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TAGS

TAGS Rulebook

Table of Contents

Table of Contents

  • Before the First Game
    • Letter Tags
    • Topic Tags
  • Setup
  • Playing the Game
    • A Round
      • Start of the Round
      • Taking a Turn
      • End of Turn
    • End of Round and Scoring
    • Preparing the Next Round
  • End of the Game
  • What is a Correct Answer?
  • Game Variants
    • Team Game
    • Adjusted Difficulty Levels
      • General Difficulty
      • Mixed Groups
  • Topic Categories
  • Credits

Before the First Game

Letter Tags

For your first game, we recommend removing all 8 difficult letter tags from the game; these are all tags not showing an initial letter.

  • Front: Initial Letter that your answers must match (e.g. front shows "A").
  • Back: shows a set of possible letters (e.g. "ABC").
  • Difficult Tags: show instructions such as "includes ..." or "ends with ..." instead of a single initial letter.

Topic Tags

Difficult topic tags have 4 or 5 colored stars on their front and back. For your first game, you may remove them from the game.

  • Icon and Color (front) indicate the topic's category.
  • Stars indicate the topic's difficulty.
  • Topic is what your answers must match.

The "Crimes & Offenses" category includes more mature topics that you may want to remove from the game if you're playing with children.

Setup

  1. Place the components in the box as shown below: the Sand Timer and 25-Points Tokens go in one end slot; the Letter Tags (shuffled, facedown) go along the side; the Topic Tags (shuffled, facedown) go along the top; the Game Board with Marbles (placed randomly on the holes) sits in the box tray.
  2. Each player takes a plastic bowl and a player marker. The oldest player takes the first player marker.
  3. Place the score track on the table with the player markers on the starting space.

Playing the Game

A Round

Start of the Round

First, flip the top topic tag in each column. If someone does not understand a topic, it can now be explained or removed from the game, if necessary. Then, flip the top letter tag in each row and flip the sand timer. Rotate the box so that it faces the player with the first player marker. That player now takes a turn.

Taking a Turn

  1. The active player gives as many answers as possible, and takes the corresponding marble each time.

    It is Jonas' turn. He says "Kangaroo," "Dress," "Sydney," and takes the corresponding marble after each word.

    Meanwhile: The other players keep an eye on the sand timer, object to any incorrect answers and think of their own answers for their upcoming turn. The active player does not have to watch the sand timer.

  2. An answer is correct if it matches both the topic (column) and the letter (row) of the marble. The answer must be specific to the topic.

    Jonas says "Dog" and takes the white marble. Hanna objects: "Dogs can be found everywhere, not only in Australia." Jonas returns the marble.

  3. When a player takes the last marble in a column, he must also take that column's topic tag. (Letter tags stay in place until the end of the round.)

    Now, Jonas says "Dingo" and takes the marble. Since the column is now empty, he also takes the Australia tag.

    If a player does not find a suitable answer, he is not eliminated from the game. On his next turn, he can once again try to give correct answers to take marbles.

End of Turn

When the sand timer runs out, one player must say "Stop!". The current player's turn ends immediately. Then, rotate the box so it faces the next player in clockwise order and flip the sand timer. That player now takes a turn.

If the player gives a correct answer before a player says "Stop!", he still takes the marble.

If the player gives a correct answer after a player says "Stop!", he cannot take the marble. The next player may use the same answer on his turn.

End of Round and Scoring

A round ends:

  • when a player takes the last marble, and the corresponding topic tag
  • or if all players are in turn unable to give a correct answer.

At the end of the round, each player scores a number of points based on the marbles and tags he collected:

  • 1 Point for a white marble, 2 Points for a blue marble, 3 Points for a black marble.
  • 1 Point for Each Colored Star on a collected topic tag.

Each player advances his player marker on the score track accordingly. When a player marker reaches or moves past the starting space, that player takes a 25-points token.

Scoring Example: Hanna currently has 19 points. At the end of the round, she has one black and two blue marbles, as well as one 2-points tag and one 3-points tag. Her marbles are worth 3+2+2=7 points. Her tags are worth 2+3=5 points. She advances her player counter 12 spaces. Because she moves her marker past the starting space, she takes a 25-points token.

Preparing the Next Round

  • Remove all revealed letter tags and any topic tags still on display (faceup), as well as all scored tags. Place the removed tags in the box lid, for example.
  • Randomly place all 20 marbles back on the game board.
  • Pass the first player marker to the next player in clockwise order.

End of the Game

After each player has been the first player of a round once, the game ends. (As such, you play a number of rounds equal to the number of players.)

The player with the most points (points on the score track plus any 25-points tokens) wins. In case of a tie, the tied players share the victory.

What is a Correct Answer?

An answer is correct...

  • if it is specific. "Fire truck" is a good word for Things That Are Red. Just "Truck" would be incorrect, because trucks have various colors.
  • even if it consists of multiple words. "Stairway to Heaven" fits Song Titles with S.
  • if the first word matches the letter tag. "The Hobbit" fits Book Titles that start with H. Articles (the, a/an) are ignored.
  • even if it has been used before for a different topic. If an answer matches multiple topics, it may be used multiple times. "Tiger" is a correct answer for both Dangerous Animals and Things That Have Stripes.

In order to avoid any disputes, players may agree to additional rules before the start of the game.

Can you use dialects, foreign languages, or alternative spellings? What about loan words? If the answer is a person, does the first name or just the last name count? Is "The Little Mermaid" a correct answer for Movie Titles that start with L, M, or both?

An answer is incorrect...

  • if it is in a foreign language, like "Amour" for love or "Acqua" for water.
  • if it does not match the letter tag or if it is not specific to the topic tag.
  • Other players must object to an incorrect answer immediately. "Elephants don't have stripes!", "Zebra does not start with C!"

If a player rightfully objects to an incorrect answer, the player must return the marble he took.

In case of a dispute, the players must reach an agreement. Do not stop the sand timer! If needed, players may vote quickly to solve the dispute. In case of a tie, the answer is considered to be incorrect.

The more tolerant the players are, the easier the game will be.

Game Variants

Team Game

If playing with more than 4 players, the players form teams (you can also play in teams with 4 players). Teams do not have to be of equal size; give each team a plastic bowl and a player marker. At the start of each round, each team chooses one of its members to take marbles and tags.

On the team's turn, all team members may give answers. All other rules remain unchanged.

Adjusted Difficulty Levels

General Difficulty

There are three ways to make the game easier or harder for all players:

  • Stars: Depending on the desired difficulty level, you may either remove the easy (2–3 stars) or the difficult topic tags (4–5 stars).
  • Initial Letters Only: To simplify the game, you may only use the letter tags with an initial letter.
  • Topic Selection: If you dislike a specific category, you may remove all tags with the same icon.

Mixed Groups

When playing with mixed groups (children and adults, beginners and experienced players, native and non-native speakers, etc.), you may adjust the game in two ways:

  • Less Points: The experienced players score only 1 point for each marble and 2 points for each tag.
  • More Time: When a child or beginner takes a turn, flip the sand timer but do not say "Stop!" until the sand timer runs out a second time (30 seconds instead of 15).

Topic Categories

The topic tags belong to these categories: Nature & Science, Everyday Life, Language, Letters, Sports, Characteristics, Famous Brands, Places & Locations, Crimes & Offenses, Food & Drinks, Arts & Pop Culture.

Credits

TAGS is a completely revised edition of Spartaco Albertarelli's game Category (1989).

Game Design: Spartaco Albertarelli Revised Edition Game Development: Roland Goslar, Sabine Machaczek Rules: Sabine Machaczek, Annika Brüning English Translation: Thomas Gallecier Graphic Design and Icons: Annika Brüning Illustrations: Marina Fahrenbach Production Manager and Executive Producer: Heiko Eller Thanks to: Niklas Bungardt, Petra Hofstetter, Ferdinand Köther, Jannis Rupf, and all our friends and playtesters.

In memory of Harald Bilz, who loved Category.

© 2018 HeidelBÄR Games. TAGS, the HeidelBÄR Games logo, and HeidelBÄR Games are TMs of HeidelBÄR Games. HeidelBÄR Games, 1995 West County Road B2, Roseville, Minnesota, 55113, USA, 1-651-639-1905. Made in China. Actual components may vary from those shown. NOT INTENDED FOR USE BY PERSONS AGE 9 OR YOUNGER.