Star Wars: Legion – Phase I Clone Troopers Unit Expansion
Star Wars: Legion – Phase I Clone Troopers Unit Expansion Rulebook
Table of Contents
Table of Contents
Unit Card
These cards are the expansion's unit card and are used in addition to the base game's rules.
Phase I Clone Troopers
Clone Trooper — Corps — cost 52 — 4 minis — wound threshold 1 — courage 1 — speed 2 — defense red
Keywords: Fire Support
Fire Support (When another friendly unit performs a ranged attack, if you have a faceup order token, each mini in your unit may add an eligible weapon to the attack pool. If you do, flip your order token facedown. Limit 1 fire support per attack pool.)
Weapons:
- Unarmed — melee weapon, one black attack die
- DC-15A Blaster Rifle — range 1–3, one black attack die
Upgrade Cards
These upgrade cards are used in addition to the base game's rules. Each card is listed with its title, upgrade type and cost as printed.
Gear
Electrobinoculars
Gear — cost 8
You gain spotter 1 (Choose 1 friendly unit at range 1. That unit gains 1 aim token.)
B1 Battle Droids can ignore this card's [gear] upgrade icon requirement.
Grenade
Smoke Grenades
Grenade — cost 6
You gain smoke 1 (Place 1 smoke token within range 1 and in line of sight of your unit leader.)
Heavy Weapon
DC-15 Phase I Trooper
Heavy Weapon — cost 30
Phase I Clone Troopers only.
Add 1 DC-15 Phase I trooper mini.
Critical 1 (While converting attack surges, change up to 1 [surge] result to a [critical] result.)
Weapon: range 1–4, two red attack dice, critical 1.
Z-6 Phase I Trooper
Heavy Weapon — cost 25
Phase I Clone Troopers only.
Add 1 Z-6 Phase I trooper mini.
Weapon: range 1–3, six white attack dice.
Personnel
Phase I Clone Trooper
Personnel — cost 13
Phase I Clone Troopers only.
Add 1 Phase I clone trooper mini.