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Taluva FAQ

47 questions players ask · Updated Nov 12, 2026 · Full rulebook

Goal and early victoryTurn structureVolcano tiles and eruptionsBuilding huts, towers and templesSettlements and levelsExpanding a settlementEliminationGame end

Goal and early victory

  • Does a player win immediately once they have built every piece of two building types?
  • If the last volcano tile completes a player's second building type, does that player win?
  • Do huts destroyed by a volcanic eruption still count toward a building-type win?
  • If players tie on temples, towers and huts, do the tied players share the win?

Turn structure

  • Must your building go on the volcano tile you just placed?
  • Can you make more than one build action in a turn, such as a hut and a temple?
  • Does the starting player also build on the first turn?
  • Must you place the volcano tile before building, or can you build first?

Volcano tiles and eruptions

  • How many tiles must a volcano tile cover, and may it cover other volcanoes?
  • Can a volcano tile be placed on top of another volcano, and how must it be turned?
  • Can a volcano tile be placed where no volcano lies beneath it, or over a gap in the tiles?
  • Do the touching edges of a new tile have to show the same terrain?
  • Must all three hexes of a placed tile be at the same level?
  • Can a volcano tile be placed over a temple or a tower?
  • Can a volcano tile wipe out a whole settlement, including one made of a single hut?
  • Where do huts go when a new volcano tile covers them?

Building huts, towers and temples

  • Can you build on lake hexes?
  • Can two players each place a tower on the same tile?
  • Can you build a single level-1 hut next to your own settlement without it counting as an expansion?
  • How big must a settlement be before you can build a temple, and do towers and temples count toward that size?
  • Can a new temple or tower join two settlements when the other one already has that building?
  • Can a settlement that already has a tower take a second tower?
  • Can a hut be built on a higher level, or can a new settlement start above level 1?

Settlements and levels

  • Do adjacent settlements of your colour merge once a build is finished?
  • Can a merged settlement end up with two towers, or two temples?
  • Can you build next to another player's settlement, and do the two merge?
  • Can a single tower or temple count as a settlement on its own?
  • Can a tower be built next to a settlement made only of a temple?
  • If an eruption cuts a tower or temple off from its huts, is it still a settlement?
  • Can you split your own settlement so you can build another tower and temple?
  • Are hexes on different levels adjacent to each other?
  • Are building levels counted from the table, or relative to a hut?
  • Can levels go above 3, and can towers or temples sit there?

Expanding a settlement

  • Can you choose an expansion you lack the huts to complete, even to end the game?
  • Do occupied hexes of the chosen terrain block an expansion?
  • Can you expand onto a terrain type that touches only one hex of your settlement, or one that lies between two of your settlements?
  • Can you choose a terrain type that has no hexes next to your settlement, so you place zero huts?
  • When expanding, does every adjacent hex of the chosen terrain get huts, or can you expand partway?
  • Can the same settlement expand onto a different terrain type on a later turn?
  • Does an expansion reach hexes that the new huts touch?
  • How many huts go on each hex when you expand onto a higher level?
  • Can a settlement made of a single hut be expanded?

Elimination

  • If you cannot place a temple or tower after your last hut, do you still draw and place a final tile?
  • If no legal building placement exists, can you pass to avoid elimination?
  • If every other player is eliminated, does the last remaining player win even though no game-end condition is met?

Game end

  • Can the game end when the volcano tiles run out in a two-player game?
  • When the tiles run out and nobody has two building types, do huts returned to the box count in the tiebreak?