Star Wars: Imperial Assault – Nelvaanian War Zone Skirmish Map
Star Wars: Imperial Assault – Nelvaanian War Zone Skirmish Map Rulebook
Table of Contents
Table of Contents
Skirmish Missions
A: Fallout
Nelvaanian War Zone
The doors to the Command Room are locked. A figure can attack a door (Health: 10, Defense: None).
Neutral mission tokens represent Broken Droids.
A figure can retrieve a Broken Droid. A figure can carry only 1 Broken Droid.
A figure carrying a Broken Droid can interact with a terminal. If it does, discard the Broken Droid it is carrying, and its player gains 9 VPs.
B: Constant Motion
Nelvaanian War Zone
Neutral mission tokens represent Patrol Droids.
End of Each Round: In order of initiative, each player chooses 1 Patrol Droid and moves it up to 3 spaces. Limit once per Patrol Droid per round. Then, each player gains 4 VPs for each Patrol Droid he controls.