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Star Wars: X-Wing Miniatures Game – Lambda-class Shuttle Expansion Pack thumbnail

Star Wars: X-Wing Miniatures Game – Lambda-class Shuttle Expansion Pack

Expansion for Star Wars: X-Wing Miniatures Game

Star Wars: X-Wing Miniatures Game – Lambda-class Shuttle Expansion Pack Rulebook

Table of Contents

Table of Contents

  • Pilots
    • Captain Kagi
    • Colonel Jendon
    • Captain Yorr
    • Omicron Group Pilot
  • Upgrades
    • Heavy Laser Cannon
    • Weapons Engineer
    • Intelligence Agent
    • Advanced Sensors
    • Sensor Jammer
    • Darth Vader
    • Rebel Captive
    • Flight Instructor
    • Navigator
    • ST-321
    • Anti-Pursuit Lasers

Pilots

Captain Kagi

Lambda-Class Shuttle

When an enemy ship acquires a target lock, it must lock onto your ship if able.

Colonel Jendon

Lambda-Class Shuttle

At the start of the Combat phase, you may assign 1 of your blue target lock tokens to a friendly ship at Range 1 if it does not have a blue target lock token.

Captain Yorr

Lambda-Class Shuttle

When another friendly ship at Range 1–2 would receive a stress token, if you have 2 or fewer stress tokens, you may receive that token instead.

Omicron Group Pilot

Lambda-Class Shuttle

No ability text.

Upgrades

Heavy Laser Cannon

Cannon.

Attack: Attack 1 ship.

Immediately after rolling your attack dice, you must change all of your critical hit results to hit results.

Weapons Engineer

Crew.

You may maintain 2 target locks (only 1 per enemy ship).

When you acquire a target lock, you may lock onto 2 different ships.

Intelligence Agent

Crew.

At the start of the Activation phase, choose 1 enemy ship at Range 1–2. You may look at that ship's chosen maneuver.

Advanced Sensors

System.

Immediately before you reveal your maneuver, you may perform 1 free action.

If you use this ability, you must skip your "Perform Action" step during this round.

Sensor Jammer

System.

When defending, you may change 1 of the attacker's hit results to a focus result.

The attacker cannot reroll the die with the changed result.

Darth Vader

Crew. Imperial only.

After you perform an attack against an enemy ship, you may suffer 2 damage to cause that ship to suffer 1 critical damage.

Rebel Captive

Crew. Imperial only.

Once per round, the first ship that declares you as the target of an attack immediately receives 1 stress token.

Flight Instructor

Crew.

When defending, you may reroll 1 of your focus results. If the attacker's pilot skill value is "2" or lower, you may reroll 1 of your blank results instead.

Navigator

Crew.

When you reveal a maneuver, you may rotate your dial to another maneuver with the same bearing.

You cannot rotate to a red maneuver if you have any stress tokens.

ST-321

Lambda-class Shuttle only. Title.

When acquiring a target lock, you may lock onto any enemy ship in the play area.

Anti-Pursuit Lasers

Large ship only. Modification.

After an enemy ship executes a maneuver that causes it to overlap your ship, roll 1 attack die. On a hit or critical hit result, the enemy ship suffers 1 damage.

The pack contains two copies of Anti-Pursuit Lasers; one card image covers both.