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Summoner Wars (Second Edition): Spectral Conclave Faction Deck thumbnail

Summoner Wars (Second Edition): Spectral Conclave Faction Deck

Expansion for Summoner Wars (Second Edition)

Summoner Wars (Second Edition): Spectral Conclave Faction Deck Rulebook

Table of Contents

Table of Contents

  • Units
    • Feyrin (Summoner)
  • Champions
    • Sylke (Champion)
    • Miro (Champion)
    • Taelo (Champion)
  • Commons
    • Illusory Fox (Common)
    • Illusory Hawk (Common)
    • Illusory Stag (Common)
    • Mind Mage (Common)
  • Events
    • Ghostwalk
    • Split
    • Fade Away
    • Unleash
  • Deck Composition
  • Card Notes
  • Gaps and Notes

Units

Feyrin (Summoner)

Summoner Unit • Spectral Conclave

  • Life: 11
  • Strength: 3 (Ranged)

Illusionist. During your turn, you may spend 1 boost to retrieve an Illusory unit from your discard pile and summon it adjacent to this unit.

Champions

Sylke (Champion)

Champion Unit • Spectral Conclave

  • Cost: 5 magic
  • Life: 7
  • Strength: 3 (Ranged)

Dissipate. The first time a friendly Illusory unit that is adjacent or diagonal to this unit is destroyed by your opponent on a turn, your opponent does not gain magic.

Miro (Champion)

Champion Unit • Spectral Conclave

  • Cost: 6 magic
  • Life: 8
  • Strength: 3 (Ranged)

Spectral Command. After this unit attacks an enemy unit, this unit may target a friendly Illusory common within 3 spaces. The target resolves an extra attack.

Taelo (Champion)

Champion Unit • Spectral Conclave

  • Cost: 5 magic
  • Life: 6
  • Strength: 3 (Melee)

Illusory Projection. Once per turn, during your turn, this unit may exchange places with a friendly Illusory unit within 3 spaces.

Commons

Illusory Fox (Common)

Common Unit • Spectral Conclave

  • Cost: 0 magic
  • Life: 2
  • Strength: 2 (Melee)

Lesser Feint. After this unit attacks, you may force it 1 space.

Depart. After an enemy unit ends its move adjacent to this unit, discard this unit. If you do, boost your summoner.

Illusory Hawk (Common)

Common Unit • Spectral Conclave

  • Cost: 0 magic
  • Life: 2
  • Strength: 2 (Ranged)

Lesser Repel. After summoning this unit, you may target an adjacent enemy common. Force the target 1 space.

Depart. After an enemy unit ends its move adjacent to this unit, discard this unit. If you do, boost your summoner.

Illusory Stag (Common)

Common Unit • Spectral Conclave

  • Cost: 0 magic
  • Life: 2
  • Strength: 2 (Melee)

Rush. After summoning this unit, you may force it 1 space.

Depart. After an enemy unit ends its move adjacent to this unit, discard this unit. If you do, boost your summoner.

Mind Mage (Common)

Common Unit • Spectral Conclave

  • Cost: 2 magic
  • Life: 4
  • Strength: 3 (Ranged)

Illusory Possession. Once per turn, during your Attack Phase, you may spend 1 magic to target an enemy common within 2 clear straight spaces of this unit. Take control of the target until the end of the phase.

Events

Ghostwalk

Standard Event • Move Phase • Spectral Conclave

  • Cost: 1 magic

ACTIVE. Your summoner has this ability:

Swap. Once per turn, during your turn, this unit may exchange places with a friendly common within 3 spaces.

Split

Standard Event • Move Phase • Spectral Conclave

  • Cost: 0 magic

Target a friendly Illusory unit. Retrieve a unit with the same name from your discard pile and summon it adjacent to the target.

Fade Away

Standard Event • Magic Phase • Spectral Conclave

  • Cost: 1 magic

Target an enemy common within 3 spaces of your summoner.

ACTIVE. When this card is discarded, discard the target if it is still in play, then boost your summoner.

Unleash

Epic Event • Attack Phase • Spectral Conclave

  • Cost: 1 magic

Boost your summoner.

ACTIVE. You may choose up to 2 extra attacking units during your Attack Phase.

Deck Composition

The card reference sheet prints the following group labels. Starting Setup is printed as a list of cards with a count for each. Events are printed under the label "Events (2x)" and Commons under "Commons (4x)". The sheet prints no count for the Champions group, and no separate count for Feyrin, the summoner. Deck limits are set by the base rulebook (Deck Restrictions).

Starting Setup: 1 x Illusory Fox, 1 x Mind Mage.

Card Notes

  • The sheet shows one image per card design. Duplicate copies of the same card are not reproduced.
  • The sheet does not reproduce the Summoner Wall cards, and none are listed for this faction.
  • Card text is transcribed as printed. The sheet's Plaid Hat copyright box is not reproduced.

Gaps and Notes

  • Source. The source is a card reference sheet (two pages, one image per card design), not a rules document. Card text was read from the card images at 300 dpi, the Spectral Conclave cards being printed in small type.
  • Strength icons. The sword icon is Melee and the bow icon is Ranged. Feyrin's strength disc is partly cropped on the sheet; its bow icon is still legible and is read as Ranged.
  • Header and stat-bar icons. The coloured symbols in each card's header bar and the small eye and infinity symbols in the stat bar are not identified by the sheet and are not transcribed. The faction is given in each type line ("Spectral Conclave").
  • Cost and life. Cost is the magic value shown in the top-left of each card, and life is the heart value. Feyrin has no cost.