Star Wars: Imperial Assault – Thrawn Villain Pack
Star Wars: Imperial Assault – Thrawn Villain Pack Rulebook
Table of Contents
Table of Contents
Deployment Card: Thrawn (Grand Admiral) – Prediction and Patience
- Cost: 6
- Affiliation: Imperial
- Traits: Leader
- Unique: This is a unique figure (marked with a bullet before the name).
- Health: 9
- Speed: 4
- Defense: [white square icon]
- Attack dice: blue, green, yellow
Attack line:
- +2 Accuracy
- [surge] [surge]: +3 [black square X icon]
- [surge]: Pierce 1
Abilities:
- Prediction: At the start of each round, choose 1 hero. If it is the first hero to activate this round, it becomes Stunned.
- Patience: When you activate a group, you may distribute among its figures different [question mark icon] equal to the number of exhausted Rebel activation tokens. Limit once per round.
Deployment Card: Thrawn (Grand Admiral) – Long-Laid Plans and Strategize
- Cost: 6
- Affiliation: Imperial
- Traits: Leader
- Unique: This is a unique figure (marked with a bullet before the name).
- Health: 9
- Speed: 4
- Defense: [white square icon]
- Attack dice: blue, green, yellow
Attack line:
- +2 Accuracy
- [surge] [surge]: +3 [black square X icon]
- [surge]: Pierce 1
Abilities:
- Long-Laid Plans: At the start of your activation, distribute among friendly figures different [question mark icon] equal to the current round number.
- Strategize: At the start of your activation, look at the top Command card of each player's deck. You may discard one of those cards.
Command Cards
Combat Resupply
- Cost: 1
- Usable by: Any Imperial Figure
Use during your activation. Distribute [black square icon] equal to the current round number to friendly figures within 3 spaces.
Foresee
- Cost: 0
- Usable by: Thrawn
Use during your activation to look at the top 2 Command cards of your opponent's deck and discard 1 of those cards. If its cost is 1 or less, draw 1 Command card.
Induce Rage
- Cost: 1
Use at the start of a round to choose up to 2 figures. Each of those figures discards each of its conditions, then gains 1 [black square icon] for each condition discarded this way.
Price of Glory
- Cost: 2
- Usable by: Any Imperial Figure
Use during your activation to discard 1 Harmful condition and gain 2 movement points. Then, you may suffer 1 [black square icon] to gain up to 2 different [question mark icon].
Agenda Cards
Piece By Piece
- Set: The Art of War
- Cost: 1 Influence
"They'll be the architects of their own destruction." – Grand Admiral Thrawn, Star Wars: Rebels
Keep this card secret. Play it during any mission after a hero resolves an attack.
That hero may test [eye icon]. Increase [gear icon] by the threat level minus the number of successes.
Then, discard this card.
Three Steps Ahead
- Set: The Art of War
- Cost: 2 Influence
An insightful strategist has already analyzed the battlefield and understands what is necessary for victory before his opponent even knows why.
Place this card in your play area.
At the start of each Imperial Upgrade Stage, before drawing Agenda cards, you may look at the top 3 cards of the Agenda deck. Then, discard any number of them and place the rest back on top of the deck in any order.
The Admiral's Grip
- Set: The Art of War
- Type: Deep Space – Imperial
- Cost: 3 Influence
Thrawn's infiltrator droids scour the sector, leaving no stone unturned. Only a desperate mission to the grand admiral's flagship, the Chimaera, can protect Rebel operations in the sector.
Play this card as side mission "The Admiral's Grip" (Thrawn, Grand Admiral pack).
After the heroes resolve any other side mission, discard this card and receive the reward listed below.
- Reward: "Thrawn (Grand Admiral)" villain
Transcription Notes
- The rules for the side mission "The Admiral's Grip" (setup, map, victory conditions) are not on the Agenda card face, and the card does not reproduce them. They are expected to be on the mission card, which is not available. Nothing has been added.
- The pack's mission card(s), including any story epilogue text for Tyrants of Lothal, are not available and are not transcribed.
- The two Thrawn deployment cards are transcribed as they appear on their faces, headed by their ability names. The card faces do not state a campaign or skirmish use; the sourcer's notes label the Prediction and Patience card as the campaign deployment card and the Long-Laid Plans and Strategize card as the skirmish deployment card, and that assignment is not confirmed by the card text.
- The Agenda card printed as "Piece By Piece" is transcribed under that printed title.
- The "Heavy Fire" Skirmish Upgrade card found in the Boardwars Thrawn Deployment Cards folder is not part of this pack and is not transcribed.
- Icons whose names are not printed in the base rules text are left in brackets rather than named: the white square defense icon; the black square icon used in Combat Resupply, Induce Rage and Price of Glory; the black square X icon in the Thrawn attack line; the question mark icon in Patience, Long-Laid Plans and Price of Glory; the eye icon and gear icon in Piece By Piece. A small white pip beside the cost on the Command cards is not a restriction icon as far as the card faces show, and its meaning is not transcribed.