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Star Wars: Armada – Assault Frigate Mark II Expansion Pack thumbnail

Star Wars: Armada – Assault Frigate Mark II Expansion Pack

Expansion for Star Wars: Armada

Star Wars: Armada – Assault Frigate Mark II Expansion Pack Rulebook

Table of Contents

Table of Contents

  • Ship Cards
    • Assault Frigate Mark II A
    • Assault Frigate Mark II B
  • Upgrade Cards
    • Advanced Projectors
    • Point-Defense Reroute
    • H9 Turbolasers
    • XX-9 Turbolasers
    • Enhanced Armament
    • •Paragon
    • •Gallant Haven
    • Electronic Countermeasures
    • Sensor Team
    • Gunnery Team
    • Veteran Gunners
    • Weapons Liaison Officer
  • Notes on the Transcription

Ship Cards

Each ship card shows its Hull value, anti-squadron armament, Command, Squadron and Engineering values, a defense-token panel, a maneuver speed chart, and the battery armament for each hull zone. Ship cards carry no ability text.

Assault Frigate Mark II A

Printed number (bottom right): 77 Hull: 6 Command: 3 Squadron: 2 Engineering: 4 Anti-squadron armament: 2 blue dice

Battery armament and shield values (each hull zone's dice are shown in its panel; the printed number in the zone's circle is that zone's value):

  • Front hull zone: 2 red dice and 1 blue die. Printed number: 4.
  • Left hull zone: 2 red dice and 1 blue die. Printed number: 3.
  • Right hull zone: 2 red dice and 1 blue die. Printed number: 3.
  • Rear hull zone: 2 red dice and 1 blue die. Printed number: 2.

Assault Frigate Mark II B

Printed number (bottom right): 72 Hull: 6 Command: 3 Squadron: 3 Engineering: 4 Anti-squadron armament: 1 blue die

Battery armament and shield values (each hull zone's dice are shown in its panel; the printed number in the zone's circle is that zone's value):

  • Front hull zone: 2 red dice. Printed number: 4.
  • Left hull zone: 2 red dice and 1 blue die. Printed number: 3.
  • Right hull zone: 2 red dice and 1 blue die. Printed number: 3.
  • Rear hull zone: 2 red dice. Printed number: 2.

Upgrade Cards

Each upgrade card shows its name, its printed text, and a printed number at the bottom right. Titles and officers are marked with a bullet (•) before the name where the card prints one. Card names are transcribed as printed.

Advanced Projectors

Printed number (bottom right): 6

When you resolve the [redirect icon] token effect, you can choose more than 1 hull zone to suffer damage, which may include a non-adjacent hull zone.

Point-Defense Reroute

Printed number (bottom right): 5

While attacking a squadron at close range, you may reroll your [hit icon] icons.

H9 Turbolasers

Printed number (bottom right): 8

Modification.

While attacking, you may change 1 die face with a [critical icon] or [hit icon] to a face with an [accuracy icon].

XX-9 Turbolasers

Printed number (bottom right): 2

Errata scan. This card is transcribed from the errata version of the scan (see the caveats in the Table of Contents).

[critical icon]: The first 2 damage cards dealt to the defender by this attack are dealt faceup.

Enhanced Armament

Printed number (bottom right): 10

Modification.

The battery armaments for your left and right hull zones are increased by 1 red die.

•Paragon

Printed number (bottom right): 5

While attacking a ship you have already attacked this round, add 1 black die to your attack pool.

•Gallant Haven

Printed number (bottom right): 8

Before a friendly squadron at distance 1 suffers damage from an attack, reduce the total damage by 1, to a minimum of 1.

Electronic Countermeasures

Printed number (bottom right): 7 Side panel: 1, with a circular-arrow pictogram. The card does not print a name or explanation for this panel.

While defending, you may exhaust this card to spend 1 defense token that your opponent targeted with an [accuracy icon] result.

Sensor Team

Printed number (bottom right): 5

While attacking, you may exhaust this card and spend 1 die to change 1 of your dice to a face with an [accuracy icon].

Gunnery Team

Printed number (bottom right): 7

[crosshair icon]: The next attack you perform this activation can be performed from this hull zone.

Each of your hull zones cannot target the same ship or squadron more than once during your activation.

Veteran Gunners

Printed number (bottom right): 5

While attacking, you may exhaust this card to reroll all dice in your attack pool.

Weapons Liaison Officer

Printed number (bottom right): 3

Before you reveal a command, you may spend 1 command token to change that command to a [crosshair icon] or [second command icon] command.

•Adar Tallon

Printed number (bottom right): 10

After you resolve a [command icon] command, exhaust this card to toggle the activation slider of 1 squadron activated with that command.

XI7 Turbolasers

Printed number (bottom right): 6

Scan not matched to the pack's card list; see the caveats in the Table of Contents.

While attacking, if the defender spends a [redirect icon] token, it cannot suffer more than 1 damage on each hull zone other than the defending hull zone when it resolves the [redirect icon] defense effect.

Notes on the Transcription

  • Icons are written as words in brackets. [hit icon], [critical icon] and [accuracy icon] use the names the base rules give those die faces. [redirect icon] is the defense-token pictogram used by Advanced Projectors and XI7 Turbolasers; it is read as the Redirect token defined in the base rules, which the card text supports.
  • The crosshair, command and command-icon pictograms on Gunnery Team, Weapons Liaison Officer and Adar Tallon are written by shape, because the printed card does not name them and the glyphs could not be confirmed against the base rules at scan resolution.
  • The Electronic Countermeasures side panel shows a printed 1 with a circular-arrow pictogram. The card gives no name or rule for it, so it is recorded here only as printed.
  • The defense-token panel and maneuver speed chart on each ship card are printed as pictograms and grids. They are not transcribed as rules text.
  • Printed numbers at the bottom right are kept as printed. Artist credits, the FFG logo and the card art are omitted.
  • The XI7 Turbolasers card and the XX-9 Turbolasers errata scan are the two disclosed gaps in this pack.
  • •Adar Tallon
  • XI7 Turbolasers