Terramara: Promo Pack
Terramara: Promo Pack Rulebook
Table of Contents
Table of Contents
Setup
This Promo Pack consists of 2 Characters, 3 Artifact cards and 2 Starting Resources cards. The Characters and Starting Resources cards are mixed in before randomly revealing cards as part of 'Beginning the Game'. Add each Artifact card to the stack of its respective level (one per level) before creating the face-down Artifact deck as part of 'Game Board Setup' step 8.
Characters
The 2 Character cards are double-sided. Each card's front (young side) and back (experienced side) is shown below, as printed on the sheet.
Character A, front
Once per round during your turn, gain either 1 Travel, OR 1 Military, OR 1 Culture. At the same time, you may transform 1 raw resource to its corresponding refined resource.
Character A, back
Once per round during your turn, you may forego gaining 1 Travel, OR 1 Military, OR 1 Culture. You score 5 VP instead.
Character B, front
Once per round during your turn, receive any 1 raw resource and any 1 refined resource.
Character B, back
Once per round during your turn, exchange any 1 refined resource for 5 VP.
Artifacts
The 3 Artifact cards in this Promo Pack belong to any one of the four categories: Tools, Weaponry, Pottery, or Clothing. If you create one of these Artifacts while eligible to receive a discount on specific types of resource, the Artifact to be created acts as of ONE category of your choice. At the end of the game, you choose which category an Artifact of this Promo Pack belongs to, for the purpose of Outposts and Artifacts that score VP based on the category of an Artifact. This choice is not restricted to being the same as when you created the Artifact.
Artifact 1
At the end of the game, score 2 VP for each Outpost on which you left a Flag.
Artifact 2
At the end of the game, score 2 VP per level of all your Workers.
Example: Having two level-1 and one level-2 Worker scores 8 VP.
Artifact 3
Immediately activate the instantaneous effect of one of your created Artifacts once more.
Starting Resources
The 2 Starting Resources cards show icons only; the sheet prints no rules text for them. Card 1 (the left card) shows four raw resource icons in the top row, four refined resource icons in the bottom row, and a blue disc marked "1" beneath them. Card 2 (the rightmost card) shows a single white figure icon on a blank background.
Note on the Starting Resources cards: the sheet does not print what each icon grants. Their contents must be read from the physical cards; this transcription does not infer them.
As part of 'Beginning the Game', it can happen that both the Character that gains your Clan an extra Explorer and the rightmost Starting Resources card are randomly revealed. It is then prohibited that the same player chooses both this Character and this Starting Resources card.