SHIBUYA
SHIBUYA Rulebook
Table of Contents
Table of Contents
Components
- 16 Pedestrian pawns (8 red, 8 blue)
- 30 street tiles
- 4 goal tiles (2 red, 2 blue)
For 2 Players
Setup
Players choose colours and decide who goes first.
Shuffle all the street tiles to form a face down deck.
Then place the pedestrian pawns and the goal tiles as shown in the figure below, making enough room for 16 street tiles in a 4x4 grid.
Figure (not reproduced): the printed diagram shows the pedestrian pawns and goal tiles placed around a 4x4 grid of dashed spaces, labelled "Places to put street tiles on. Don't place them there yet!"
How to Play
The game consists of 2 parts: the construction part and then the crossing part.
1. Construction Part
Players take turns to draw the top tile and place it in any empty space, face up.
When all 16 spaces are filled, the game goes on to the next part.
2. Crossing Part
Players take turns, doing either of the two following actions.
A. Moving a Pedestrian
The player takes one of his pedestrian pawns and moves it according to the following rules:
- The player chooses either the colour (black or white) or shape (circle or square) of the starting space, and then moves his pawn any number of steps onto spaces that share the chosen attribute.
- You cannot move onto a space where another pedestrian pawn already stands.
- You cannot end your movement on a tile where another pedestrian of the same colour already stands (it's OK if a pedestrian of a different colour is standing on the tile).
- It's not allowed to end your movement on a space right in front of the starting position or goal of any of your opponent's pawns.
Note:
- The first time the pedestrian moves, count it as if it starts from the space right in front of it.
- Once you end up in front of your goal, you may move onto the goal. That pedestrian will not be able to move further.
B. Building a Street Tile
Draw the top street tile, and put it on top of another, already placed, street tile, following these rules:
- You cannot place on a tile where a pawn stands.
- The tile must cover the tile beneath completely.
- You cannot place a third tile onto where there already are two.
If there are no street tiles left, this action can't be taken.
How to Win
When one player has reached goal with 3 more pawns than his opponent, or managed to reach goal with all 6 of his pawns, he wins.
For 4 Players
When playing on four players, the players will play in 2 teams, and some rules change.
Setup
Players of the same team should face each other. The turn order is clockwise from the starting player.
Setup the pawns and goal tiles as shown in the picture.
Figure (not reproduced): the printed four-player diagram shows the pawns and goal tiles arranged around the 4x4 grid of street-tile spaces, labelled "Places to put street tiles on. Don't place them there yet!"
How to Play
The construction part is done in the same way as on 2 players.
During the crossing part, the only pawns you may move from the starting position to the first tile are your own (not your teammate's). However, once a pawn is on the board, both teammates may move that pawn.
Note: the printed rules give no separate victory condition for the four-player game. The "How to Win" section above is the two-player version as printed.
Optional Rule
One optional way to play is not to start with a construction part, but go directly with the crossing part. Using this rule, when you choose to build a street tile, you may place it either in an empty space or on top of another, already placed, street tile. No pedestrian may move onto an empty space.
When playing with this optional rule, it's best to change the victory condition to be "the first to goal 4 of his pawns" (i.e. not 6).