Sealife DVD Board Game
Sealife DVD Board Game Rulebook
Table of Contents
Table of Contents
Setup
Set up the game board as shown in the picture. Each player takes the answer tokens marked A, B and C and a diver of the same colour. Place the divers on positions 1–4 on the game board. Shuffle the cards and place them face down as a deck in the middle of the game board. Insert one of the two DVDs into the DVD player and select "start game."
The clearly explained rules are also on the DVD itself.
Overview
Each DVD contains 200 film clips and 400 questions. In each round of the game you watch 2 film clips and answer 4 questions. After each film clip, a question with three possible answers is shown. The correct answer is revealed after 15 seconds. Press "Enter/OK" and the DVD moves on to the next question. The instruction "take cards" appears. After every fourth question, the instruction "take cards, exchange them and go" appears. Then all players move their divers. Press "Enter/OK" to start the next round.
Course of Play
For each question, the players choose one of the answers A, B or C. Each player must choose one answer and place that answer token face down in front of them on the table. When the correct answer is revealed, all players turn their chosen answer tokens face up. Each player who chose the correct answer may now take one card from the deck. After every fourth question, the players may move their divers and also exchange cards with each other.
- The youngest player starts. The next turn passes to the player on their left, and so on.
- Divers may move only along the paths. On the paths you will find filming locations: places where the individual sea animals are shown. Divers may move on the game board only through these filming locations. On your turn you may move your diver along the path to the nearest free filming location. To reach a filming location, you must play from your hand the cards of all the animals shown at that location. During one turn you may move your diver more than once, if you have enough cards. Return all played cards to the bottom of the deck.
- When more than one animal is shown at a filming location, you must play the cards of all of these animals.
- When a filming location is occupied by another diver, you may skip it. You do not have to play the animal cards on that occupied location; instead you move straight on to the next free filming location. (Play only the animal cards shown on that free filming location.)
- Each filming location may be occupied by only one diver.
- If you do not have the right cards, you cannot move further. Wait for more cards in the next round.
- Moving backwards is not allowed, but where the path forks, either branch may be used.
- After all players have finished their turns, the next round of questions begins.
After the fourth question of the next round, the players may again change cards and move their divers further.
NOTE: For the next rounds the order of play changes. The first player is always the one whose diver is furthest back on the path. The second player is the one second from the back. The last player, as always, is the one whose diver was furthest forward on the path at the start of the round. When two players' divers are equally far from the goal, the player whose diver is on the outer edge of the game board plays first.
You may exchange your cards with the other players, but only when you are the player whose turn it is. The players must agree on card exchanges; exchanges are not mandatory.
Movement diagram
Transcriber's heading: the printed sheet has no heading for this pictorial diagram. The diagram illustrates the card sets that take a diver to each filming location. Each row shows one destination, and "or" (nebo) separates the alternative card sets. The card pictures are transcribed as drawn:
- To A: an orange card showing a clownfish together with a teal card showing a dolphin; or the same orange clownfish card together with a blue card showing five round animal medallions (the submarine card).
- To B: a yellow card showing an octopus together with the teal dolphin card; or the same yellow octopus card together with the blue five-medallion card.
- To A or B: two blue cards; or the teal dolphin card together with a blue card.
Transcriber's note: the card pictures are described from the printed illustrations. The teal card is read as a dolphin, matching the dolphin shown on the board's inner ring; the printed illustration is small.
Special Cards
Some cards have special effects in the game:
- Diving goggles (potápěčské brýle): Choose one player and take one card from their hand without looking at their cards.
- Empty oxygen tank (prázdná kyslíková bomba): Choose one of your fellow players. That player must skip their next turn. On that turn they may not move their diver and may not exchange cards. If they have more than five cards, they must discard the surplus cards.
- Fins (ploutve): If someone has played goggles or the empty oxygen tank against you, you may immediately play fins. This cancels the effect of the card played against you.
- Submarine (ponorka): Play a "dalekohled" (telescope) instead of the card of any animal (as a joker). The submarine cannot be played instead of goggles, the oxygen tank or fins.
Transcriber's note: the submarine entry is headed "ponorka" (submarine), but its text tells the player to play a "dalekohled" (telescope) instead of an animal card. No telescope card appears on the sheet. The text is transcribed as printed; whether it means the submarine card is not settled by the printed sheet.
All played cards are returned to the bottom of the deck. At the end of your turn you may not hold more than 5 cards in hand. Return surplus cards to the bottom of the deck.
Surprise Moments
Sometimes a surprise moment appears on the DVD unpredictably. At that moment all players must follow the instructions on the DVD. You can tell which area your diver is in from the inner ring of the game board (dolphin, turtle, shark, octopus, clownfish).
Tips for Using the Remote Control
During play use the remote control. Buttons shown on screen are operated with the navigation keys (arrows), and chosen with the [OK] or [Enter] button. At any time during play you may select the MENU button. The game is interrupted and the main menu appears. We do not recommend using the "Prev" [ ] and "Next" [ ] keys. Their results are unpredictable, because the video clips are selected at random.
Some older DVD players do not allow video clips to be played in random order. Contact the distributor of this game for tips on playing clips in random order on these players. At any time you may also use a computer for playback.
To slow the game down, press the "Pause" [ ] button. If you want to see a video clip or question again, press the back button. This will not work on the "take cards" or "take cards, exchange them and go" screens. When the game ends, the main [MENU] appears again. You can start another game. The DVD records which clips you have already seen.
Transcriber's note: the printed text says that once all 100 clips have been seen, the second DVD is needed, while the Overview states that each DVD contains 200 film clips. The printed figures differ and are transcribed as printed.
End of the Game and Winner
The player who first reaches, with their diver, the last filming location, where all the sea animals are shown, becomes the winner.
We wish you lots of fun!