RulesPal
Chat
Rulebook
Super Susuru Soup thumbnail

Super Susuru Soup

Super Susuru Soup Rulebook

Table of Contents

Table of Contents

  • Components
  • Trendy Ingredients
  • 1. Setup
  • 2. Turn
  • (1) Procure (仕入れ)
    • (1.1) Draw from the Draw Pile
    • (1.2) Take from the Market
  • (2) Open Shop (開店)
  • Deciding the Trend Order (流行順位の確定)
  • (3) Income (収益)
  • 3. Round End (ラウンドの終了)
    • One Player Left Without Opening Shop (1人以外が開店)
    • Draw Pile Runs Out (山札がなくなる)
  • Scoring (得点計算)
    • Hand Points (手札の得点)
    • Income Points (収益の得点)
    • Victory Points (勝利点)
  • 4. Game End (ゲームの終了)

Components

  • Ingredient cards: 32 cards in four ingredient types, 8 cards each, numbered 3 through 10: pork bone, seafood, chicken carcass, and chemical seasoning. Each card has a face (オモテ) and a back (ウラ).
  • Trend order markers: 3 kinds, 1 of each, marked 1, 2 and 3.
  • Scoring chips: bronze, silver and gold, with 1 to 3 points (stars) on them, 4 of each.

The box is marked for 3 to 4 players, ages 9 and up, and 15 minutes or more of play.

Trendy Ingredients

Which ingredients are trendy is not decided at the start of play. The trend order of each ingredient is decided as play goes on. The higher an ingredient's trend order, the more of it you can use. However, an ingredient whose trend order is not especially high, but which you bought in large quantities, cannot be used. Collect high-grade ingredients, read the trends, and put your ingredients to good use.

1. Setup

  1. Shuffle the ingredient cards well. Place them face-down in a stack within everyone's reach, with the backs facing up. This stack is called the draw pile (山札).
  2. Place the trend order markers within everyone's reach.

2. Turn

Players take turns in turn order, starting with the start player. The first start player is the player who most recently ate ramen.

On your turn you may do one of two things: (1) Procure (仕入れ) or (2) Open shop (開店). After you open shop, you take (3) Income (収益) on each of your later turns instead.

After you have taken your action, turn passes clockwise.

(1) Procure (仕入れ)

Adding ingredient cards to your hand is called procuring (仕入れ). There are two ways to procure, and on any given turn you may use only one of them.

Important: once you have added an ingredient card to your hand, you cannot discard it later, so be careful when adding cards.

(1.1) Draw from the Draw Pile

Draw 1 ingredient card from the top of the draw pile. Look at its face (オモテ) without showing it to the other players.

  • If you want the card, keep it and add it to your hand.
  • If you do not want it, turn it face-up and place it next to the draw pile. Cards placed this way are called market ingredients (市場の素材). Place market ingredients so that they do not overlap one another.

(1.2) Take from the Market

Add 1 market ingredient card of your choice to your hand.

(2) Open Shop (開店)

If you do not need to procure any more ingredients, you may declare that you open shop (開店).

  • A player who has opened shop takes only (3) Income on each later turn. They cannot add cards to their hand, so consider carefully before declaring.
  • Once a player has opened shop, the trend order of ingredients is decided, starting with the player who opened shop earliest and continuing in the order in which players opened shop.

Deciding the Trend Order (流行順位の確定)

When a player decides the trend order of an ingredient:

  • The maximum number of cards of the most trendy ingredient becomes 3, the second is 2, and the third is 1.
  • The player takes an unclaimed trend order marker and places 1 card from their hand, face-up, beneath it, to show which ingredient's place has been decided. For example, to make pork bone the first place, the player places a pork bone from their hand face-up and puts on it the trend order marker marked 3.
  • The card placed from the hand also counts in final scoring.

Notes on deciding the trend order:

  • The trend order may be decided in any sequence. It does not have to start with the most trendy ingredient; it can start with the second or third most trendy ingredient.
  • An ingredient whose trend order has already been decided by another player cannot be decided again. For example, an ingredient already set as the most trendy cannot later be made the third most trendy.
  • If, at the moment the trend order of an ingredient is decided, you are holding more cards of that ingredient than its maximum, you cannot score points from that ingredient type.
  • No matter what ingredient card it is, you cannot score points for holding 4 or more cards of the same kind.

(3) Income (収益)

On each of your turns after you have opened shop:

  • Draw 1 card from the draw pile face-down (ウラ). Do not draw from the market.
  • Keep it separate from your hand, placing it face-down in front of you so it does not mix with your hand cards. This card is an income card (収益). During final scoring, each income card is worth 3 points.
  • You may look at the face (オモテ) of the income card you drew, but only you may look at it.
  • Income cards drawn this way are not counted in the hand score.

3. Round End (ラウンドの終了)

The round ends when all players except one have opened shop, or when the draw pile runs out and the turns have gone around to every player who has not yet opened shop.

One Player Left Without Opening Shop (1人以外が開店)

After the last player to open shop (A), turns are taken in turn order up to the player who has not opened shop (C), and then the round ends.

In a 3-player game, C takes the turn, decides the trend order of the ingredients, and the round ends.

Draw Pile Runs Out (山札がなくなる)

Players who have not yet opened shop (B and D) take their turns, and then the round ends.

If there are still ingredients whose trend order has not been decided, then among the players who have not yet opened shop (B and D), the player who drew the last card of the draw pile (A) decides the trend order, and the trend order is decided going in turn order from A, starting with the nearest player (B).

Scoring (得点計算)

When the round ends, all players reveal their hands and calculate their scores:

  1. First, discard every ingredient card in your hand that exceeds the maximum number set by the trend order. For example, if you hold 3 cards of the second-place ingredient, you discard all 3 cards.
  2. Then add up the numbers on the remaining ingredient cards in your hand. If you have income, add your income cards × 3 points on top.

Hand Points (手札の得点)

Your hand points are the total of the numbers printed on the ingredient cards in your hand that do not exceed the maximum number set by the trend order.

Example: The most trendy ingredient is chicken carcass, the second is seafood, and the third is chemical seasoning. The player's hand holds three chicken carcass cards (3, 5, 6), two seafood cards (4, 9), and two chemical seasoning cards (9, 10).

  • The chicken carcass limit is 3, so all three are kept.
  • The seafood limit is 2, so both are kept.
  • The chemical seasoning limit is 1, so both cards exceed the limit and are discarded.
  • Hand points: (3 + 5 + 6 + 4 + 9) = 27.

Income Points (収益の得点)

Each income card is worth 3 points. An income card is always worth 3 points, regardless of the value of the card.

Victory Points (勝利点)

Players are ranked by score, highest first. Players are given victory points in this order:

  • Players with the highest score are ranked first. If players are tied, the player who is further from the start player in turn order ranks higher.
  • Starting from 1st place down to 3rd place, players take the gold, silver and bronze scoring chips in order. The number of stars on the chip is the number of victory points.
  • The player to the left of the current start player becomes the next start player, and the game returns to 1. Setup.

4. Game End (ゲームの終了)

Repeat rounds for as many rounds as there are players. The player with the most victory points at the end of the game wins.