Taste of Poland
Taste of Poland Rulebook
Table of Contents
Table of Contents
Preparing the Game
Shuffle all the cards carefully and place them on the table as a face-down deck. Beginning with the youngest player, each player draws 5 cards from the top of the face-down deck. Then take 3 cards from the top of the deck and place them face-up in the middle of the table, creating three different decks. You will add cards to these decks during the game in accordance with the rules described in the field below.
Game setup for 4 players: each player's cards are drawn as described above, forming the first, second, third and fourth player's cards; the three face-up decks sit in the middle, and the face-down deck is beside them.
Playing the Game
The rules presented below apply to the game for 3 or more players. You will find the rules for a two-player game at the end of this rulebook.
The game consist of a series of rounds in which players take turns carrying out two phases in a certain order. Beginning with the active player, each player plays his or her round. After the round of the active player, the person to the left (clockwise) of the active player becomes the new active player.
Each round consists of 2 phases:
The phase of the active player: the active player plays a dish card and draws new cards from appropriate decks.
The phase of the remaining players: (it begins at the same time as the phase of the active player) each of the remaining players has the opportunity to prepare the dish played by the active player.
Creating the Decks
Each time when a player plays the ingredient cards needed to prepare a dish, or when a dish card that has been played is not prepared, put these cards on the respective face-up decks. Each new ingredient (indicated in the top left corner of the card) creates a separate deck. If possible, place the ingredient cards on the top of the already existing decks. If an ingredient indicated in the top left corner of the card is not yet on the table, place this card next to the existing decks and create a new deck. If your card has a Joker instead of a specific ingredient, treat it as any ingredient.
Card Layout and Ingredient Icons
The printed card diagram labels the parts of a dish card as follows: Name of the dish; Type of the dish (soup, main course or dessert); Taste Points (TP); Unique ingredient (top left corner); Ingredients needed to prepare the dish (bottom of the card); Symbols of cards to be drawn (bottom of the card); Face-down cards; Face-up cards.
The ingredient key printed on the rulebook page lists the following icons:
- Joker
- Milk, cheese and eggs
- Meat and fish
- Fruits and sweetmeats
- Flour and grains
- Vegetables and mushrooms
- Honey and alcohol
Phase of the Active Player
The active player chooses one dish card from his or her hand and places it face-up on the table.
Then he or she draws the number of cards indicated by the symbols on the card played (at the bottom of the card). Cards can come from the top of the face-down deck and/or from the top of the face-up decks.
- Each white card symbol: draw 1 card from the face-down deck.
- Each card outline: take 1, 2, or 3 cards from any of the face-up decks.
If there are no cards in the face-up decks, draw the remaining cards from the face-down deck. There is no hand size limit.
Phase of the Remaining Players
As soon as the active player plays his or her card, the remaining players have the opportunity to prepare the dish.
All players (with exception of the active player) check whether they have the ingredients needed to prepare the dish depicted on the dish card played by the active player. The player who has all the ingredients required to prepare the dish plays the ingredients and collects the dish card. He or she adds the collected dish card to his or her score pile (and covers the previously collected card, if there were any in the score pile). Important! Reaction time matters. Only the player who is the first to play the cards with the appropriate ingredients may collect the dish card.
If you use up all your cards (to prepare a dish), in the following round take one card from the face-down deck and play it to the table (the remaining players may prepare the dish). Then draw the number of cards indicated by the symbols on this card in accordance with the drawing rules.
If someone used the Joker as one of the ingredients to prepare a dish, remove the Joker card from the game (do not put it back on the table).
IMPORTANT: the active player draws cards from the decks before the cards played by one of the inactive players to prepare the dish are added to them.
If you have any cards in your score pile, you may use the ingredient depicted on the top card of the score pile to prepare a dish. If you have a Joker card, the Joker symbol may replace one ingredient of your choice.
When you use the ingredient from the top card of your score pile to prepare a dish, do not discard this card. Place the newly collected dish card on the top of your score pile. The new card will cover the ingredient that you used and you will have a new ingredient at your disposal in the next round.
If none of the remaining players decide to prepare a dish (because they do not have the necessary ingredients or simply do not want to play them), place the dish card on the top of one of the face-up decks in accordance with the rules of adding cards to the decks. The round of the active player is over and the player sitting to the left of him or her (clockwise) becomes the new active player.
Example (from the rulebook): One of the inactive players, Player 2, has already collected a card with vegetables and mushrooms in his score pile. To prepare the dish played by the active player, he does not need to play a card with this ingredient depicted in the top left corner. After collecting the dish card (preparing the dish), Player 2 places the new card on his score pile, thus changing the ingredient available to him to honey and alcohol. He may use this ingredient in the next round.
End of the Game and Final Scoring
The game ends at the end of the turn of the active player in which the last card is drawn from the face-down deck. The remaining inactive players may prepare the dish depicted on the card played in this round by the active player, provided that they have the necessary ingredients at their disposal. The game ends after the turn of the active player is over. To calculate the final score, each player sums up the Taste Points from the dish cards (prepared dishes) collected in his or her score pile.
Additionally, players receive 1 Taste Point for each full meal consisting of 3 different types of dishes (the printed bonus is shown with the soup, main course and dessert icons: +1 TP).
2 Player Game
In a 2 player game, players carry out their actions just like in the multiplayer mode. However, after both players finish their rounds, reveal one card from the top of the face-down deck. None of the players draw new cards in connection with the reveal of this card. At this moment, players have to opportunity to discard the necessary ingredients from their hands and prepare the revealed dish. If none of the players are able to prepare the dish, the card is placed on the relevant face-up deck, supplementing the supply of available face-up ingredient cards. The active player begins the next round. All other rules remain unchanged.