Summoner Wars (Second Edition): The Forged Faction Deck
Summoner Wars (Second Edition): The Forged Faction Deck Rulebook
Table of Contents
Table of Contents
Units
The Inventor (Summoner)
Summoner Unit • The Forged
- Life: 10
- Strength: 3 (Melee)
Master Builder. You may build structures diagonal to this unit.
Forged in Flames. After building a structure adjacent or diagonal to this unit, add 1 damage to each enemy card adjacent to that structure.
Commons
Sentry Cog (Common)
Common Unit • Structure • The Forged
- Cost: 1 magic
- Life: 3
- Strength: 2 (Ranged)
Preemptive Fire. At the start of your opponent's Attack Phase, add 1 damage to each enemy unit within 3 clear straight spaces of this unit.
Mag Cog (Common)
Common Unit • Structure • The Forged
- Cost: 1 magic
- Life: 2
- Strength: 2 (Ranged)
Attract. Once per turn, during your Attack Phase, this unit may target a friendly structure within 2 spaces. Place this unit adjacent to the target.
Ember Cog (Common)
Common Unit • Structure • The Forged
- Cost: 2 magic
- Life: 5
- Strength: 2 (Melee)
Heavy Mobile. This card may move. After it moves, add 1 damage to it.
Reach. This unit may attack cards that are diagonal to it or up to 2 clear straight spaces away.
Blastforge Cog (Common)
Common Unit • Structure • The Forged
- Cost: 2 magic
- Life: 4
- Strength: 3 (Melee)
Heavy Mobile. This card may move. After it moves, add 1 damage to it.
Shockwave. After this unit attacks and destroys a card, add 1 damage to each other card that was adjacent to the destroyed card.
Champions
Sprocket (Champion)
Champion Unit • Structure • The Forged
- Cost: 5 magic
- Life: 7
- Strength: 3 (Melee)
Heavy Mobile. This card may move. After it moves, add 1 damage to it.
Turbo. Once per turn, during your Build Phase, you may force this unit 1 to 3 spaces.
Titan (Champion)
Champion Unit • Structure • The Forged
- Cost: 3 magic
- Life: 6
- Strength: 2 (Melee)
Heavy Mobile. This card may move. After it moves, add 1 damage to it.
Relocate. After this unit moves, it may target a friendly adjacent structure. Place the target adjacent to this unit.
Hellmaw (Champion)
Champion Unit • Structure • The Forged
- Cost: 5 magic
- Life: 8
- Strength: 3 (Melee)
Heavy Mobile. This card may move. After it moves, add 1 damage to it.
Smelt Down. After this unit attacks an enemy card, it may target a friendly structure within 3 spaces. Place the target on the bottom of its owner's draw pile.
Events
Modular Upgrade
Standard Event • Build Phase
- Cost: 0 magic
Place this card under a friendly structure. It has this ability:
Reconfigure. Once per turn, during your Attack Phase, this card may exchange places with a friendly adjacent structure.
Coolant Upgrade
Standard Event • Build Phase
- Cost: 0 magic
Place this card under a friendly structure. It has +1 life and this ability:
Prevention. When damage would be added to this card during your turn, instead ignore that damage.
Barricade
Standard Event • Structure • Build Phase
- Cost: 0 magic
- Life: 5
This structure can be built during your Attack Phase.
Workshop
Epic Event • Structure • Build Phase
- Cost: 0 magic
- Life: 3
Friendly adjacent summoners and structure units have +1 strength.
Deck Composition
The card reference sheet prints the following group labels. Starting Setup is printed as a list of cards with a count for each. Events are printed under the label "Events (2x)" and Commons under "Commons (4x)". The sheet prints no count for the Champions group, and no separate count for The Inventor, the summoner. Deck limits are set by the base rulebook (Deck Restrictions).
Starting Setup: 1 x Mag Cog, 1 x Ember Cog.
Card Notes
- The sheet shows one image per card design. Duplicate copies of the same card are not reproduced.
- The sheet does not reproduce the Summoner Wall cards, and none are listed for this faction.
- Card text is transcribed as printed. The sheet's Plaid Hat copyright box is not reproduced.
Gaps and Notes
- Source. The source is a card reference sheet (two pages, one image per card design), not a rules document. Card text was read from the card images at their printed resolution.
- Attack-type symbols. The strength symbol on each card is read from the image: the sword is transcribed as Melee and the bow as Ranged. The bow appears on Sentry Cog and Mag Cog; the sword on the other units. This is read from the images and should be checked against a physical card.
- Header icons. The small coloured symbols in each card's header bar (faction and type glyphs) are not transcribed. The faction is given in each type line ("The Forged").