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Santa Monica: The Long Weekend

Expansion for Santa Monica

Santa Monica: The Long Weekend Rulebook

Table of Contents

Table of Contents

  • Components
  • Setup
  • Game Overview
  • Event Card Breakdown

Components

  • 12 Event Setup Cards
  • 14 Event Cards
  • 1 Scoring Objective Tile
  • 1 Small Tree Token

Setup

Setup the game as normal with the following exceptions: Shuffle the 12 Event Setup Cards into the deck of Feature Cards. Add the new Scoring Objective Tile to the other 3 options when selecting a Scoring Tile. Shuffle the 14 double-wide Event Cards forming a face-down Event deck, setting it off to the side within reach of other players. Reveal 2 cards face-up from the Event deck.

Game Overview

The Long Weekend adds fun events to the city of Santa Monica. 12 Event Setup Cards are added to the deck of Feature Cards. On a player's turn when they select a Feature card they may choose to instead take an Event Setup Card if one is avaible for them to take. Event Setup Cards may be taken from the front row as normal or they may be taken with Sand Dollar Actions. If you take an Event Setup Card from the front row you still gain bonuses from the Food Truck and/or the Foodie. Event Setup Cards have no Location Tags on them so you may not use Sand Dollar Actions that need them to take an event. When a player takes an Event Setup Card they immediately discard it and take one of the two face-up Event Cards and place it into their city.

Event Cards work like normal Feature Cards with the exception that they are twice the width of normal Feature Card. Event Cards count as one space for People movement. Each Event Setup Card has one of 2 icons on them. These icons indicate the bonuses each other player recieves when one of these cards is taken: Each other player with 5 or less Sand Dollars receives 1 Sand Dollar, or each other player may move up to 2 people 1 space each. At the end of the turn, Refresh the Events so there are 2 face-up Event Cards.

Event Card Breakdown

Surfing Competition: If you place 3 Locals in the Activity Ring you will gain 1 point for each Wave tag in your city (including the Wave tag on this Event).

Movie Night on the Beach: If you place a Local, Tourist, and VIP in the Activity Ring, gain 7 points.

Lifeguard Training Day: If this card is adjacent to 2 Activity Rings gain 3 points, if it is adjacent to 3 Activity Rings gain 6 points, or if it's adjacent to 4 Activity Rings gain 9 points. You may only score one of these. It does not matter if the Activity Rings are filled.

Corporate Retreat: At the end of the game choose another player and find their longest chain. Gain 1 point for each location tag of one type in that chain.

Fancy Wedding: Gain 3 points for each card in your city that features a wedding including this. (Cards 1, 2, 7, and 19.)

The Sand Sculpture Festival: Gain 2 points if not adjacent to a Wave tag. There are 4 seperate Activity Rings on this card. You may fill any number of them if able.

Farmer's Market: Gain 1 point for every 2 Locals in your city.

West Coast Carnival: Gain 2 points for each set of Local Spot, Tourist Spot, Sports, Business, and Nature Location Tags in your city.

Plant a Tree Day: Take the Small Tree Token and place it on another card that is not adjacent to this Event. That card is considered to have a Nature Location Tag on it. You may add an additional Nature tag to a card already with a Nature tag.

Marathon Finish Line: Gain 2 points for each card that allows a player to move 1 or more people in their city.

Ill Gotten Goods Craft Fair: If this location is adjacent to exactly 1 Business Tag gain 4 points. If it is adjacent to 2 or more Business Tags instead score -4 points.

Grand Opening: This card gives you an additional VIP. This VIP's footprints will score for this card and your Starting Feature Tile. Your VIP(s) from your Starting Feature Tile will now also place footprint tokens on Event Cards. Score 2 points for each Event visited.

Disc Golf Course: If you place 2 Locals in the Activity Ring gain 1 point for each Activity Ring you have completely filled at the end of the game (including this one).