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Summoner Wars: Fallen Kingdom Faction Deck thumbnail

Summoner Wars: Fallen Kingdom Faction Deck

Expansion for Summoner Wars: Master Set

Summoner Wars: Fallen Kingdom Faction Deck Rulebook

Table of Contents

Table of Contents

  • Units
    • Ret-Talus (Summoner)
    • Undead Carrier (Common)
    • Undead Archer (Common)
    • Undead Warrior (Common)
    • Hellfire Cultist (Common)
    • Dragos (Champion)
    • Gul-Dass (Champion)
    • Elut-Bal (Champion)
  • Event Cards
    • Blood Summon
    • Purge
    • Sacrificial Pyre
    • Hellforged Weapon
  • Gaps and Notes

Units

Ret-Talus (Summoner)

Summoner Unit • Fallen Kingdom

  • Life Points: 14
  • Attack: 2 (icon read as a bow at this image resolution; see Gaps)

Raise the Dead. Once per turn, during your Summon Phase, you may add 2 damage to this unit to retrieve an Undead common from your discard pile and place it adjacent to this unit.

Undead Carrier (Common)

Common Unit • Fallen Kingdom

  • Summon Cost: 1 Magic Point
  • Life Points: 3
  • Attack: 2 (sword)

Soulless. Do not gain magic when this unit destroys an enemy unit.

Infect. After this unit destroys a unit, you may replace the destroyed unit with a Carrier unit from your discard pile.

Undead Archer (Common)

Common Unit • Fallen Kingdom

  • Summon Cost: 2 Magic Points
  • Life Points: 2
  • Attack: 3 (bow)

Soul Shift. After a unit within 3 spaces of this unit is destroyed during your turn, you may replace the destroyed unit with this unit.

Undead Warrior (Common)

Common Unit • Fallen Kingdom

  • Summon Cost: 2 Magic Points
  • Life Points: 4
  • Attack: 2 (sword)

Blood Fury. Each time a unit is destroyed on your turn, boost this unit. At the end of your turn, remove 2 boost from this unit.

Imbued Strength. This unit has +1 strength for each boost it has, to a maximum of +5.

Hellfire Cultist (Common)

Common Unit • Fallen Kingdom

  • Summon Cost: 0 Magic Points
  • Life Points: 2
  • Attack: 2 (icon read as a running figure at this image resolution; see Gaps)

Immolate. After this unit is destroyed, add 1 damage to each enemy unit that was adjacent to it.

Dragos (Champion)

Champion Unit • Fallen Kingdom

  • Summon Cost: 6 Magic Points
  • Life Points: 8
  • Attack: 4 (sword)

Life Drain. Before this unit attacks, it may destroy a friendly unit within 2 spaces. If it does, during that attack, [icon] [icon] (see Gaps).

Gul-Dass (Champion)

Champion Unit • Fallen Kingdom

  • Summon Cost: 6 Magic Points
  • Life Points: 9
  • Attack: 2 (sword)

Spawn. You may summon commons adjacent to this unit. After summoning a common adjacent to this unit, add 1 damage to this unit.

Wrath. This unit has +1 strength for each damage it has.

Elut-Bal (Champion)

Champion Unit • Fallen Kingdom

  • Summon Cost: 6 Magic Points
  • Life Points: 6
  • Attack: 6 (sword)

Summoned by Fire. When paying costs to summon this unit, you must also destroy a friendly unit. Replace the destroyed unit with this unit.

Event Cards

Blood Summon

Standard Event • Summon Phase

Summon Cost: 0 Magic Points

Resolve the following effect up to 3 times: Target a friendly unit. Choose an Undead or Cultist common in your hand and place it adjacent to the target. If you do, add 2 damage to the target.

Purge

Standard Event • Move Phase

Summon Cost: 0 Magic Points

Target any number of friendly units. For each target, you may add 2 damage to an adjacent unit. Destroy each target.

Sacrificial Pyre

Epic Event • Summon Phase

Summon Cost: 1 Magic Point

ACTIVE

Each time a unit is destroyed, boost this card. When this card is discarded, target a unit. Remove 1 damage from the target for each boost on this card.

Hellforged Weapon

Standard Event • Build Phase

Summon Cost: 0 Magic Points

Place this card under a friendly common. It has +2 strength and this ability:

Cursed. After this unit attacks, add damage to it equal to the number of [icon] rolled (see Gaps).

Gaps and Notes

  • Source. The source is twelve card images (one card per image), not a rules document. The sourcer's notes list 13 unique cards, but only these 12 were supplied; the 13th is not transcribed here.
  • Not included. The Summoner's Reference Card, the Starting Set-Up layout, and the two Wall Cards that every faction deck contains were not in the source images.
  • Header icons. The small coloured symbols in each card's header bar (faction and type glyphs) are not transcribed. The faction is given in the type line ("Fallen Kingdom").
  • Attack icons. At the 525x375 resolution of the source images, the attack-type icon on Ret-Talus and Hellfire Cultist could not be identified with certainty. They are shown above as read, and should be checked against a physical card.
  • Unreadable icons. The icon pair in Dragos's Life Drain and the hit icon in Hellforged Weapon's Cursed are rendered as [icon] placeholders because the glyphs could not be decoded from the images. These should be checked against a physical card before the text is relied on.
  • Card text. Transcribed from the card images, not checked against a physical copy.