Star Wars: Armada – Imperial Assault Carriers Expansion Pack
Star Wars: Armada – Imperial Assault Carriers Expansion Pack Rulebook
Table of Contents
Table of Contents
Ship Cards
Each ship card shows, from top to bottom and left to right: hull value, anti-squadron armament, the command, squadron and engineering values, the defense tokens on the green panel, the speed chart, the anti-ship armament by arc, the upgrade slots along the foot of the card, the ship size, and the points cost at bottom right.
Gozanti-class Cruisers
Faction: Imperial Size: Small base (the preview article describes the flotilla as a small-base ship; the size icon at bottom left is not text on the card) Points: 23 Hull: 3 Anti-squadron armament: 1 black die
Command: 1 Squadron: 2 Engineering: 2
Speed chart (columns are speed 1 to 4, read top to bottom; a brown hatched cell has no entry, and the printed symbols are reproduced as shown):
| Row | Speed 1 | Speed 2 | Speed 3 | Speed 4 |
|---|---|---|---|---|
| 1 | red | red | red | brown (no entry) |
| 2 | red | red | – | brown (no entry) |
| 3 | red | I | I | brown (no entry) |
| 4 | II | I | I | brown (no entry) |
Defense tokens: two tokens shown on the green panel, one with a three-part pattern icon in the top left and one with a curved arrow icon in the top right; the two lower slots on the green panel are empty.
Anti-ship armament by arc (dice shown, and the printed number in the circle beside each arc):
- Front arc: 1 blue die; printed number 1.
- Left arc: 1 blue die; printed number 1.
- Right arc: 1 blue die; printed number 1.
- Rear arc: no dice (a dash is printed in the arc); printed number 1.
Upgrade slots: three slot icons along the foot of the card (pictograms only: a figure silhouette, a round emblem and a globe; the card prints no slot names, so the slot types are not transcribed as text).
Gozanti-class Assault Carriers
Faction: Imperial Size: Small base (the preview article describes the flotilla as a small-base ship; the size icon at bottom left is not text on the card) Points: 28 Hull: 3 Anti-squadron armament: 1 blue die
Command: 1 Squadron: 2 Engineering: 2
Speed chart (identical to Gozanti-class Cruisers; columns are speed 1 to 4, read top to bottom):
| Row | Speed 1 | Speed 2 | Speed 3 | Speed 4 |
|---|---|---|---|---|
| 1 | red | red | red | brown (no entry) |
| 2 | red | red | – | brown (no entry) |
| 3 | red | I | I | brown (no entry) |
| 4 | II | I | I | brown (no entry) |
Defense tokens: two tokens shown on the green panel, one with a three-part pattern icon in the top left and one with a curved arrow icon in the top right; the two lower slots on the green panel are empty.
Anti-ship armament by arc (dice shown, and the printed number in the circle beside each arc):
- Front arc: 1 red die; printed number 1.
- Left arc: 1 blue die; printed number 1.
- Right arc: 1 blue die; printed number 1.
- Rear arc: no dice (a dash is printed in the arc); printed number 1.
Upgrade slots: three slot icons along the foot of the card, in the same layout as Gozanti-class Cruisers (pictograms only).
Notes on the Ship Cards
- Neither ship card prints ability text. The two ships differ in their anti-squadron armament (1 black die on the Cruisers, 1 blue die on the Assault Carriers), their front arc die (1 blue die on the Cruisers, 1 red die on the Assault Carriers) and their points cost (23 and 28). Hull, command, squadron, engineering, speed chart, defense tokens, the side and rear arc armament and the printed arc numbers are the same on both.
- The ship behaviour described by the preview article (that the flotilla is a new small-base ship with two miniatures that uses the standard ship rules, with an exception for collisions) is not printed on either card. It is recorded in the section "Flotilla Notes" below, from the publisher's article rather than from the card.
- The green panel on the left of each ship card shows the defense tokens listed above as icons. The card does not name these tokens, so the names are not given here; the reading is from the icons alone.
- The ship size is shown by an icon at the bottom left of the card, not as text.
Fleet Support Upgrade Cards
Each upgrade card shows its name, a type icon at the bottom left (where legible), the points cost at bottom right, and the card text. Unique (ace) cards are marked with a bullet (•) before the name, as printed. Fleet Support is the upgrade type the preview article gives for the four Fleet Support cards; the type icon on these scans is not legible enough to confirm it, so the type is taken from the article.
Bomber Command Center
Type: Fleet Support (from the preview article; the type icon is not legible in the scan) Points cost: 8
While a friendly squadron with [Bomber] at distance 1–5 is attacking a ship, it may reroll 1 die.
Comms Net
Type: Fleet Support (from the preview article; the type icon is not legible in the scan) Points cost: 2
After the Reveal Command Dial Step, you may remove 1 command token from this ship to assign a matching token to another friendly ship at distance 1–5.
Jamming Field
Type: Fleet Support (from the preview article; the type icon is not legible in the scan) Points cost: 2
While a squadron at distance 1–2 is attacking or defending against a squadron, the attack is treated as obstructed.
Slicer Tools
Not transcribed. The card is missing from the scans supplied. Its type (Fleet Support, per the preview article), points cost and card text are unknown here and must be added from the printed card.
Commander and Officer Upgrade Cards
General Tagge
Type: Commander (from the preview article; the type icon is cut off at the card edge) Points cost: 25 Unique: yes
At the start of the third round and the fifth round, each friendly ship may recover 1 of its discarded defense tokens.
Agent Kallus
Type: Officer (from the preview article; the type icon is not legible in the scan) Points cost: 3 Unique: yes
While attacking a unique squadron, add 1 die of any color to your attack pool.
Flotilla Notes
The following is quoted from the 2016 Fantasy Flight Games Wave III preview article for this pack, not from printed card text. It is included because the cards do not print it.
As we noted in the announcement of Armada Wave III, the flotilla from the Imperial Assault Carriers Expansion Pack enters the game as a new type of small-base ship that features two miniatures and uses all the standard ship rules with an exception for the way that they function in collisions. More importantly, we addressed the fact that your flotilla of Imperial Gozanti-class cruisers features the new Fleet Support upgrade icon, which allows it to perform any number of different roles in your fleet.
The article does not state the collision exception itself; that exception is not transcribed here and needs the official rulebook or Rules Reference.