Summoner Wars (Second Edition): Shadow Elves Faction Deck
Summoner Wars (Second Edition): Shadow Elves Faction Deck Rulebook
Table of Contents
Table of Contents
Units
Selundar (Summoner)
Summoner Unit • Shadow Elves
- Life: 11
- Strength: 5 (Ranged)
Blood Magic. During your turn, after each time 1 or more damage is added to a friendly card within 3 spaces of this unit, boost this unit.
Return to Shadow. During your turn, you may spend 2 boost to target a friendly unit within 3 spaces of this unit. Return the target to your hand.
Champions
Lucian (Champion)
Champion Unit • Shadow Elves
- Cost: 5 magic
- Life: 8
- Strength: 3 (Ranged)
Dark Prophecy. Each time a friendly unit leaves the battlefield, boost this unit.
Judgment. After this unit moves, you may spend any number of boost to add the same number of damage to an adjacent common or champion.
Samara (Champion)
Champion Unit • Shadow Elves
- Cost: 5 magic
- Life: 7
- Strength: 4 (Melee)
Inevitable Doom. At the end of your Attack Phase, if this unit destroyed an enemy unit this turn, add 1 damage to the enemy summoner. Otherwise, add 1 damage to your summoner.
Taliya (Champion)
Champion Unit • Shadow Elves
- Cost: 5 magic
- Life: 7
- Strength: 3 (Melee)
Rend the Veil. Once per turn, after this unit moves, if it is adjacent to a damaged enemy gate, you may place a friendly common adjacent to that gate.
Commons
Sage Ranger (Common)
Common Unit • Shadow Elves
- Cost: 1 magic
- Life: 3
- Strength: 2 (Ranged)
Piercing Light. This unit may attack through units during the turn it was summoned.
Rush. After summoning this unit, you may force it 1 space.
Shadow Knight (Common)
Common Unit • Shadow Elves
- Cost: 1 magic
- Life: 5
- Strength: 2 (Melee)
Shadow Summon. When summoning this unit, target a friendly card that does not have Shadow Summon. Place this unit adjacent to the target. Add 1 damage to the target.
Death Pact. After this unit is destroyed, add 1 damage to your summoner.
Shadow Mage (Common)
Common Unit • Shadow Elves
- Cost: 2 magic
- Life: 4
- Strength: 3 (Ranged)
Forbidden Knowledge. After this unit moves, you may add 1 damage to either this unit or an adjacent gate to draw 1 card.
True Seeker (Common)
Common Unit • Shadow Elves
- Cost: 1 magic
- Life: 3
- Strength: 1 (Melee)
Aggressive Attack. This unit has +2 strength during the turn it was summoned.
Feint. After this unit attacks, you may force it 1 or 2 spaces.
Events
Into Darkness
Epic Event • Build Phase • Shadow Elves
- Cost: 0 magic
Target a gate or common card with 5 or fewer remaining life and within 3 spaces of your summoner. Add it and any cards under it to each card's owner's hand.
Glinting Speed
Standard Event • Attack Phase • Shadow Elves
- Cost: 0 magic
ACTIVE. Your summoner has this ability:
Flash Step. After a unit within 3 spaces of this unit leaves the battlefield during your turn, you may replace that unit with this unit.
Onyx Tome
Standard Event • Summon Phase • Shadow Elves
- Cost: 1 magic
Retrieve a card other than Onyx Tome or an epic event from your discard pile, reveal it, and add it to your hand.
Resolve the following effect 2 times: Add 1 damage to a friendly unit.
Shadow Pulse
Standard Event • Attack Phase • Shadow Elves
- Cost: 0 magic
Target any number of units that are adjacent to 1 or more damaged gates. Add 1 damage to each target.
Deck Composition
The card reference sheet prints the following group labels. Starting Setup is printed as a list of cards with a count for each. Events are printed under the label "Events (2x)" and Commons under "Commons (4x)". The sheet prints no count for the Champions group, and no separate count for Selundar, the summoner. Deck limits are set by the base rulebook (Deck Restrictions).
Starting Setup: 1 x Sage Ranger, 1 x Shadow Mage.
Card Notes
- The sheet shows one image per card design. Duplicate copies of the same card are not reproduced.
- The sheet does not reproduce the Summoner Wall cards, and none are listed for this faction.
- Card text is transcribed as printed. The sheet's Plaid Hat copyright box is not reproduced.
Gaps and Notes
- Source. The source is a card reference sheet (two pages, one image per card design), not a rules document. Card text was read from the card images at their printed resolution, checked against the individual card images on sw-zone.com.
- Strength icons. The sword icon is Melee and the bow icon is Ranged. The sheet's Melee and Ranged faces are read from the strength disc on each card. The sheet shows no Special strength face.
- Header icons. The small coloured symbols in each card's header bar (faction and type glyphs) are not transcribed. The faction is given in each type line ("Shadow Elves").