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Terraforming Mars: The Dice Game – Promos thumbnail

Terraforming Mars: The Dice Game – Promos

Expansion for Terraforming Mars: The Dice Game

Terraforming Mars: The Dice Game – Promos Rulebook

Table of Contents

Table of Contents

  • Corporations
    • Vitor
    • Terralabs
    • Manutech
    • Lakefront Resorts
    • Polyphemos
  • Bonus Cards
    • Scientific Development
    • Hive City
    • Efficient
  • Projects
    • Diversity
    • Thawing
    • Physics Complex
    • Adaptation Technology
    • Bio Materials
    • Homeworld Headquarters
    • Capital
    • Cartel
    • Immigrant City

Corporations

Vitor

Effect: When you play a VP card, gain any yellow resource.

Starting resources: four grey [?] dice.

Exchange icons: a VP icon, then a colon, then a yellow resource icon. (The VP icon is a gold coin with a red ribbon; the yellow resource is a gold cube.)

Terralabs

Effect: +2 (Handsize +2).

Starting resources: two grey [?] dice.

Manutech

Effect: When you play a green card, immediately gain that production.

Starting resources: four grey [?] dice.

Lakefront Resorts

Effect: If you place a tile next to an ocean, you gain 2 yellow dice.

Starting resources: two water-drop icons and two grey [?] dice.

Polyphemos

Effect: Each time you play a card, you must pay one extra resource.

Starting resources: one money icon and three grey [?] dice.

Bonus Cards

Scientific Development

Action: Main Action.

Icons: a red arrow, a grey [?] die, and a gold coin marked 1 (1 VP).

Hive City

Icons: a grey hexagonal city icon, and a gold coin marked -1 (-1 VP).

Efficient

Effect: Perform a support action.

Action: Free Action.

Projects

Diversity

Icons: money, plant, energy, [T] and heat.

Victory points: 4.

Note: this card has no effect text.

Thawing

Icons: heat, heat, and a red down arrow.

Also shows: two plant icons and two water-drop icons.

Victory points: 1.

Note: this card has no effect text.

Physics Complex

Icons: science, [T], and radiation.

Action: Main Action.

Cost and effect: two energy icons, then a red arrow, then 3 (3 VP).

Adaptation Technology

Effect: Immediately perform another Main Action.

Icons: science and money.

Bio Materials

Icons: plant, [?] (green icon), O2, energy, [T], heat, and a brown tile with a grey [?] die.

Note: this card has no effect text.

Homeworld Headquarters

Action: Free Action.

Icons: a gold globe, a grey city icon and a red radiation icon along the top; in the action area, a green arrow with three dashes (the support-action icon, as shown on the Efficient bonus card) and a pink circular arrow over a die.

Note: this card has no effect text.

Capital

Icons: plant, energy, water, and two grey city icons.

Effect: 1 VP per adjacent ocean tile.

Cartel

Icons: a gold globe and a grey city icon.

Effect icons: a grey [?] die (with a minus sign), four money icons, and a gold globe.

Note: this card has no effect text.

Immigrant City

Icons: a gold globe, a grey star, and a grey city icon.

Effect: If next to a brown tile, gain [?].