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same same: Wer tickt wie du?

same same: Wer tickt wie du? Rulebook

Table of Contents

Table of Contents

  • Components
  • Game Idea
  • Setup
  • Game Flow
  • Game End
  • Variant

Components

  • 300 question cards
  • 24 answer cards
  • 15 two-coloured point chips
  • 1 game board

Game Idea

In each round, a question card is read aloud and every player answers it honestly. Points (1, 2 or 3) are always awarded to two players together, namely when they have given exactly the same answer. The game ends as soon as a two-player team has reached the target space.

Setup

Each player receives the four answer cards (A, B, C, D) of one colour. Surplus answer cards are returned to the box.

Note: In a three-player game, the answer cards marked with the letter D are not needed and are returned to the box.

The game board is placed in the middle of the table. The question cards are shuffled and placed on the game board as a face-down stack. The point chips are placed on the start space at the bottom edge of the game board. Only the point chips that match the colours of the participants are needed. All point chips with colour segments that do not match the player colours stay in the box.

Example: Since four players (red, yellow, green and blue) take part in the game, six two-coloured point chips are placed on the start space: red-yellow, red-green, red-blue, yellow-green, yellow-blue and green-blue. The face-down question card stack lies on the game board.

The illustration in the original sheet shows four players seated around the board: Linus (red), Emma (green), Vanessa (yellow) and Lola (blue).

Game Flow

Any player takes the top card from the face-down question card stack and places it face up beside the stack. Each question can be asked in a positive as well as a negative form, depending on whether the variant in brackets is chosen or not. Either it is decided at the start of the game that the positive (or the negative) variant of the question is always asked, or it is decided case by case which variant of the question is more interesting for the round.

One player reads the text of the question as well as the four answer options aloud and clearly. In a three-player game, only answer options A, B and C are read aloud.

All players then answer the question secretly and honestly by placing the corresponding answer card face down in front of them. Once every player has placed an answer card, the cards are turned face up and the letters are read aloud.

Whenever two players have chosen the same answer option, they receive as many points as are currently shown on top of the face-down stack. The corresponding point chip is moved forward on the game board by the stated number of points.

Example: Linus (red), Vanessa (yellow) and Emma (green) have chosen answer B; Lola (blue) has chosen answer D. Since the number 2 is now showing on top of the stack, Linus/Vanessa (red-yellow), Linus/Emma (red-green) and Vanessa/Emma (yellow-green) each receive two points. The point chips with the colour combinations red-yellow, red-green and yellow-green are each moved forward two spaces. Lola has not scored points with anyone.

Then the next question card is revealed and answered in the same way.

Game End

The game ends as soon as two players have reached target space 25 with their shared point chip. This dream team has not only won, but is probably also at the beginning of a wonderful friendship, relationship or soulmate-ship!

Variant

If preferred, players may award only one point for each matching answer in general. In that case, the numbers on the face-down stack are not taken into account. The target space is then agreed as a lower-numbered space, for example space 10.