Summoner Wars: Saella's Precision Reinforcement Pack
Summoner Wars: Saella's Precision Reinforcement Pack Rulebook
Table of Contents
Table of Contents
Mercenary Cards
Mercenary card images (BGG card previews and a table photo).
Saella
Champion of the Mercenaries
Printed stats: top-left circle 2; attack 6 (sword icon).
Precise: When attacking with Saella, instead of rolling the dice, count the number of dice that would be rolled. Place that number of Wound Markers on the Unit that is being attacked.
Duggle
Champion of the Mercenaries
Printed stats: top-left circle 2; attack 5 (sword icon).
Blur: Once per turn, after attacking a Common enemy Unit with Duggle, you may spend 1 Magic Point to move Duggle up to 2 spaces and attack with him again.
Rath
Champion of the Mercenaries
Printed stats: top-left circle 2; attack 5 (sword icon).
Prey: During your Movement Phase, instead of moving Rath normally, you may choose a common enemy Unit with 1 or more Wound Markers on it. Place Rath adjacent to the chosen Unit.
Time Mage
Common of the Mercenaries
Printed stats: top-left circle 1; attack 2 (bow icon). Stats read from a rotated table photo; the text is legible.
Blink: When moving, this Time Mage may move diagonally and may move through other cards, but must end its move on an unoccupied space.
Filth Cards
Filth card images (BGG card previews and a table photo).
Her
Champion of the Filth
Printed stats: top-left circle 1; attack 6 (book icon).
Her Eyes: When attacking with Her, if she did not move this turn, Her may attack any 1 Common or Champion Unit anywhere on the Battlefield.
Vomitus
Champion of the Filth
Printed stats: top-left circle 2; attack 5 (book icon).
Horrific Vomit: At the beginning of your Attack Phase, roll a die. When attacking with Vomitus this turn, he may attack up to a number of clear straight line spaces away equal to the roll result.
Absorption Mutant
Mutation of the Filth
Printed stats: top-left circle 2; attack 2 (sword icon).
Magic Linked: Each time this Absorption Mutant destroys a Unit, you may take 1 Filth card from an opponent's Discard Pile and place it in your Discard Pile.
Anointed
Common of the Filth
Printed stats: top-left circle 1; attack 2 (icon not legible in the photo). Taken from a low-resolution crop of a table photo; only the ability text is needed and it is legible.
Destined: At the beginning of your Movement Phase, remove any Wound Markers on this Anointed.