunnels without the key?
  • Can the number of players change between chapters of a campaign?
  • In Chapter 6, can more than one player take the tunnel key from tile 110?
  • Can you play the adventures out of order, with different groups, or as single scenarios?
  • If you fail Chapter 2, do you leave the tiles on the board and reset them when restarting?

Characters and Items

  • Can two players control all four characters, and can the character set change between chapters?
  • Does Robin start with the bow in the Chapter 5 tournament?
  • When a character is eliminated, what happens to the items they hold?
  • Is there a maximum number of uses for the bow?
  • Do all characters have a special skill?
  • Can a character own several copies of an item, such as the money bag or an x1 item?
  • Do heroes keep their items, such as the axe, gold or sword, from one chapter to the next?
  • What does Will Scarlett's special ability for extra grey movement cost?
  • In which chapter does the arrow first appear?

The Adventures of Robin Hood: Friar Tuck in DangerExpansion

  • Does the horse tile 62 in Friar Tuck in Danger need a question mark?
  • In Friar Tuck in Danger Chapter 11, do the characters start with a bow?
  • In Friar Tuck in Danger Chapter 11, does Guy of Gisborne act at the start?
  • How many red cubes are in the game, including the Friar Tuck expansion?
  • In Friar Tuck in Danger, does the 'Important' note on tile 62 (the horse) add a cost of six violet cubes?
  • In Friar Tuck in Danger, how do you get into the castle by carriage?
  • Can cubes drawn during a fight be put back in the bag in the Friar Tuck in Danger expansion, including red cubes?