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Solar Sphere: Kickstarter Promos

Expansion for Solar Sphere

Solar Sphere: Kickstarter Promos Rulebook

Table of Contents

Table of Contents

  • Launch Crew (Mini-Expansion)
  • Additional Resistance Ships (Mini-Expansion)

Launch Crew (Mini-Expansion)

This mini-expansion module contains 6 Launch crew cards.

Set up the game as normal. Shuffle the Launch crew cards and deal one to each player. Put the unused Launch crew cards back in the box.

Place your Launch crew card face up in one of the crew slots below your Command Centre. Immediately gain the setup bonus on the top edge of the card.

Launch crew members are like regular crew members and may be retired. They do not have a retirement bonus and do not have any Faction icons.

Launch crew card faces shown on the sheet

  • Setup bonus: Gain 1 gold & 1 crystal. Action: Trade any 1 resource for 1 ore.
  • Setup bonus: Gain 1 ore & 1 crystal. Action: Trade any 1 resource for 1 gold.
  • Setup bonus: Gain 1 ore & 1 gold. Action: Trade any 1 resource for 1 crystal.

Additional Resistance Ships (Mini-Expansion)

This mini-expansion module contains 6 additional resistance cards.

Set up the game as normal. Shuffle the Additional resistance cards in with cards of the same value during the resistance cards setup. The number and values of the resistance cards used remains the same as the base game. Return any unused resistance cards to the box.

Additional resistance card faces shown on the sheet

  • Setup bonus: Start with 10 active drones and 10 in your reserve. Action: Salvage 1 drone.
  • Setup bonus: Deploy a drone from your reserve as a satellite in any location. Action: Immediately before using a ship die, change its value by +2 or –2.
  • Setup bonus: Gain 1 reputation. Plus, you may store up to 2 additional resources (this extra storage is lost if this crew member is retired). Action: None.