Survive: Escape from Atlantis! – Dolphins & Dive Dice Mini Expansion
Survive: Escape from Atlantis! – Dolphins & Dive Dice Mini Expansion Rulebook
Table of Contents
Table of Contents
Challenge #5: Dolphins and Diving Creatures!
The below rules will be called Challenge #5 to correspond to both the original Challenge Rule 5 as well as the numbered Challenges that are contained in the current edition of rules of Survive: Escape From Atlantis! – 30th Anniversary Edition.
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When playing with this mini-expansion (the "Challenge #5"), do not use the red Creature Die. Instead, use the two blue Dive Dice, and of course, the four Dolphin tokens. Place the red Creature Die in the box.
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During step 3 of each player's turn ("Remove a Terrain tile" step), when the Terrain tile selected to be removed from the island has this image on it: (image of a Whale with a "3" arrow on the Terrain tile), instead of using the standard rule for this Terrain tile from the base game of Survive: Escape From Atlantis!, do the following:
a. Immediately reveal the tile to all players. (In other words, consider this tile a green outlined "Play Immediately" tile.)
b. Take a Dolphin token from off the board and place it on the sea space that had been occupied by the Terrain tile.
c. Remove the Terrain tile from the game. (Do NOT keep it in your "hand" of tiles).
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During step 4 of each player's turn ("Roll the die and move a creature"), roll both blue Dive Dice (instead of the red Creature Die). All Sea Creatures, including the Dolphins, will be moved using the blue Dive Dice. The blue Dive Dice can be interpreted as follows:
a. The first of the Dive Dice has symbols that indicate whether you may move a Sea Serpent, Shark, Whale, Dolphin, or an unoccupied Boat. The Starfish symbol is "wild", which indicates that you may move your choice of one Sea Serpent, Shark, Whale, Dolphin, or unoccupied Boat.
b. The second of the Dive Dice has numbers and one letter (1, 1, 2, 2, 3, and "D"). This die controls the maximum distance that Sea Creature or unoccupied Boat that you rolled with the first of the Dive Dice can now move.
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After rolling the two blue Dive Dice, select and move one of the indicated Sea Creatures or unoccupied Boats (or your choice if "Starfish" was rolled) in this manner:
a. If a number was rolled on the second of the Dive Dice, move the chosen Sea Creature or unoccupied Boat on the first of the Dive Dice up to the number of sea spaces you rolled, OR
b. If a "D" was rolled on the second of the Dive Dice, then move the chosen Sea Creature or unoccupied Boat to any unoccupied sea space on the game board. In this case, the Sea Creature has dived to this space or the unoccupied Boat has to this space due to the wind and turbulent waters surrounding Atlantis!