Star Wars: The Card Game – Power of the Force
Star Wars: The Card Game – Power of the Force Rulebook
Table of Contents
Table of Contents
Objective Set 251
Stand Together
No. 2015 · Objective · Light side · Jedi · Damage capacity 5 · Resource 1 · Traits: Lothal
Influence.
While you control 2 or more Specter units, this objective contributes 2 Force icons to your side during the Force struggle.
Ezra Bridger
No. 2016 · Unit · Light side · Jedi · Unique · Cost 2 · Damage capacity 2 · Force icons 2 · Combat icons: unit damage 1, blast damage 1 · Traits: Character, Force User, Specter
Reaction: After this unit is focused to strike, your opponent must choose to either place 1 focus token on one of his participating units or discard 2 cards at random from his hand.
Loth-cat
No. 2017 · Unit · Light side · Neutral · Cost 1 · Damage capacity 1 · Force icons 1 · Combat icons: unit damage 1 · Traits: Creature
No enhancements.
Interrupt: When a Specter or neutral unit you control is targeted by an enemy card effect, shuffle this unit into your deck to cancel that effect.
Stolen Helmet
No. 2018 · Enhancement · Light side · Jedi · Cost 0 · Force icons 3 · Traits: Item, Helmet
Enhance a Specter or Character unit.
Reaction: After a card is discarded from an opponent's hand, draw 1 card. (Limit once per phase.)
Improvised Demolition
No. 2019 · Event · Light side · Neutral · Cost 2 · Force icons 1 · Traits: Tactic
Action: Each Specter and neutral unit you control gains [Blast Damage] until the end of the phase. An opponent may discard 2 cards from his hand at random to cancel this effect. (Limit 1 per turn.)
Specter's Concentration
No. 2020 · Fate · Light side · Neutral · Force icons 1
If you control a participating Specter unit and your opponent has 3 or fewer cards in hand, this card gains +3 Force icons for this edge battle.
Objective Set 252
Haunting the Empire
No. 2021 · Objective · Light side · Rebel Alliance · Damage capacity 5 · Resource 2 · Traits: Lothal
The card database records no text field for this card, so no printed text is transcribed.
Hera Syndulla
No. 2022 · Unit · Light side · Rebel Alliance · Unique · Cost 3 · Damage capacity 3 · Force icons 2 · Combat icons: unit damage 1, tactics 1 · Traits: Character, Leader, Specter
Each other friendly Specter and neutral unit gains [Unit Damage].
Reaction: After you refresh, remove 1 focus token from a friendly Specter unit.
Ghost
No. 2023 · Unit · Light side · Rebel Alliance · Unique · Cost 4 · Damage capacity 4 · Force icons 3 · Combat icons: unit damage 2, blast damage 1 · Traits: Vehicle, Transport
Elite.
Protect Specter.
Interrupt: When a Specter or [Rebel Alliance] unit is targeted by an enemy card effect, focus this unit to cancel that effect. Then, draw 1 card.
Phantom
No. 2024 · Unit · Light side · Rebel Alliance · Unique · Cost 2 · Damage capacity 2 · Force icons 1 · Combat icons: unit damage 1 · Traits: Vehicle, Fighter
Interrupt: When a friendly Specter or Character unit would be destroyed or captured, instead sacrifice this unit and remove all damage from that unit.
Hidden Outpost
No. 49 · Enhancement · Light side · Neutral · Cost 1 · Force icons 0 · Resource 1 · Traits: Location
Enhance your play area.
Limited. (You cannot play more than one limited card per turn.)
Call to Action
No. 2025 · Mission · Light side · Rebel Alliance · Cost 0 · Damage capacity 5 · Force icons 2 · Traits: Lothal
Each Specter unit gains [Blast Damage] while this mission is in your victory pile.
Reaction: After this mission is completed, return a target enemy unit to its owner's hand.
Objective Set 253
On the Run
No. 2026 · Objective · Light side · Smugglers and Spies · Damage capacity 6 · Resource 1 · Traits: Tatooine
Smugglers and Spies affiliation only.
Reaction: After you reveal 1 or more [Smugglers and Spies] fate cards in your edge stack, look at the top card of your deck. Then, you may place that card into your edge stack.
BoShek
No. 2027 · Unit · Light side · Smugglers and Spies · Unique · Cost 3 · Damage capacity 3 · Resource 1 · Force icons 3 · Combat icons: unit damage 1, blast damage 1 · Traits: Character, Force Sensitive
Elite.
Edge (X).
X is the number of fate cards in your discard pile (to a maximum of 3).
R4-E1
No. 2028 · Unit · Light side · Smugglers and Spies · Unique · Cost 1 · Damage capacity 1 · Resource 1 · Force icons 2 · Combat icons: none · Traits: Droid
Limited.
Interrupt: When you discard your edge stack, spend 1 resource to return 1 [Smugglers and Spies] card from that edge stack to its owner's hand.
Make Your Own Resources
No. 2029 · Event · Light side · Smugglers and Spies · Cost 1 · Force icons 0
Reaction: After you win an edge battle by 2 or more Force icons, put a resource generating card into play from your hand or discard pile.
Tricks and Nonsense
No. 2030 · Fate · Light side · Smugglers and Spies · Force icons 2 · Copies in pack: 2
If your opponent's edge stack contains 1 or more [Scum and Villainy] or neutral cards, your opponent cannot trigger abilities during this engagement.
Objective Set 254
Lure of the Lost
No. 2031 · Objective · Dark side · Sith · Damage capacity 5 · Resource 1 · Traits: Spintir
Reaction: After you refresh, focus this objective to shuffle 1 card from your discard pile back into your deck.
Rav Naaran
No. 2032 · Unit · Dark side · Sith · Unique · Cost 3 · Damage capacity 3 · Force icons 2 · Combat icons: unit damage 1, blast damage 1 · Traits: Character, Force User
Reaction: After a unit leaves play during the conflict phase, deal 1 damage to a target enemy objective. (Limit once per turn.)
Berserk Hunter
No. 2033 · Unit · Dark side · Neutral · Cost 2 · Damage capacity 3 · Force icons 1 · Combat icons: unit damage 2, blast damage 2 · Traits: Character · Copies in pack: 2
Forced Reaction: After this unit resolves a strike, sacrifice it.
Naaran's Lightsaber
No. 2034 · Enhancement · Dark side · Sith · Cost 1 · Force icons 2
Enhance a Force User or Force Sensitive unit.
Enhanced unit gains edge (1).
If enhanced unit is Rav Naaran, he also gains: "Reaction: After a unit leaves play during the conflict phase, deal 1 damage to a target enemy unit. (Limit once per turn.)"
Twist of Fate
No. 171 · Fate · Dark side · Neutral · Force icons 0
Cancel this edge battle and the card effects of all other fate cards just revealed. Discard both edge stacks and start a new edge battle.
Objective Set 255
Cloud Cover
No. 978 · Objective · Dark side · Imperial Navy · Damage capacity 5 · Resource 2 · Traits: Bespin
Each piloted Fighter unit you control gains +1 damage capacity.
"Howlrunner"
No. 2036 · Unit · Dark side · Imperial Navy · Unique · Cost 2 · Damage capacity 2 · Force icons 1 · Combat icons: blast damage 1 · Traits: Character, Pilot, Obsidian Squadron
Pilot (2). (Each Fighter unit you control gains [Unit Damage].)
"Night Beast"
No. 2037 · Unit · Dark side · Imperial Navy · Unique · Cost 2 · Damage capacity 2 · Force icons 2 · Combat icons: unit damage 2 · Traits: Character, Pilot, Obsidian Squadron
Pilot (1). (Reaction: After enhanced Fighter unit survives an engagement as a defender, remove 1 focus token from it.)
Obsidian Leader
No. 2038 · Unit · Dark side · Imperial Navy · Unique · Cost 2 · Damage capacity 2 · Force icons 3 · Combat icons: unit damage 1, blast damage 1 · Traits: Vehicle, Fighter, Obsidian Squadron
Targeted strike.
Each Fighter unit you control gains "protect Obsidian Leader" while this unit is piloted.
Obsidian 2
No. 2039 · Unit · Dark side · Imperial Navy · Unique · Cost 3 · Damage capacity 3 · Force icons 2 · Combat icons: unit damage 1 · Traits: Vehicle, Fighter, Obsidian Squadron
While this unit is piloted, double its unit damage icons.
Stay on Target
No. 712 · Fate · Dark side · Neutral · Force icons 2
You may put a Pilot card into play from your hand or discard pile as an enhancement on a target friendly Vehicle unit.