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Super Fantasy Brawl: Radiant Authority

Expansion for Super Fantasy Brawl

Super Fantasy Brawl: Radiant Authority Rulebook

Table of Contents

Table of Contents

  • Khalize
    • [KHA02] Heaven's Blessing
    • [KHA03] Salt the Wound
    • [KHA04] Glimpse of Divinity
    • [KHA05] Restoration
    • [KHA06] Ibis Strike
    • [KHA07] Radiant Rush
  • King Alistair
    • [ALI02] Die for Your King!
    • [ALI03] Long Live the King!
    • [ALI04] Bow Before the King!
    • [ALI05] The Tyrant's Gaze
    • [ALI06] Forced March
    • [ALI07] Reverence
  • Sir Tentaclot
    • [TEN02] All Eight Tentacles
    • [TEN03] Tentacle Strike
    • [TEN04] One-Eighth of My Strength
    • [TEN05] Mask of Fear
    • [TEN06] Mindcloud
    • [TEN07] Oh R'Lyeh?

Khalize

HP 7 · Defense 0

Level-up (HP 7, Defense 0): You can use any Core as a Creation Core.

[KHA02] Heaven's Blessing

Yellow, skill. Movement 2.

Target any allied Champion. The target may Heal 2, gain +1 strength and +1 movement until the end of the turn.

[KHA03] Salt the Wound

Red, attack. Movement 2, Strength 0.

This attack gains +1 strength for each damage on the target.

[KHA04] Glimpse of Divinity

Red, reaction. Defense 1.

Cancel all ↷ effects of the attack.

[KHA05] Restoration

Yellow, skill. Movement 2.

An ally adjacent to Khalize may Heal 3. Return one of that Champion's cards from your discard pile to your hand.

[KHA06] Ibis Strike

Blue, attack. Movement 2, Range 1-2 (indirect), Strength 1.

↷ Pull 1.

[KHA07] Radiant Rush

Blue, skill. Movement 1.

Swoop 3. Heal 1 for each hex moved through.

Note: the scan prints Movement 1 on this card. The sfbdb database lists Movement 0.

King Alistair

HP 10 · Defense 1

Note: the scan prints HP 10 and Defense 1 for King Alistair. The sfbdb database lists base HP 9 and Defense 0, and Level-up HP 10 and Defense 1. No Level-up text is printed on the card face.

[ALI02] Die for Your King!

Red, attack. Movement 2, Strength 3.

No effect text is printed on this card.

[ALI03] Long Live the King!

Yellow, attack. Movement 2, Strength 3.

↷ If the target was taken out of action, Heal 2.

[ALI04] Bow Before the King!

Blue, attack. Movement 1, Strength 2.

↷ If damage was dealt, the target suffers Fear 1.

[ALI05] The Tyrant's Gaze

Blue, skill. Movement 1, Range 1-2 (direct).

Fear 2. Stun.

[ALI06] Forced March

Red, skill. Movement 2.

Force 1 your allies.

[ALI07] Reverence

Yellow, reaction. Defense 1.

The target is immune to Fear until the end of the turn.

Sir Tentaclot

HP 7 · Defense 1

Level-up (HP 7, Defense 1): If Sir Tentaclot is adjacent to a statue, he ignores displacement effects from enemies.

Note: the scan prints Defense 1 for Sir Tentaclot. The sfbdb database lists base Defense 0 and gives Defense 1 as the Level-up value.

[TEN02] All Eight Tentacles

Yellow, attack. Movement 1, Range 2-3 (direct), Strength 2.

Double. ↷ Pull 2.

[TEN03] Tentacle Strike

Red, attack. Movement 2, Strength 2.

Poison 2.

[TEN04] One-Eighth of My Strength

Blue, attack. Movement 1, Range 1-2 (direct), Strength 2.

↷ Pull 1.

[TEN05] Mask of Fear

Red, reaction.

↷ All enemy Champions adjacent to the target suffer 1 damage and Fear 1.

[TEN06] Mindcloud

Yellow, skill. Movement 1, Range 1-2 (indirect).

The target suffers Force 1 and its controller puts 1 card at random from their hand on top of their deck.

[TEN07] Oh R'Lyeh?

Blue, skill.

Jump 3. Force 1 all adjacent Champions.