Star Wars: The Card Game – Champion Cards
Star Wars: The Card Game – Champion Cards Rulebook
Table of Contents
Table of Contents
Replacement Keyword
The following explanation is from the product description on BoardGameGeek for this set, not from the printed cards.
Each of these cards can be used to replace a card with the same set-number in any objective set.
The Tesera product listing for this set (translated from its Russian text) states that none of these cards will be allowed to take part in tournaments or other official organized play.
Aurra Sing
Card number 2207, set-number 2 of 6.
Cost 5. Health 3.
Unit.
Character. Bounty Hunter. Force Sensitive.
Replacement. Shielding. Targeted strike.
Interrupt: When an opponent triggers an ability during an engagement in which this unit is participating, remove this unit from the engagement to cancel that ability's effects. (Limit once per turn.)
Darth Vader
Card number 2208, set-number 2 of 6.
Cost 5. Health 4.
Unit.
Character. Force User.
Replacement. Elite.
Action: Focus your affiliation card and reveal this card from your hand to return Darth Vader to your hand. Then, put this unit into play from your hand and destroy each unit with printed cost 2 or less.
It's Beautiful
Card number 2209, set-number 4 of 6.
Cost 0.
Enhancement (the card's printed tag reads "ENHANCE").
Enhance your play area.
Replacement. Influence.
Forced Reaction: After the Force phase begins, sacrifice this card unless there are 3 or more affiliations among cards you control.
Profundity
Card number 2210, set-number 2 of 6.
Cost 4. Health 4.
Unit.
Vehicle. Capital Ship.
Replacement.
Action: Focus a friendly Fighter or Transport unit to attach it to this unit as an enhancement with the text: "Action: Focus this enhancement to remove 1 token (any type) from enhanced unit."
Action: Unattach a Fighter or Transport enhancement from this unit. Turn that enhancement into a unit.
K-2SO
Card number 2211, set-number 3 of 6.
Cost 4. Health 3.
Unit.
Droid.
Replacement. Protect Captain Cassian Andor. Protect Jyn Erso.
While this unit is ready and participating in an engagement, it cannot be targeted by enemy card effects or affected by enemy combat icons, except through the use of the protect keyword.