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Sentinels of the Multiverse: Benchmark Hero Character thumbnail

Sentinels of the Multiverse: Benchmark Hero Character

Expansion for Sentinels of the Multiverse

Sentinels of the Multiverse: Benchmark Hero Character Rulebook

Table of Contents

Table of Contents

  • Benchmark Hero Deck
    • Ally Matrix
    • Auto-Targeting Protocol
    • Countermeasures
    • Deployment Actuation
    • Flash Installation Drive
    • Fly-By
    • "Inferno" Missile Pod
    • Intel Analyzer
    • Intervening Path Calculator
    • Legion-Core Processor
    • Load on Initialization
    • Micro Fabricator
    • Multi-Point H.U.D.
    • Onboard Cooling Systems
    • Overhaul Loadout
    • Reinforced Chassis
    • Secondary Cannon
    • Shunt Energy
    • Subcutaneous Cybernetics
    • Tactical Communicator
    • Threat Neutralizer
    • Upgraded Memory Unit
  • Card Notes

Benchmark Hero Deck

Hero deck cards for the Benchmark hero character, in alphabetical order. Each card's type line appears under its name.

Ally Matrix

Ongoing, Software

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Power: Discard a card. If you do, one other player may draw a card and use a power.

Auto-Targeting Protocol

Ongoing, Software

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Power: Benchmark deals up to 5 targets 1 energy damage each.

Countermeasures

Ongoing, Software

Whenever Benchmark would be dealt damage by a non-hero target with 2 or fewer HP, destroy that target instead.

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Deployment Actuation

One-Shot

Reveal cards from the top of your deck until a Hardware card is revealed. Put it into play. Discard other revealed cards.

You may move a Hardware or Software card from your trash to your hand.

Flash Installation Drive

Equipment, Hardware

At the end of your turn, discard the top card of your deck. Then, you may put a Software card from your trash into play.

Fly-By

One-Shot

Benchmark deals up to 3 targets 2 energy damage each.

You may either play a card or return this card to your hand.

"Inferno" Missile Pod

Equipment, Hardware

Whenever you discard a card from your hand, you may put it under this card.

At the end of your turn, destroy all the cards under this card. Then, Benchmark deals 1 target 1 fire damage x times, where x = the number of cards destroyed.

Intel Analyzer

Ongoing, Software

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Power: Draw 2 cards. Discard 2 cards. You may play a Software card.

Intervening Path Calculator

Ongoing, Software

Whenever the hero with the lowest HP would be dealt damage, you may redirect that damage to Benchmark.

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Legion-Core Processor

Equipment, Hardware

At the start of your turn, you may either move one Software card from your trash into your hand, or you may use a power.

Load on Initialization

Ongoing, Software

At the start of your turn, you may either draw a card or play a Software card.

Then, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Micro Fabricator

Equipment, Hardware

At the end of your turn, you may play a Hardware card or draw a card. Then, you may discard a card.

Multi-Point H.U.D.

Ongoing, Software

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Power: Increase damage dealt by Benchmark this turn by 1.

Onboard Cooling Systems

Equipment, Hardware

The first time a Software card enters play each turn, Benchmark deals up to 2 targets 2 cold damage each.

You may use an additional power during your power phase.

Overhaul Loadout

One-Shot

Draw up to 3 cards.

Move any number of Hardware and Software cards in play to your hand.

Play up to x Hardware and/or Software cards, where x = the number of cards you moved to your hand this way.

Reinforced Chassis

Equipment, Hardware

Reduce damage dealt to Benchmark by 1.

Secondary Cannon

Equipment, Hardware

Whenever Benchmark uses a power, you may discard a card. If you do, Benchmark deals 1 target 1 projectile damage.

Shunt Energy

Ongoing, Software

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Power: Benchmark deals himself 1 energy damage and deals 1 target 4 melee damage.

Subcutaneous Cybernetics

Equipment, Hardware

The first time Benchmark is dealt damage each turn, you may discard a card. If you do, Benchmark regains 1 HP.

At the end of your turn, Benchmark regains 1 HP.

Tactical Communicator

Ongoing, Software

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Power: Select a target. The next damage dealt to that target is irreducible and increased by 2.

Threat Neutralizer

Ongoing, Software

At the start of your turn, if you have more Software than Hardware in play, draw a card and destroy 2 Software cards.

Power: Destroy an Ongoing card, an Environment card, or a target with 1 HP. Destroy this card.

Upgraded Memory Unit

Equipment, Hardware

Increase HP recovery by Benchmark by 1.

At the end of your turn, if you have 5 or fewer cards in hand, draw a card. If you do not draw a card this way, you may play a Software card.

Card Notes

  • The sheet shows 22 hero deck cards. The card back is also on the sheet; it carries only the title banner ("Sentinels of the Multiverse Presents Benchmark") and has no rules text.
  • The hero's front card (the HP and identity card) is not on the sheet and is not transcribed here.
  • The card text is reproduced from the mod author's sprite sheet, not from a publisher print. Card numbers and damage values were checked against the image at near-native resolution, but the sheet is a secondary reproduction and has not been checked against physical cards.
  • Italics in the card text follow the sheet as read; the rules text itself is unchanged.